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subversus
I've done nothing with my life except eat and fap
(02-11-2013, 10:04 PM)
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UPDATE

Originally Posted by AdrianWerner

Also..Sega just confirmed it's merely Gearbox trying to shift the blame:
http://www.dsogaming.com/news/sega-a...egate-studios/

OP

superannuation ‏@supererogatory
Ex-Gearbox dev in May 2012: "I am expecting [Colonial Marines] to be average at best." http://j.mp/128hvRz

Also said "development of that game has been a total train wreck," and Gearbox only was handling multiplayer, with TimeGate as primary dev.

Stumbled on that post months ago. Didn't put much stock in it, but this early scores might suggest he was right.

Hate to say it, but I wouldn't get your hopes up too high for Colonial Marines. I used to work at Gearbox, and the development of that game has been a total train wreck, going on what, 6 years now? Gearbox isn't even making the game, except for the multiplayer. Primary development was outsourced to TimeGate Studios, which has a less than stellar past.

I hope it proves me wrong, as I still have alot of friends still working at Gearbox, but I am expecting it to be average at best.

Nice.

edit:

Originally Posted by AJ_Wings

Here is Randy Pitchford being more specific on how they split the development duties.

http://www.ign.com/articles/2013/02/...andy-pitchford

Last edited by bishoptl; 02-13-2013 at 05:33 AM.
gamma
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(02-11-2013, 10:06 PM)
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The MP was the only reason I'm interested in this. Is it any good?
Ghazi
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(02-11-2013, 10:07 PM)
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Well that would make a lot of sense based on what I've been hearing of the game, Like DNF.
whatevermort
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(02-11-2013, 10:07 PM)
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I've heard the same thing, only that a few companies did the SP, passed between them.
Deputy Dangle
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(02-11-2013, 10:07 PM)
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Hearing about how Gearbox was only pushing the multiplayer at conventions suddenly makes more sense now.
DaBoss
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(02-11-2013, 10:07 PM)
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SEGA can't seem to catch a break with retail games. It seems they have it really bad.
subversus
I've done nothing with my life except eat and fap
(02-11-2013, 10:08 PM)
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Originally Posted by whatevermort

I've heard the same thing, only that a few companies did the SP, passed between them.

lol, this fucking game.
LycanXIII
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(02-11-2013, 10:08 PM)
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From the trailers, I didn't think it looked graphically good for a game that has spent years in development.
AJ_Wings
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(02-11-2013, 10:08 PM)
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Here is Randy Pitchford being more specific on how they split the development duties.

http://www.ign.com/articles/2013/02/...andy-pitchford
GamerSoul
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(02-11-2013, 10:09 PM)
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Originally Posted by whatevermort

I've heard the same thing, only that a few companies did the SP, passed between them.

That never sounds like a good thing.
wrowa
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(02-11-2013, 10:09 PM)
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Why would they do that?
fvng
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(02-11-2013, 10:09 PM)
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I only preordered this for the co op multiplayer so this bothers me none.
Nibel
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(02-11-2013, 10:09 PM)
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But they kept promoting the campaign

So this isn't even a real Gearbox game just like DNF?
Ridley327
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(02-11-2013, 10:09 PM)
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That definitely explains a whole lot. Kinda shitty for Gearbox to try and take all the credit like they have, though.
subversus
I've done nothing with my life except eat and fap
(02-11-2013, 10:10 PM)
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Originally Posted by AJ_Wings

Here is Randy Pitchford being more specific on how they split the development duties.

http://www.ign.com/articles/2013/02/...andy-pitchford

what a trainwreck
prwxv3
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(02-11-2013, 10:10 PM)
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Originally Posted by Ridley327

That definitely explains a whole lot. Kinda shitty for Gearbox to try and take all the credit like they have, though.

That might backfire though based on reviews
scottelite
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(02-11-2013, 10:11 PM)
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What a disaster.
70s Style Pimp
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(02-11-2013, 10:12 PM)
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This is strange. Why on earth would Randy Pitchford be on you tube talking about it then?
Lime
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(02-11-2013, 10:12 PM)
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Damage control already.
Ridley327
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(02-11-2013, 10:13 PM)
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That IGN interview also confirms what I figured was true the whole time, that Demiurge wasn't just credited for working on the Wii U port and had a lot of input. They're practically Gearbox's sister studio.
MechaZain
Banned
(02-11-2013, 10:13 PM)
This doesn't excuse a crappy game if Gearbox is going to be the one taking all the credit regardless. It could have and probably should have been MP-only if they were going to do that.
subversus
I've done nothing with my life except eat and fap
(02-11-2013, 10:13 PM)
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Originally Posted by Lime

Damage control already.

it was posted a few months ago.
Zep
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(02-11-2013, 10:13 PM)
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Originally Posted by prwxv3

That might backfire though based on reviews

Might backfire? It already did.
Surface of Me
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(02-11-2013, 10:14 PM)
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Why does Gearbox accept these shit games to pile on their resume? This and Duke Nukem.
Neuromancer
The Mayuh of f'n Bawston
(02-11-2013, 10:15 PM)
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TimeGate, really? Huh. The Section 8 Prejudice campaign was actually pretty fun I thought. Still, this does explain some things.
The Grim Heaper
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(02-11-2013, 10:15 PM)
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Poor Sega.
Tenki
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(02-11-2013, 10:15 PM)
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I wanted the game mostly for the campaign, as I don't care too much of shooters online :lol
Glass Rebel
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(02-11-2013, 10:15 PM)
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This game just keeps on giving.
RiccochetJ
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(02-11-2013, 10:16 PM)
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Originally Posted by Ridley327

That definitely explains a whole lot. Kinda shitty for Gearbox to try and take all the credit like they have, though.

