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Member
(12-01-2012, 05:45 AM)
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Agni's Philosophy runs at 60FPS on a GTX 680, uses 1.8GB VRAM. Can next-gen run it?
#1
http://game.watch.impress.co.jp/docs...29_575412.html
New article has revealed the specs of the PC that the Agni's Philosophy tech demo was run on: GTX 680, i7-3770K 3.5GHz and 32 GB of RAM. Apparently the CPU was hardly stressed and it could have run on something much weaker. It also only used 1.8GB of texture data so next gen consoles should have very little problem fitting it onto memory. In terms of anti-aliasing I think it may have used a combination of 8xMSAA and FXAA which is massively impressive if true. What was most impressive was that it runs at 60FPS as shown by this slide: ![]()
Originally Posted by DieH@rd:
Here's the original video:http://www.youtube.com/watch?v=UVX0OUO9ptU Here are some new screens:
Quote:
Last edited by Horse Armour; 12-01-2012 at 07:51 AM.
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If they are Dutch, upright and breathing they are more racist than your favorite player
(12-01-2012, 05:47 AM)
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#3
I think the main question is what kind of graphical fidelity can you have in a big open world.
When all the game has to render is a dudes face and some monsters, of course it'll look great ... but what if you're riding an airship in real time in an RPG? How good will that look when you have to stream a shitload of assets without a framerate dip? |
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Member
(12-01-2012, 05:48 AM)
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#5
Well, it'll run on next-gen, but it won't be at its maximum. (Maybe at 30fps, like you mentioned, maybe a few effects less and I can see this happening.)
Still, its impressive to obtain such results on a single 680GTX, I am more and more tempted to buy one, my 480GTX is starting to get old. Dat beard. |
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(12-01-2012, 05:50 AM)
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#6
It'll run but we'll keep getting more restricted RPG's from them in favor of technical prowess.
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important Canuck facts
(12-01-2012, 05:51 AM)
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#9
Can next gen afford it?
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go home you're drunk
(12-01-2012, 05:57 AM)
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#19
Not at 60fps.
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Member
(12-01-2012, 05:58 AM)
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#20
Article says processor load was very light, CPU power won't be the problem next gen in achieving this type of fidelity.
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Member
(12-01-2012, 05:58 AM)
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#21
Wish it could be like the Xbox 1, where its GPU at launch was almost as powerful as Nvidia's top of the line card at the time (Geforce 3 Ti 500).
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Member
(12-01-2012, 06:00 AM)
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#23
Switch out 8x MSAA for SMAA and pair back a couple things and it probably could. Definitely 30 fps at least. Those are way lower specs than I expected. If it's even possible to get near that at 60fps next gen will surpass my expectations. Even 30 would be impressive. 680 level output in a lower card should be within reach with proper optimization.
Last edited by RoboPlato; 12-01-2012 at 06:08 AM.
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Member
(12-01-2012, 06:00 AM)
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#25
Still we not going to get a 680 in a next gen system . Demo look really nice carry down the AA and drop 30fps and i can see it happening on next gen systems.
Last edited by gundamkyoukai; 12-01-2012 at 06:03 AM.
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Member
(12-01-2012, 06:00 AM)
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#26
Definitely more optimized than I expected. Just goes to show that a 680 can really do if you push it. Also shows that few, if any PC games out now really push the highest-end gaming systems.
It's gonna be weird owning a gaming PC over the next 18 months, seeing this sudden massive bump in graphics, and then realizing your current hardware can already run that. |
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Banned
(12-01-2012, 06:00 AM)
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#27
Also, speaking personally, post-processing AA is pretty darn useless. Even in its best implementation, it does absolutely nothing for temporal aliasing, which is where the worst of it is. I can only hope TXAA and SMAA 2x/4x see common usage in the future. A future without temporal aliasing would be a very nice future indeed! |
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Member
(12-01-2012, 06:02 AM)
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#28
If we can run this in 30fps with a bit less AA, than I would still be very impressed.
http://www.famitsu.com/news/201211/26024927.html The link above has few videos showing technical stuff about Luminous Studio that might be of interest |
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Member
(12-01-2012, 06:03 AM)
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#30
I'm genuinely impressed by the fact that they had the demo running at 60 fps on a single 680. I assumed that it was running at 30 fps on a pair of them.
I know it's only a tech demo, but maybe next gen won't be so horrible after all. Now I'm sad that my current rig with roughly twice the GPU power struggles with certain, much less impressive, current gen games :(
Last edited by IcyBlueStrawberry; 12-01-2012 at 06:05 AM.
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Member
(12-01-2012, 06:03 AM)
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#31
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go home you're drunk
(12-01-2012, 06:04 AM)
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#32
What are the rumored video cards that are suppose to be in the 2 consoles, have the rumors been all over the place or are they all mentioning the same cards?
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Member
(12-01-2012, 06:05 AM)
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#33
Latest PS4 rumour has it at a 78050/7870. |
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Member
(12-01-2012, 06:06 AM)
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#37
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(12-01-2012, 06:08 AM)
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#39
Should get reasonably close with compromises.
Lower res, or complete lack of MSAA. But this is all just speculation. We know very little about what either powerhouses are actually packing to say either way. I don't expect either to have anything close to the effective capability of the GTX 680. But it's not like they'd need it to get close. Closed system designs. |
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Banned
(12-01-2012, 06:09 AM)
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#41
Don't bother - get a 670 and overclock it instead, it's just as good and shaves off $100 from the price. :) (I have two of them. They are indeed magical.) |
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Member
(12-01-2012, 06:09 AM)
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#42
And as usual, all of this is bullshit/smokes and mirrors until they show us actual gameplay. |
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Member
(12-01-2012, 06:10 AM)
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#44
Man stuff like this really make waiting for next gen hard .
Also since it a demo not surprise it not not using much of the CPU that often happens . Don't for that these systems also going to have APU so that should also help even if the system don't have the power of a 680
Last edited by gundamkyoukai; 12-01-2012 at 06:13 AM.
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Trust no one!
Keep your laser handy! (12-01-2012, 06:12 AM)
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#48
nothing's magic, got one and still getting some fps drops on Hitman
I feel like PC games are surpassing hardware limitations. SLI was kind of a ridiculous idea before and now its very much needed sometimes. Anyway, if anything I feel that next-gen consoles could reach the equivalence of a 680 at most really, considering that im sure they'll stick to 30fps. |
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Member
(12-01-2012, 06:12 AM)
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#50
It would be running some physics routines from what I've seen, the particle effects, the hair and cloth simulation etc.
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