Originally Posted by Graphics Horse
That doesn't sound like a gigantic problem for pirates worth hobbling your platform over.
It just means they have to make 3 versions and label them on eBay appropriately, like the 3 versions of nintendogs. It's not like you have to check the location of the seller, the seller would be bidding for a specific regional copy.
You could argue that releasing loads of new games would hinder pirates too.
With more versions and lower production runs, the price per unit goes up. It's also not exactly trivial for bootleggers to accurately predict regional demand, so warehousing, sellouts and excess stock suddenly become a bigger issue.
Originally Posted by Omikaru
What a pile of dogshit.
If you can counterfiet games, you've already bypassed the system's DRM. If you've bypassed the system's DRM, then you've also bypassed the region lock. Pirates would only need one version of the game (language issues aside, of course) if they were running a counterfeiting operation.
The only valid excuse for region locking is price fixing. The sooner hackers abolish it, the better.
Sorry, but you're quite wrong. You don't need to bypass the DRM, let alone the region lock, to manufacture counterfeit games. Good counterfeit copies don't require hacked systems, they're exact clones of original games - DRM and region lock fully intact. Yes, price fixing is the main reason. Doesn't change the fact that it also makes the lifes of bootleggers a little harder.