I have no problem with this.
Lets not lie, the social aspects of VR are huge and ingrained in our pop-culture, with stuff like the Matrix, Neuromancer, Snow Crash and the like there's undoubtedly some underlying interest in the idea even if most people outwardly dismiss it currently or find it illogical or unfeasible at this point in time. At some point it will be a reality.
So I don't find it that odd that Facebook would invest in a company that is related to that scene.
And I don't feel that Facebook would have anything to gain by locking down the platform, the platform being the headset, it is after all just a PC peripheral. At present it'd be idiotic because Facebook probably wouldn't be in a position to sell it based on their offerings alone come release and in that distant future where you can log into a VR Second Life with hyper realistic graphics, well, why lock it down at that point when they can: a) Still make some money from the headset and b) Possibly bring in new customers who've experienced it first hand, had the peripheral and decided to try some Facebook app crap since they had it lying around?
Lets not lie, the social aspects of VR are huge and ingrained in our pop-culture, with stuff like the Matrix, Neuromancer, Snow Crash and the like there's undoubtedly some underlying interest in the idea even if most people outwardly dismiss it currently or find it illogical or unfeasible at this point in time. At some point it will be a reality.
So I don't find it that odd that Facebook would invest in a company that is related to that scene.
And I don't feel that Facebook would have anything to gain by locking down the platform, the platform being the headset, it is after all just a PC peripheral. At present it'd be idiotic because Facebook probably wouldn't be in a position to sell it based on their offerings alone come release and in that distant future where you can log into a VR Second Life with hyper realistic graphics, well, why lock it down at that point when they can: a) Still make some money from the headset and b) Possibly bring in new customers who've experienced it first hand, had the peripheral and decided to try some Facebook app crap since they had it lying around?