This industry is so gonna be bankrupt if they expect developers to go into this much detail for every game.
This industry is so gonna be bankrupt if they expect developers to go into this much detail for every game.
This industry is so gonna be bankrupt if they expect developers to go into this much detail for every game.
This industry is so gonna be bankrupt if they expect developers to go into this much detail for every game.
A glass bottle is really reminiscent of their console output on Square's end. Pretty to look at but nothing on the inside to actually care about.
Well played lolA glass bottle is really reminiscent of their console output on Square's end. Pretty to look at but nothing on the inside to actually care about.
That's a strange thing to say in a thread about 4 tech demos, for which even I could have done the art assets in two days (I'm not an artist)This industry is so gonna be bankrupt if they expect developers to go into this much detail for every game.
This industry is so gonna be bankrupt if they expect developers to go into this much detail for every game.
This industry is so gonna be bankrupt if they expect developers to go into this much detail for every game.
This industry is so gonna be bankrupt if they expect developers to go into this much detail for every game.
A lot of this is programmable and based off of physics.
This industry is so gonna be bankrupt if they expect developers to go into this much detail for every game.
The Refraction demo is amazing to me & I hope next gen consoles can pull that of even of it's just LBP or Pool /Chess games.
At least we'll go out in style.
This industry is so gonna be bankrupt if they expect developers to go into this much detail for every game.
This.A lot of this is programmable and based off of physics.
A glass bottle is really reminiscent of their console output on Square's end. Pretty to look at but nothing on the inside to actually care about.
This industry is so gonna be bankrupt if they expect developers to go into this much detail for every game.
Very impressive stuff.
For those that don't understand what they're looking at.....these are tech demos showing off what you can do, from a technical standpoint, with the engine. They're not meant to be impressive artistically.
A glass bottle is really reminiscent of their console output on Square's end. Pretty to look at but nothing on the inside to actually care about.
A glass bottle is really reminiscent of their console output on Square's end. Pretty to look at but nothing on the inside to actually care about.
It's all a bit pointless though really, isn't it?
This industry is so gonna be bankrupt if they expect developers to go into this much detail for every game.
What do you mean by "Pointless"? The point of building engines like Luminous is two-fold:
1.) Give the studio a competitive technical edge over their competitors, most major publishers do this now, EA and Sony being the most obvious examples.
2.) Lower development costs by having an engine that's versatile and efficient.
If your point is questioning why they'd release tech demos like this to the public and that you simply don't care.... why did you enter the thread in the first place?
I personally don't need those type of graphics in a game, it's probably a shell of game if it even has those caliber graphics.
I'm not too knowledgeable on the tech side of things, but my point is that surely it's not going to end up looking this good in game? Would it not take up more resources and leave less to actual gameplay?
It looks good but you can just tell that whatever game Square-Enix develops using this engine, it will favour style over substance.
You know what I don't blame you for thinking that. At the start of this gen there were some crazy tech demos and almost non of them were realized in the final product.I'm not too knowledgeable on the tech side of things, but my point is that surely it's not going to end up looking this good in game? Would it not take up more resources and leave less to actual gameplay?
It looks good but you can just tell that whatever game Square-Enix develops using this engine, it will favour style over substance.