Isnt Just_Tank the guy that posts here as community manager for SSM?
Perhaps he will drop in and say something on the matter, I suspect if he does, he is first giving his colleges a respect period before commenting.
Isnt Just_Tank the guy that posts here as community manager for SSM?
It's also why GT will never recover from the GT6 debacle.
@jonathanhawkins 3m
@GrumpyGamerGuy I'm not sure. But the IP is canceled.
Perhaps he will drop in and say something on the matter, I suspect if he does, he is first giving his colleges a respect period before commenting.
Yeah, I doubt he'll say anything and if he does it'll be little more than nice words for those that left and saying that there's still plenty of SSM involved projects to be excited about.If Sony is not commenting, then the chances of him doing so are next to nothing.
Former lead level designer @ SSM. He was also working on a new IP and his comments almost certainly confirm it is canned.
Former lead level designer @ SSM. He was also working on a new IP and his comments almost certainly confirm it is canned.
I've only heard people mentioning a new IP, where's the reference to Stig?Yep there's also a tweet quite certainly confirming that it's Stig's new IP that was cancelled
I've only heard people mentioning a new IP, where's the reference to Stig?
I've only heard people mentioning a new IP, where's the reference to Stig?
Oh holy fuck. This contradicts what I was told last night.
I think it's more akin to SotC HD being the same design as SotC, they just didn't give us the original version this time.
We'll see, either another director has taken over, which I don't think is likely, or the game was complete and just being re-engineered for PS4, which makes a lot of sense given the only two snippets of gameplay we saw of TLG ran at like ten frames per second, and that team have a history of hugely overestimating their engineering competency.
Damn, best of luck to all those affected. I hope Stig wasn't laid off
Could be various reasons.Got damn...it really was Stig's IP that is getting canned?
they having been working on it since God of War 3...
why
Just to be safe.
He probably didn't get fired. I'm trying to get more info now since this goes against what I was told last night.His linkedIn still hasnt changed. So i doubt it plus that would have probably been leaked.
Nothing really just some stuff based off job listings.Do we know anything about his project?
So they canned a new IP for another GOW game after Ascension middling sales?
What the flying fuck? Why did they cancel Stig's IP?
Someone better leak something, I wanna know what they were working on damnit!
So they canned a new IP for another GOW game after Ascension middling sales?
How can a team (even if it's not a full sized team) work on a game for ~4 years and get it cancelled this late? They should have seen it if it wasn't going anywhere earlier.
There's a new GOW game? Source please.
Any chance they canned it because it was a PS3 game (since it's been in dev for 4 years) and they don't want anymore first party major PS3 games after GT6 disaster?
jonathanhawkins ‏@jonathanhawkins 5 min
@TooPawned Awww thanks! It was going to be bad ass.
If a project gets cancelled after such a long time in development..part of the responsibility for the failure lies with Shuhei..I don't care how likeable he is as a PR person
If it was shit it was shit.
You don't get rid of vets tho. That's pretty bad. Could be more to the story.
There's a new GOW game? Source please.
Firstly, I never said I wasn't assuming. And when I said 'Team ICO is over', I didn't mean literally the staff was disbanded, I meant I believe there will never be another Team ICO game after TLG, and they just exist to complete the project before separating.You're making assumption after assumption. Give your sources of this 10fps and re-engineering, etc and how you came to the conclusion that Team ICO or whatever SCEJ team it's called has been disbanded.
http://www.destructoid.com/team-ico-is-re-engineering-the-last-guardian-262924.phtmlYoshida said:the team has always been here. They're going through the re-engineering of the game, so the team size is smaller, because it's more engineering
http://www.edge-online.com/features...missing-deadlines-and-parting-ways-with-sony/Ueda said:In the case of The Last Guardian, my creative work was mostly finished a long time ago, but the details of when, where and how it will be completed are beyond my control.