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Will Suck Cock While GDGF Watches
(09-19-2012, 09:33 AM)
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Obsidian's Feargus Urquhart on insane publisher Kickstarter requests
#1
I'm giving this its own thread because goddamn. Feargus Urquhart (CEO of Obsidian Entertainment) made a comment on their Kickstarter page, noting prior conversations with publishers in regards to a Kickstarter project. Here:
Quote:
Fucking video game industry. |
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Member
(09-19-2012, 09:47 AM)
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#17
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Member
(09-19-2012, 09:49 AM)
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#19
Hopefully his response was something along the lines of "...and what, exactly, would you be providing for us? Because it sounds to me like you're doing fuck all."
Because seriously... what, exactly, would a publisher be providing? Boxed distribution? Advertising? Obsidian would already be advertising through the Kickstarter, so the latter makes little sense. |
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Junior Member
(09-19-2012, 09:50 AM)
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#22
this doesn't surprise me one bit. what's also not surprising is if some developers actually agree to such a proposition - there's lots of devs in the red who are pretty desperate to get their heads above water, and making "deals with the devil" like that are hardly new in this industry.
Obviously Obsidian knew they didn't need to jump on such a setup, but at the same time I believe they could not have known what to expect when they launched their KS (if they had, it would have happened sooner, and for a lot more than $1m) As for "the days of publishers are waning" this is absolutely not true. The role of pubs is changing to a degree, but they still pull the strings, and they will for a long time to come (forever?) This new KS period is a strange time, bright even, but it's hardly a herald of a sea change in the way things are done. |
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*beard*
(09-19-2012, 09:50 AM)
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#23
It's hardly anonymous - whoever said that is now fully aware of his opinion!
Admittedly Obsidian has been in a shitty place for some years, Feargus may simply no longer care. Have to see how this project pans out, I don't see how that's enough money to keep them going for the duration. Interesting times to be sure. |
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Member
(09-19-2012, 09:51 AM)
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#24
Marketing I'd assume, and yeah, the box distribution.
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Member
(09-19-2012, 09:51 AM)
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#25
Quote:
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Member
(09-19-2012, 09:55 AM)
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#27
Hey publishers gotta eat.
No, there isn't anything wrong with publishers (big or small) using kickstarter. The egregious stuff in that comment is that they practically do nothing significant but want the IP rights and majority of the profits. |
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Member
(09-19-2012, 09:55 AM)
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#28
Why won't the publishers use their own name to start a kickstarter and develop, publish it? Obsidian would have gotten the shit end of the deal if they let that publisher use their name. Seriously.
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Member
(09-19-2012, 09:59 AM)
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#31
I am in agreement. Obviously, the way that the publisher sought to use Obsidian and get out of doing any work is fundamentally wrong, but I also have no problem with publishers themselves using crowd sourcing, especially for risky projects that might not see the light of day otherwise.
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Member
(09-19-2012, 09:59 AM)
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#33
Originally Posted by teeny:
Last edited by whalleywhat; 09-19-2012 at 10:03 AM.
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Member
(09-19-2012, 10:03 AM)
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#35
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Member
(09-19-2012, 10:05 AM)
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#36
As long as i get copy of game for my donation I'd be very happy to fund Valkyria Chronicles 4 or translation of VC3 while Sega puts their own cash into another Sonic crap. |
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Member
(09-19-2012, 10:07 AM)
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#38
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Member
(09-19-2012, 10:08 AM)
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#39
Honestly, I have no problems with publisher using KS. I don't see crowdsourcing as a merit based system like those people who think that only startups and individuals should have the right to start one. I see it as a consumer, as an alternative method to buy something I'm interested enough. What puzles me about this is that there is really no benefit for Obsidian at short term. They would burn the goodwill of their userbase if they kept that hidden, they would lose the chance to create their own IP for the future, they get attached to the ususal conditions in the relationship with a publisher... and all for what? Marketing support (that would be crappy for sure)? support for a multi release Obisidan doesn't want to make anyway? financial support that will be worthless at long term when they get screwed with royalties ?(New Vegas anyone?). |
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Member
(09-19-2012, 10:18 AM)
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#45
They probably had a different idea as to what game Obsidian wanted to make. They probably thought, like with all of Obsidian's recent games, there would be console versions that would needed some publisher support in order to distribute. In the world of PC digital it's apparent how pointless publishers are.
Last edited by SparkTR; 09-19-2012 at 10:33 AM.
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Member
(09-19-2012, 10:22 AM)
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#47
I'm curious to see what happens to "second generation" Kickstarters.
This game will get made, it will sell a lot more copies aside from the people already backing the project, making Obsidian a lot of money. Will developers eventually just make the investment themselves, or will they still look to the crowd to fund the game before starting development. I can also see a "participation" project where people are paying some money to be part of the development cycle. Coming up with quests, or doing QA for instance. |