Desilets: Assassin's Creed Unity with four women would have been awesome
Former Assassin's Creed game designer Patrice Desilets believes his former employer, Ubisoft, should invest the time and effort to give players the choice to play as a woman in Assassin's Creed Unity, something the developer pulled back on due to "the reality of production."
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"It's true. If you do a big giant character and a small character, or a woman and a guy, it's different," Desilets said. "But that shouldn't stop you. With all the time, money and people on that project, you could've done it."
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"You know what would have been really awesome? Four women," he continued. "Then people would be like, 'Wow, they've got big balls.' Imagine four girls. It would have been really a strong message of what Assassin's Creed Unity is about."
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"They always try to sell the same thing," he said, referencing the commercial underperformance of female-led games like Remember Me as cited evidence for why certain games don't sell well. "So it's easy to win the argument: 'See, that's the only thing that sells' because that's the only thing to buy.
"That's why the game that I'm designing, I'm giving control back to the player," he said. "Which gender do you want to play? Let's start there."