http://www.siliconera.com/2013/04/27/shin-megami-tensei-iv-developers-answer-fan-questions/
Lots of interesting info here. Playtime length and 100+ tracks sounds awesome. Not sure how I feel about DLC till I see it.
Too bad nothing was asked on the new demon designs.
Edit:
At this event they had they had a demo.
http://www.gamefaqs.com/boards/672441-shin-megami-tensei-iv/66116342
Impressions:
The crowded NicoNico Super Meeting 2’s second day is still going on, and Atlus’ booth has been one of the main attractions, where the developers of Shin Megami Tensei IV answered several questions from fans as part of the Atlus Live 2 Days event. Here’s what Siliconera gathered from their Q&A session:
There are no direct connections between Shin Megami Tensei IV and the previous three numbered games. However, there will be remixed versions of their soundtracks.
The world isn’t tied to that of Shin Megami Tensei: Strange Journey, but the Black Samurai character will have some sort of connection. It was hinted that there may also be a connection to the first Shin Megami Tensei, in the future.
Total play time to clear Shin Megami Tensei IV will be over 50 hours. Some of the developers claimed that it took 60 and even 100 hours.
There will be paid DLC. Atlus say that it won’t make you feel as though they’re just trying to make money. and will be worthwhile content.
Lucifer will be making an appearance in Shin Megami Tensei IV. However, Louis Cyphre won’t be showing his face for now.
The three Jack brothers will also be making a reappearance, along with a new Jack Frost demon to the series.
Character voices can be turned on and off.
You can now acquire experience points through demon fusing and also by conversing with them.
The “Macca Beam” used by the Preta enemy in Shin Megami Tensei: Strange Journey will be back to haunt players.
Atlus hinted at a harder difficulty mode being included.
Shin Megami Tensei IV boasts over 100 tracks used in game. An original soundtrack is expected to be released in he near future.
According to the map designer, he’s been asked about his reason for focusing so much in the Shinjuku district of Tokyo. He admits that his reason for that is because it’s where he’s been going out to drink lately, but he also wanted to make it clear that other parts of Tokyo will be in the game.
One fan asked about Shin Megami Tensei lead roles always being male characters and if there’s a chance we could be seeing a female lead in the future. The possibility of a future female lead wasn’t ruled out, although different development team members seemed to have different feeling towards the idea. Some welcomed the possibility of there being a choice of gender, while others felt that Shin Megami Tensei games are better suited to male leads.
Another interesting question was with regard to the different-colored scarves the Samurai wear and how it seems to clash with the Japanese style. According to Atlus, the various colors do symbolize something, but they didn’t reveal what exactly. The reason for including the scarves to the design is to give them a unique look, rather than it being a strictly Japanese style.
The Moon Phase System won’t be part of Shin Megami Tensei IV.
A comic in V-Jump magazine has been confirmed.
Shin Megami Tensei IV will be released on May 23rd in Japan and July 16th in North America. Europe is getting the game, too, but a European release date hasn’t been announced yet.
Lots of interesting info here. Playtime length and 100+ tracks sounds awesome. Not sure how I feel about DLC till I see it.
Too bad nothing was asked on the new demon designs.
Edit:
At this event they had they had a demo.
http://www.gamefaqs.com/boards/672441-shin-megami-tensei-iv/66116342
Impressions:
Tweets are coming in from the play session
Apparently there is death, death everywhere
It has not been made easier.
Charon apparently won't put it on your tab when you resurrect, you pay up or pass on.
e: Difficulty to escape from battles, general sense of hopelessness
ee: More choice tweets.
"Issachar lololol"
"lololol death spree"
"can't escape! (despair)"
"Who said this game would be easy?!"
"Crap, I need to save frequently"
"Need to save a lot, holy crap. Finally cleared Naraku. Navarre is creepy lol"
"lololololol died again lolololol"
More info!
"Turning up the 3D effect to max, the depth is crazy"
"Name input is via touch"
"First town doesn't let you roam freely, you move via ADV"
"Movies are also in 3D"
"Lower screen is like the screen of the gauntlet"
"Unlike SJ, you can freely allocate parameters when leveling up. You get 5 points"
"Only 2 save slots"
"I was wearing headphones while playing, and the bass was amazing. The music was perfect. The music that played in the Ueno underground center was totally to my liking, the tracks were all entirely dark/gloomy and very Megaten!"