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CHIBA, Japan -- "Japan is over," Mega Man producer Keiji Inafune once lamented, visiting the Tokyo Game Show in 2009.
It's no secret that the Japanese game industry has long since lost the dominion it once enjoyed over the world of videogames. That's not necessarily a bad thing; a broader chorus of voices means a greater variety of video games. But every year the Tokyo Game Show feels a little emptier and sadder, even as it sets new attendance records. The people keep coming, there are just fewer Japanese video games for them to see. Some of Japan's biggest videogame makers sometimes fail to show up, and the ones who do sometimes don't bring any games with them.
WIRED is on the show floor and we've been collecting (and lamenting) the latest signs that Inafune-san might have been right. Here are the saddest, weirdest scenes from the Tokyo Game Show floor.
GREE is Japan's largest mobile gaming publisher and for the second straight year, their booth has stood tall in the central hall of Makuhari Messe, looming over all other booths save for Sony's. That's an awful lot of trade show real estate dedicated to free-to-play mobile phone games. Once the crowds show up on the public days, can you imagine waiting in line to see the latest tap-the-fish game?
And then there are the parts of the Makuhari Messe, which a few years ago would always be packed to the gills, that are now a ghost town. Major Japanese publishers Level-5 (the Professor Layton series) and Konami (Metal Gear, Castlevania) have no booths at all this year.
Tecmo Koei, publisher of the lucrative Dynasty Warriors franchise, had zero games in its booth. Instead, it put up a gallery commemorating the 30th anniversary of one of its earliest hits: Nobunaga's Ambition, a historical strategy game.
http://www.wired.com/gamelife/2013/09/tokyo-game-show-gallery/