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(05-09-2012, 03:29 PM)
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#101
This looks fucking nuts. Can't wait to see the thing in motion.
And yeah... dat cat! |
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mashadar's neko-mimi slave
(05-09-2012, 03:30 PM)
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#105
Do you know if they all actually left? If they didn't, a large chunk of the SH team actually formed Feel Plus. Last I checked a lot of them still worked on NNN2.
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(05-09-2012, 03:31 PM)
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#108
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(05-09-2012, 03:34 PM)
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#113
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Member
(05-09-2012, 03:35 PM)
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#117
No idea - but feel plus has made a handful of games since forming and nothing has looked as Shadow Hearts-y as this. Granted, nothing else they've made has had a horror element since SH, but still, this is the first time I've had that Shadow Hearts feeling about them.
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mashadar's neko-mimi slave
(05-09-2012, 03:36 PM)
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#120
A lot of LO was pretty SH-y in terms of design and modeling. Some of the backgrounds for the towns, the boss monster designs, etc. The characters not so much.
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Member
(05-09-2012, 03:38 PM)
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#122
Exactly.
I don't know. I was just expecting it to be...more appealing to the mass market, especially here in Japan. Been sub-15K a week here for months and they need something to appeal to a wide audience. It was just beaten by the Wii in Golden Week sales. That's pretty pathetic. |
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Member
(05-09-2012, 03:38 PM)
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#123
Well this looks fucking awesome -- another reason to possibly get the Vita someday. I like the visual style, even the dotty textures, which I'm fairly certain are meant to look like the artwork, which also has a slight impressionistic look to it. The monsters are AWESOME, especially the human-faced winged goat monster everyone keeps posting. The molten treasure monster seen in the OP is inspired as well. The settings look fresh, but I think the sacrificial acts are probably what's most exciting. I know the word is overused, but it's appropriate to say they really do make the game more visceral, creating a stronger connection between you and your character. I don't know what risk/reward mechanic they'll entail, if any, but for a moment you at least imagine what the character's going through, and you buy into their situation more than if they were a distant, disconnected collection of polygons in a virtual space like most games. The game looks great.
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Member
(05-09-2012, 03:40 PM)
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#127
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Hail, peons, for I have come as ambassador from the great and bountiful Blueberry Butt Explosion
(05-09-2012, 03:40 PM)
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#129
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Member
(05-09-2012, 03:40 PM)
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#131
The gameplay/game style is probably nothing alike, though, and I doubt Inafune is interested in making anything like Shadow Hearts! Need the real trailer to know what exactly this is. I'd be surprised if Inafune has spent years trashing Japanese design only to make a Monster Hunter clone. |
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Member
(05-09-2012, 03:41 PM)
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#132
Yeah I'm hoping they're nice, big, open environments and not bottlenecked arenas to compensate for it being on a handheld (even though I think it could handle it). Still looks REALLY promising and very fresh, and disgusting. It's just what I wanted - now all we need is to see the big video unveiling to (hopefully) confirm the gameplay is solid.
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Member
(05-09-2012, 03:42 PM)
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#134
I'm beginning to think the entire point of this is that it's Inafune's "put up or shut up", non-"Japanesey" concept.
In-game doesn't look as hardcore as the art, as I expected, but I really don't think this looks any grosser than a MK or GoW game. I couldn't get into GoW partly because of the gore, but this isn't bothering me at all. Yet anyway. |
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(05-09-2012, 03:42 PM)
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#135
I love how it looks!
Can't wait for tomorrow :D |
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Member
(05-09-2012, 03:43 PM)
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#137
No, I just don't want to see the Vita flounder along for years until the next Monster Hunter equivalent shows up. |
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Member
(05-09-2012, 03:44 PM)
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#138
Not interested in this game, too gory for my taste. But between this and Gravity Rush, it's great to see them making unique, ambitious handheld games. Those kinds of handheld games excite me a lot more than side entries to long running console franchises. Hope they keep this up.
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Hail, peons, for I have come as ambassador from the great and bountiful Blueberry Butt Explosion
(05-09-2012, 03:44 PM)
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#140
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Member
(05-09-2012, 03:44 PM)
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#142
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mashadar's neko-mimi slave
(05-09-2012, 03:45 PM)
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#144
Did you know the director/writer for Shadow Hearts apparently went back to Feel Plus after directing Arms' Heart on PSP? I was doing some research ages ago, and it turns out he wrote the scenario for NNN-2. How sad. I wonder if he's involved in this...
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Member
(05-09-2012, 03:45 PM)
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#145
Really looking forward to a proper gameplay video, game looks fantastic so far. Screens look very good on the Vita. |
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60 fps 60 fps 60 fps 60 fps 30 fps 60 fps 60 fps
(05-09-2012, 03:45 PM)
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#146
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(05-09-2012, 03:45 PM)
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#147
Screenshots look fucking amazing. Finally games that are making use of the Vita's power.
Also controversy surrounding this game's violence is free marketing all the way to the bank. Some smart moves here on Inafune and Sony's part. |
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I'm taking it FROM here
(05-09-2012, 03:46 PM)
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#148
I' am actually disgusted by some of the things I've seen in the latest GoW trailer, but this game doesn't disturb me much. I think the difference is that the greatest brutality is directed at the character by himself, which for some reason makes it less offensive to me.
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