I'm curious about how well this will sell. I don't think a city builder sim will appeal to "casuals", the people who only play Sims, for example.
This will most likely be perceived as a strategy building-game, which means that there won't be a huge market for it.
The hardcore "Sim City 4" community is, seemingly, relatively large, but I doubt they will move on from the "modability", and extreme amounts of mods available for Sim City 4 for a game that is online only, has no mod tools or support besides what will most likely be overpriced DLC packs from EA.
They should obviously have supported the modding community of Sim City 4 by adding modding tools (As well as no DLC, or online only mode.). They would have ensured that the game would, most certainly, get tons of new content on a regular basis for a long time -- as a result, the game would stay fresh, active, and the developers/EA would gain the favor of fans.
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Not sure how anyone could even be surprised by this. From everything I've seen, there's plenty of game to be had in the original package. And guess what - don't like the microtransactions? Don't buy 'em! I've never bought anything like that and have been getting along just fine.
Do you think they would try to sell content that's completely useless or is already in the game?