do we know yet if this game is going to be metroid-like ? that's all i really want to know
You should not release 3DS screenshots in that size.
You should not release 3DS screenshots in that size.
Actually, they've said that it is.They've already said that it's not.
Mirror honestly looks like crap to me in still shots.
I don't really want to, but I will buy the game to support Alucard but unless it looks way better in motion it's not the least bit impressive to me.
They've already said that it's not.
all i can see is game informer
... but seriously. pictures are not that impressive. but im sure it looks great in motion.
Yup, it's kinda confusing because they're trying to have it both ways, but while it's "not a Metroidvania", it's not level-based and there's a Metroid-like structure with backtracking.Pretty sure they've confirmed there are metroidvania aspects
was it ever clear whether we are going to play as alucard at some point or not??
at first I thought this was going to be alucard's entry in the LOS saga/timeline but the main guy seems like a regular gabriel.
what gives?
Compared to these screens? Sure. It's not a good looking game though. The build at E3 anyway had noticeable jaggies with or without 3D on and frame rate was terrible.
Unless it was a really old build, I wouldn't expect much improvement in the final release.
Actually, they've said that it is.
was it ever clear whether we are going to play as alucard at some point or not??
at first I thought this was going to be alucard's entry in the LOS saga/timeline but the main guy seems like a regular gabriel.
what gives?
He asked if it was "metroid-like". You said no, Mercury Steam says otherwise.I was under the impression that they said "there is back tracking and incentive to back to old areas, but no, it's not a metroidvania".
Backtracking doesn't make it a metroidvania. By that logic, LoS is a metroidvania.
Well, now that looks a lot nicer.Resized
lol, this is what got my attention the most tooNext gen level design finally arrives on 3DS.
The screens are not flattering in the slight bit, but I'm very excited for the game. I love how they're trying to get Trevor and Simon into the game to create this condensed reimagining of the last 20 years of CV.
Next gen level design finally arrives on 3DS.
Not really, this game is so far just treading the ground of the NES games (and technically Super Castlevania IV and Castlevania Chronicles by virtue of them being remakes of Castlevania 1).
Though I suppose with the appearance of Alucard in Lords of Shadow 2, that game will be the Coxvania version of Rondo of Blood & Symphony of the Night, thus touching upon the most essential games from the old continuity.
FoneBone said:He asked if it was "metroid-like". You said no, Mercury Steam says otherwise.
We didn’t want to do a Metroidvania because one of the things about the Metroidvania series is the games start out bloody hard because you haven’t gotten anything. By the end of the game, you have everything and are super powerful. We really want to have a game that starts out really easy and gets tougher, tougher, and tougher. Exploration has been beefed up for sure, but we don’t want to have a game where you run around collecting loads of things. We want to tell a story. We want players to enjoy the adventure.
So is this a linear Castilvania or a Metroidvania type game?
I don't fucking know what to believe, then, because they said the exact opposite before.
I miss 2D Castlevanias
I don't fucking know what to believe, then, because they said the exact opposite before.
Alucard is in MoF. Richter and Maria are not in, sure, but to me, the three most prominent protagonists in the mythos are in.
Yeah that's pretty rough looking.
Still the game that I will pick up 1st when I get a 3DS.
Would've preferred a classic Metroidvania with this engine. Some of the camera angles going on in the images are confusing from a gameplay perspective (particularly the one where he's semi-facing the player, about to attack a skeleton). Still, despite the blown-up screens, it looks pretty good. Better than MH4, imo.