FrankCaron
Member
I've been thinking a lot about the impact Dark Souls and Last of Us towards the end of last gen, and I'm kinda wondering if survival horror has become quietly poised to be the big trend for this new generation. Sony, in particular, seems to be betting big here:
Couple of key precursors:
tl;dr: Is cinematic survival horror the new gen evolution of last gen's deluge of action shooters?
Couple of key precursors:
- The first Dead Space was a rare "lightning in a bottle" for EA last gen that it never managed to recapture quite the same way
- Resident Evil has basically died to most of us
- Demon and Dark Souls 1/2 clearly resonated in a big way with the hardcore gamer market
- Dark Souls in fact, in spite of its difficulty, started to reach a broader audience who, perhaps unexpectedly, liked it too
- Last of Us saw incredible commercial and critical success
- Tomb Raider, which arguably took a somewhat similar approach (albeit more actiony), had some unexpected success as well.
- Games like Rust, DayZ, and Slenderman have become en vogue
- Roguelikes, which have similar characteristics (resource scarcity, survival, etc.), became en vogue
- Walking Dead + Zombies boom
- The Evil Within
- Last of Us Re-release will introduce a big swath of new people to the play style
- Bloodborne
- Dying Light
- Alien Isolation
- Uncharted 4, though not really known, seems to have a tone set for it that is darker and, perhaps suggests it may lean to some of the strengths of Last of Us
- The Order 1886 has a lot of horror elements in the story and the gameplay may yet reveal itself to have even more elements therein
tl;dr: Is cinematic survival horror the new gen evolution of last gen's deluge of action shooters?