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Let's replay Dragon Age: Origins (with mods!)

So I picked up the ultimate edition of DA:O months ago on Steam and figured now would be the time for a replay it in anticipation of Inquisition next month. After having beat the game 4 times on PS3, this will be my first ever PC playthrough, so naturally I will mod the game as much as possible while still staying true to the game's spirit.

I'm not sure what sort of character I'm going to roll, but I'm leaning heavily towards a Dalish Rogue playthrough since I've never completed a playthrough in which MC is a rogue. Too soft and squishy to really get in there and deal damage, but that's mostly due to the fact that I never gave the rogue time to get stronger before dismissing them. Probably going to pick Ranger/Assassin for my specializations - not ideal but I don't really care about min/maxing over roleplaying. I'll start on Insanity but bump it down to hard if I run into trouble. I've never done a playthrough on Insanity before and I'm not sure how taxing it'll be. I found Hard to be quite easy as a mage but that might be different for a rogue.

Here's my planned mod list, if anyone has any more recommendations please share:

Dragon Age Redesigned
Sleep Until Dawn
Advanced Tactics
Natural Bodies
More Hairstyles
Pineappletree's Vibrant Colors
JB3Textures

Anyone else in? How will you approach your playthrough?

tumblr_lgwqbmEFdr1qgajrso1_500.jpg
 

Necrovex

Member
Where's your 'Skip the Fade' mod? The most important mod is missing from your list!

I replayed DA1 earlier this year, and just completed my third playthrough of DA2 this past weekend. I need a minor break from DA for the next month; my body is too ready for DAI.
 
I found the Deep Road to be more boring than The Fade. Atleast there was variety in the Fade whereas the Deep Road was fight after fight after fight. Felt like the game switched gears from BG2 mode to IWD.
 
Brecillian Forest for me. I've always found that part of the game exceedingly dull, but at least I might get some special dialogue if I do it as a Dalish.
 

Enduin

No bald cap? Lies!
I wish I had the time, but I just don't. Too many other games I need to clear off my backlog before DAI. But seeing as I've played DAO to completion 5 times and DA2 3 I'm not sweating it.

I would also recommend auto loot, dog whistle and advanced tactics mods. Pocket plane is nice but really cheat-y and respec mod is nice too, especially if you want to make some companions into certain builds their initial abilities aren't good for. There's probably a few others worth getting that I'm forgetting.
 
I remember getting the mod that gave Sten two specialisation points instead of his default one. Never understood why Bioware did that. Oversight?
I had a few texture mods and the respec one. But it's been a while since I played with mods.
 

Taruranto

Member
I found the Deep Road to be more boring than The Fade. Atleast there was variety in the Fade whereas the Deep Road was fight after fight after fight. Felt like the game switched gears from BG2 mode to IWD.

At least IWD had an interesting battle system and encounter design. :X

In DA:O whatever you are fighting undeads, darkspawns, soldiers or spiders, they all fight the same way.

The DeRp Roads were 1 room after another using the same 1-2 skills over and over. Still not sure to this day how I managed to finish that losing patience.
 

C.Dark.DN

Banned
I'm down.

I couldn't get lock bash to work. Missing all of the locked chests in the first hour or so pissed me off. You need a rogue for it right?
 
I still like the fade. It was a little long the first time I played it, but the different forms and puzzles were interesting. Now I play through it in an hour and a half.
 

Inumbris

Member
Since this is your first PC playthrough, have you considered an "old school" run? That is, top-down view only, with no auto-tactics, and micromanaging all party members. I loved the satisfaction of pulling off a perfect, well considered engagement knowing that it was all down to me and my personal execution.

Baldur's Gate/Icewind Dale RPG's were my jam back in the day, and so this was the only way that I ever considered playing the game. The removal of the tactical view was the reason why I never got around to playing DA2, although DA:I is looking nice so I might bite the bullet on 2 if only for the story.
 
Since this is your first PC playthrough, have you considered an "old school" run? That is, top-down view only, with no auto-tactics, and micromanaging all party members. I loved the satisfaction of pulling off a perfect, well considered engagement knowing that it was all down to me and my personal execution.

Baldur's Gate/Icewind Dale RPG's were my jam back in the day, and so this was the only way that I ever considered playing the game. The removal of the tactical view was the reason why I never got around to playing DA2, although DA:I is looking nice so I might bite the bullet on 2 if only for the story.

I'll probably keep switching between close-up and tactical cam, but I might take you up on the no tactics thing since I'll probably have to micro-manage everything on insanity anyway.
 
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