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RPCS3 Is A New PS3 Emulator, Still In Early Stage, Boots Commercial Game

DigitalDevilSummoner

zero cognitive reasoning abilities
Cell is the Kimi Raikkonen of processors. When the conditions are right he is unmatched but for the most part he wants to be left alone, he knows what he's doing.
 
UltraHLE was mindblowing back in the day. Mario 64 and OoT were completely playable on a Pentium II 400.

UltraHLE could play a lot more than those 2 games (though undoubtedly that's what it was used most for).

Games like Mario Kart worked (albeit without the framebuffer effects, so no driving cam on the big screen), Snow Board Kids (personal favorite games of mine on the N64), etc. Nemu64 was the first "serious" one though it was a veritable mess to try and configure if a game didn't already have "default" settings.

The fact that the emu ran OoT at higher resolution than the N64 just months after it's release was biiiiiig news back in the day that's for sure.
 

Bigfoot

Member
Since the PS4 and Xbone are largely based on off the shelve components, does anyone think we might see emulators for them in the next 1 or 2 years? They have to be easier to emulate than the PS3.
 

Thorgal

Member
Stole the words from my mouth.

The way people speak about the PS3 architecture, you'd think we'd never see a PS3 emulator, and yet here we are.

Really promising start.


I don't think it was ever a question of "if" but more on of "when" . ( atleast for me it was )

That being said ,considering the processor power required to get a PS2 game to run decently, let alone at high resolutions the requirements to get that same type of performance could be quite high indeed .
 
Disgaea 3:

videotest.png


video2.png
 

TheSeks

Blinded by the luminous glory that is David Bowie's physical manifestation.
Disgaea 3:

Oh god, I can grind forever! (At 4FPS)

Still, interesting progress. As soon as Tales of Vesperia's fan translation is able to run on it at a decent framerate it's over for custom firmware on the actual system?
 
Will take years before it will run anything properly, but this is still huge. It might actually be a possibility now and I would really like to try some games on it.
 

heyf00L

Member
Displaying anything is extremely impressive.

But of course it's only 2d sprites. I wouldn't expect anything 3d ever. The PS3 architecture is far too complicated.
 

Nemo

Will Eat Your Children
Still remember Dolphin and that bubble bobble game, tho that was actually playable, wonder if this'll get far enough in a few years
 

DieH@rd

Banned
Kudos to everyone who work on this project. The big job is still ahead of them [making RDR to work flawlessly :D]
 

Thorgal

Member
Displaying anything is extremely impressive.

But of course it's only 2d sprites. I wouldn't expect anything 3d ever. The PS3 architecture is far too complicated.

Never say never .

I imagine they also said that for PS2 games that it was impossible at one point .
 

Dario ff

Banned
Horrible frame rate , as expected .
It's running on an Interpreter. Go turn Interpreter instead of the JIT Recompiler on Dolphin and see how that runs. :p

The author of the emulator is working on a PPU recompiler from what I read. Any framerate readings are pretty much useless for now, it's a matter of seeing if stuff can even load/render.

Displaying anything is extremely impressive.

But of course it's only 2d sprites. I wouldn't expect anything 3d ever. The PS3 architecture is far too complicated.
Unless PS3 has some dedicated 2D Hardware (which I don't think it does), I don't see why 3D should be much different than what's being rendered right now. They're polygons after all.
 

injurai

Banned
Stole the words from my mouth.

The way people speak about the PS3 architecture, you'd think we'd never see a PS3 emulator, and yet here we are.

Really promising start.

There is a bunch of documentation on it so people can actually build runable engines.

The hard part is implement all that hardware logic with software and synchronizing it to behave like the hardware. Need a really fast CPU just to enable such calculation to be on par with PS3 runtimes.
 
Since the PS4 and Xbone are largely based on off the shelve components, does anyone think we might see emulators for them in the next 1 or 2 years? They have to be easier to emulate than the PS3.
Honestly, I wouldn't be surprised if it was really simple for the Xbone and slightly more complex for the PS4.

Anyway, glad to see that PS3 emulation is getting off the ground, since it's the only way tons of Japanese games will ever have longevity due to their disregard for the PC.
 

bigol

Member
3d is still not implemented but it's great 2d games start to work

The emulator also still runs on interpreter, recompiler will be much faster than this
 

RoyalFool

Banned
Amazing, I assumed the emulation scene would have died a generation ago due to the increasing complexity of the systems and emulation being very much a non-profit hobby scene by a very small talented few.

I dread to imagine the amount of work it took just to get a PS3 game to boot to the title screen. As emulation will play an ever increasingly important role in the preservation of our hobbies history - kudos to these guys for keeping it going!
 

InfiniteNine

Rolling Girl
Just get a PS3 guys. They're not that expensive anymore.

I already have one but I want to see the fan translation scene pick up with this and see Yakuza 1&2 HD, Kenzan, and 5 make it over here for everyone to play.

You can't improve the framerate of PS2/GCN/Wii Emulation, I wouldn't hold out hope for doing so with PS3 games either.
You can with codes in PCSX2 for specific games. KH2 has a 60 FPS code you can enable.
 

FourMyle

Member
Just get a PS3 guys. They're not that expensive anymore.

Will a PS3 let you play every game at 4k with zero slowdowns? Nope, which is why emulation is a godsend :p. Many last gen games run at sub-HD res and have horrible slowdown to boot. Emulation fixes all that.

I hope this emu keeps the momentum and turns into something as amazing as PCSX2. I would absolutely love to play all those PS3 exclusives in high res/no slowdowns and also it would open up the translation scene for a lot of JP only games. Tales of Vesperia PS3 being an obvious one, as so many people have already said.
 

FiggyCal

Banned
Will a PS3 let you play every game at 4k with zero slowdowns? Nope, which is why emulation is a godsend :p

I hope this emu keeps the momentum and turns into something as amazing as PCSX2. I would absolutely love to play all those PS3 exclusives in high res/no slowdowns and also it would open up the translation scene for a lot of JP only games. Tales of Vesperia PS3 being an obvious one, as so many people have already said.

:/ That's a bit of a stretch. Do you honestly think this emulator will allow that any time soon.
 

DinHerio

Banned
Displaying anything is extremely impressive.

But of course it's only 2d sprites. I wouldn't expect anything 3d ever. The PS3 architecture is far too complicated.

If scientists and inventors thought like you, we would still live in stone age....
 

Paracelsus

Member
I hope they pull a Project64

Focus on the console exclusives people want the most and half-ass the rest

The only reason I'd care about this otherwise is if it was so light that you could force some nice filtering over games plagued by poor IQ like Valkyria Chronicles, Yakuza, take away the horrible fuzziness in ToV PS3 and so on.
 
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