SolidusDave
Member
Does he even hit anything with the bullets? It seems he only really needs that secondary fire mode ;D
This probably says more about your own biases than anyone else's. "Undeniably good"? Nothing is above criticism, and that's what discussion forums are all about.
Hey OneLetter, I think once you look past some hyperbolic statements you will find some very good and genuine criticism. It is not to bring you guys down, but more like to assist you. For example, using twitch and YouTube is doing a grave dis service to this game.
Guys can we get excited about the fact that we have finally reached a point in video games that we can actually play a game that looks like an actual CGI!?
I'd love to get excited, but I'm waiting for RaD to show the part where they "play" it.Guys can we get excited about the fact that we have finally reached a point in video games that we can actually play a game that looks like an actual CGI!?
Nobody excited about that??
Seriously this is a serious landmark in videogames history here.
Is that bad aiming or recoil? Anyway, the game looks great visually, but the gameplay doesn't seem as fluid as I hoped. Also, movement and animations seems rough.
I don't know... Something about that footage seems off.
The "generic" complaints make sense because so far the only major defining features of this game that set it apart from standard TPS gameplay tropes are its good graphics, unique setting, and... a QTE melee system.
Modern Resident Evil's "thing" is focus on co-op, score attack modes, weapon purchases and upgrades, and the stun->melee combat loop.
Dead Space has dismemberment and antigravity and upgrades.
Gears popularized and modernized the cover system as well as set the standard for competitive TPS multiplayer.
Mass Effect has class based upgrades, unlocks, and different powers based on class.
Uncharted has platforming and hand-to-hand melee combat.
Tomb Raider has... I dunno, platforming I guess. (not the best example, and I'm sure many would actually agree)
Sunset Overdrive has fast acrobatic traversal, superpowers and wacky weapons, and fighting hordes of enemies.
The Last of Us incorporates stealth and survival mechanics.
The Order has mustaches and letterboxing and really good looking leather and metal.
I'm sure that RAD has some hook in there that they want to show off, but they haven't yet.
YepI have been on gaf long enough to know which one likes which console.
How come Sony marketing can do 10 minutes plus demos for GoW, Uncharted, and the Last of Us; but when it comes to the Order 1886 and Drive Club (most of the time), they're content with simply showing two-three minute videos?
How come Sony marketing can do 10 minutes plus demos for GoW, Uncharted, and the Last of Us. But when it comes to the Order 1886 and Drive Club (most of the time), they're content with simply showing two-three minute videos?
I own both consoles,and did as well for last-gen. I don't have any hidden agenda like some folks here. At this point, I am rooting for Sony, until MSFT gets off my crap list for it's anti-consumer policies with the XBO. That's my agenda.
For any unbiased gamer, this game looks great (accounting for varying tastes as well).
non vi preoccupate del framerate, erano solo problemi di streaming, dal vivo va bello fluido
per le AI in quella scena dove trascinano l'altra persona i nemici sono scriptati per fare esattamente quello in quel preciso momento.
uno dei maggiori punti forti (con la grafica) sara' la storia quindi... state tranquilli da quel punto di vista
I've been on gaf for quite a while, this is not a new thing. I actually enjoy reading the hyperbole, and seeing how others either support or try to tear it apart.
Also, the stream portion is just something new. Sure, streaming quality wasn't fantastic since it's not a perfect technology, but there's plenty of time to release full high quality videos down the road. We can also start focusing on the aspects many gaffers in this thread have asked to know more about, and try to answer those questions and inquiries as best as we can.
So keep with the chatter, I always try to read all of it.
Sony showed the game twice now, I think people are now more concerned that this is actually representative of the game.
Beyond: Two Souls
The FPS in the beginning of the video is like 2
I'm really curious How Sony's 1st party so so popular on the internet.
This thread (2400+ post) almost > than all of Sunset Overdrive threads start from 2013 leaks (2800+ post from about 10 threads).
Game looks great Im more concernd about the shooting.... I have all the faith in the team
He's aiming above them with thermite gas so that the fire rains down on them. Watch it closely.
They are not first-party
Dude was aiming above them most of the time, puncturing the gas lines and igniting the thermite gas
i dont buy this
I'm pretty sure the sky was still blue back in the old days.
Saying it again, people are judging the game based on the footage released. It doesn't matter what we haven't seen yet, people will judge the game on what HAS BEEN released. Now it's developer's problem if the footage released isn't interesting. You can't expect audience to drool over this kind of crappy twitch footage.
http://www.computerandvideogames.com/464788/video-see-the-order-1886s-shooting-and-cinematics/CVG recently played through the part of the game featured in the video and will deliver full hands-on impressions at 6am PT / 2 PM UK on May 27, along with an interview with game director Dana Jan.
Insomniac are awful. I imagine something like QB has more replies.I'm really curious how's the hell Sony 1st party are so so popular on the internet.
This thread (2400+ post) almost > than all of Sunset Overdrive threads start from 2013 leaks (2800+ post from about 10 threads).1
i dont buy this
I mean the bursts before he ignites them. The aiming seems to be all over the place. Not sure if it's bad aiming or recoil.
I'm really curious how's the hell Sony 1st party are so so popular on the internet.
This thread (2400+ post) almost > than all of Sunset Overdrive threads start from 2013 leaks (2800+ post from about 10 threads).1
That's the whole point of the weapon.Does he even hit anything with the bullets? It seems he only really needs that secondary fire mode ;D
CVG recently played through the part of the game featured in the video and will deliver full hands-on impressions at 6am PT / 2 PM UK on May 27, along with an interview with game director Dana Jan.
So many jaded people. Still early footage, and it looks simply amazing. Instead of making my mind up over a couple minutes of a game shown, I will wait for more info and footage when it is close to release. Perhaps a review maybe?
How does "very nice" quantify? How does that phrase translate to a number?
Tom Bissell wrote a great piece about writing dialogue for combat. When he was working on the last Gears of War he and his co-writer wanted to write all this really unique and "good" dialogue for combat but they found that there are very specific lines that need to be used and very few substitutes for them. They wracked their brains trying to come up with new versions of those lines and finally just stuck with what worked in the past games because at the end of the day they needed to serve the game and not the dialogue.
It's a sad but really interesting piece.
Why did you edit on mine?