From the IGN article, it sounds like there's going to be a lot of different dev logos appearing during the splash screen.
djplaeskool
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(02-11-2013, 10:16 PM)
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Primary development was outsourced to TimeGate Studios, which has a less than stellar past.

Section 8 wasn't horrible...but still...wow...
Hystzen
Banned
(02-11-2013, 10:16 PM)
They spent 6 years on this and still didnt even do the campaign but passed it off to somebody else.


yeah they used that money for development of Aliens to make Borderlands
animlboogy
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(02-11-2013, 10:17 PM)
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So another crap game with Gearbox's name taking the heat even though they didn't really make most of the thing. Except this time without the heroic factor of rescuing a famous trainwreck. This time it's a trainwreck most people didn't care about.

Is the multiplayer good? AvP2 seemed to land without most people giving a shit.
EMT0
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(02-11-2013, 10:17 PM)
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So is this game the new Duke Nukem Forever?

How long till Gearbox buys the IP, I wonder.
antitrop
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anti-shooter bias
(02-11-2013, 10:17 PM)
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Unmitigated disaster.
subversus
I've done nothing with my life except eat and fap
(02-11-2013, 10:17 PM)
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Originally Posted by Hystzen

They spent 6 years on this and still didnt even do the campaign but passed it off to somebody else.


yeah they used that money for development of Aliens to make Borderlands

I think this might be the case actually. Like they moved most people to Borderlands while leaving some skeleton crew working on Aliens.
The Mana Legend
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(02-11-2013, 10:17 PM)
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Gearbox is one of the weirdest fucking developers in the industry right now. Other than Borderlands, it seems like the rest of their games are mostly developed by other people while Gearbox swoops in and is considered the main developer even though they didn't handle a majority of the game.
ilnadmy
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(02-11-2013, 10:17 PM)
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So first they outsource Borderlands DLC and then they outsource the campaign of Aliens?

Screw this.
Bad7667
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(02-11-2013, 10:17 PM)
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Originally Posted by fvng

I only preordered this for the co op multiplayer so this bothers me none.

Can't tell if your serious or not but the co-op is identical to the single player campaign.

The game has a versus mode which is what the article might talking about. Or it's simply Gearbox working on the net code because they have experience from borderlands.
epmode
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(02-11-2013, 10:17 PM)
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Originally Posted by Deputy Dangle

Hearing about how Gearbox was only pushing the multiplayer at conventions suddenly makes more sense now.

They were all about the single player at last year's PAX East, if I remember right. I kind of slept through that whole part though.
subversus
I've done nothing with my life except eat and fap
(02-11-2013, 10:18 PM)
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Originally Posted by ilnadmy

So first they outsource Borderlands DLC and then they outsource the campaign of Aliens?

Screw this.

Borderlands DLC was outsorced too? To what studio?
SomeOneInaHat
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(02-11-2013, 10:19 PM)
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Originally Posted by Surface of Me

Why does Gearbox accept these shit games to pile on their resume? This and Duke Nukem.

Because Duke Nukem Forever sold multi-millions of copies.
AgentOtaku
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(02-11-2013, 10:19 PM)
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Originally Posted by Glass Rebel

This game just keeps on giving.

Sure does
MikeE21286
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(02-11-2013, 10:19 PM)
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Well that's all sorts of not good.
ultron87
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(02-11-2013, 10:19 PM)
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This seems like a wonderful way to dilute any value your studio's name might have. Unless the game is amazing.
Lime
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(02-11-2013, 10:20 PM)
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Originally Posted by subversus

it was posted a few months ago.

Oh, okay. I stand corrected then. Thought the fallout was trying to be reduced by Pitchford.
subversus
I've done nothing with my life except eat and fap
(02-11-2013, 10:22 PM)
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Gearbox was working on the game full-time once and it had a dedicated team which was laid off in 2009-2010 and devs went to other studios like Crytek, for example.
Ridley327
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(02-11-2013, 10:22 PM)
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Originally Posted by subversus

Borderlands DLC was outsorced too? To what studio?

Darkside Studios handled Claptrap's New Robotic Revolution in the first game.
shagg_187
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(02-11-2013, 10:23 PM)
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What's happening at Gearbox recently?!
subversus
I've done nothing with my life except eat and fap
(02-11-2013, 10:23 PM)
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Originally Posted by Ridley327

Darkside Studios handled Claptrap's New Robotic Revolution in the first game.

well, it was really good!
Mr Sandman
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(02-11-2013, 10:23 PM)
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What the fuck? Why wouldn't they outsource the multiplayer portion? That seems most logical.

God dammit.

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