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Sony: Indies, third-party games are Vita's focus moving forward

2+2=5

The Amiga Brotherhood
Vita is better, but without exclusives or killer-appeal experiences that are seen in Best Buy, Walmart, and Gamestop when most people go shopping, they won't stand a chance. They arent going to look at a Vita and think "man! I bet that game is SO MUCH better on Vita than on my Iphone I already have! Physical controls? HELL YES! Now I've only got to pay 200-300 to get this experience!"
What do system sellers have to do with Vita being a good indie machine?

I feel pretty confident in giving PS360 the nod as hands down the best consoles for indies. They have basically everything the Vita does plus more. Vita sits at a pretty third, which would make it the best handheld for indies. So there's that.

There's really only a "nuh-uh, uh-huh" argument to be had for the rest of this. If the Atelier and Disgaea games Vita is getting were original titles, there would be a good argument for quality vs high profile in RPGs. But they're all ports. We're left with the likes of Ys, Demon Gaze, and Monster Monpiece (in steeply descending order) to combat with the likes of SMTIV, Fantasy Life, and Bravely Default (in imagined descending order) for RPGs.

Vita definitely gets the nod for rhythm. VN's seem pretty split. Vita has more monster hunting games, and I think this is where the biggest argument would occur for high-profile vs. quality in Monster Hunters vs. Monster Hunter "killers"

I'm not saying the Vita is shit because it clearly isn't, I'm just saying it is hardly a "heaven" for anything original or exclusive that doesn't heavily involve rhythm or anime boobs (or a combination thereof).
And even there, it isn't like the other consoles don't have their share of these things; Vita mostly just has the weirder stuff.
1)PS360 are not this generation and even then it's debatable if we count since Vita got released imo. Vita has many indies that PS3 doesn't have(obviously the opposite is also true).

2)As expected you don't know that much about the future Vita games, not counting first party games like Oreshika and Freedom wars:
Sword art online is exclusive
Phantasy star Nova is exclusive
Makai Shin Trillion is an exclusive from Disgaea people
Digimon is exclusive and looks awesome
Neptunia U is exclusive
Danganronpa another episode is exclusive
Danganronpa 2 is the hd version of a game never released here

That's just the first exclusive, non-fanservice games that come in mind without searching on internet, searching you would find many more exclusive games, add non exclusive and indies and you would finally understand why most of the Vita owners love Vita so much and why Vita has a so high attach rate.
 

friz898

Member
You're missing the point.

Nobody is going to look at the Vita and say 'I can play Dungeon Hunter better on Vita!'

They're going to look at it and say 'I can play games on the Vita that I can't on iOS or 3DS!'

Those that are available on all the mobile platforms... IMO they play better on Vita. That's subjective though and neither here nor there... you're pushing this point of parity between the two systems that simply doesn't exist.


I agree with that statement. But it's going to take more than indies to sell the system (or for those sticking around, keep it having ANY support whether it be Xseed localizations, or Indies).

They need something on the shelf at Best Buy, Gamestop, and Walmart. People are going to be looking around at black friday, and the Vita better have something on the shelf that defines it.

At this point, they should keep FFX HD (and hope people dont have ps3 or know it's there), AC Liberation (and not know it got hd ported, and it was a lesser AC game to most), Uncharted, Wipeout, and Killzone next to that Borderlands Bundle.
 

baekshi

Banned
I agree with that statement. But it's going to take more than indies to sell the system (or for those sticking around, keep it having ANY support whether it be Xseed localizations, or Indies).

They need something on the shelf at Best Buy, Gamestop, and Walmart. People are going to be looking around at black friday, and the Vita better have something on the shelf that defines it.

At this point, they should keep FFX HD (and hope people dont have ps3 or know it's there), AC Liberation (and not know it got hd ported, and it was a lesser AC game to most), Uncharted, Wipeout, and Killzone next to that Borderlands Bundle.
I don't think they can stock games on shelf if they can't stock the Vita itself.
 
There's really only a "nuh-uh, uh-huh" argument to be had for the rest of this. If the Atelier and Disgaea games Vita is getting were original titles, there would be a good argument for quality vs high profile in RPGs. But they're all ports. We're left with the likes of Ys, Demon Gaze, and Monster Monpiece (in steeply descending order) to combat with the likes of SMTIV, Fantasy Life, and Bravely Default (in imagined descending order) for RPGs.

Sorcery Saga & Mind Zero are both pretty good (and better choices for list wars than Monpiece) and dismissing Persona 4 Golden as a port is just unfair since it's substantially better than the original game. But in any case, ports to a portable system are worthwhile simple because they're portable (I know I'm playing through FFX a lot faster on the Vita than I would have if I got the PS3 version). And at least with the Vita, most of these ports get improvements as well (like all the DLC being included in the base game with Disgaea 3).
 

friz898

Member
What do system sellers have to do with Vita being a good indie machine?


1)PS360 are not this generation and even then it's debatable if we count since Vita got released imo. Vita has many indies that PS3 doesn't have(obviously the opposite is also true).

2)As expected you don't know that much about the future Vita games, not counting first party games like Oreshika and Freedom wars:
Sword art online is exclusive
Phantasy star Nova is exclusive
Makai Shin Trillion is an exclusive from Disgaea people
Digimon is exclusive and looks awesome
Neptunia U is exclusive
Danganronpa another episode is exclusive
Danganronpa 2 is the hd version of a game never released here

That's just the first exclusive, non-fanservice games that come in mind without searching on internet, searching you would find many more exclusive games, add non exclusive and indies and you would finally understand why most of the Vita owners love Vita so much and why Vita has a so high attach rate.



Easy, I addressed that in a post a couple days ago. System-seller, is exactly that. It increases the install base.

Indie developers are going to move on to the systems that are thriving. It doesn't matter if their game is low-budget graphics, at this point (in a years time for sure) it's smarter for them to put their game on PS4 instead of the Vita, simply for the install base.

Nevermind cross-buy (which defeats point of Vita), nevermind "on the go experiences", the people are going to make the games for thesystem that is going to get them sales. This isn't charity.

So if you're an indie developer, where do you release your game? PC, iOS, Android, and then PS4. Maybe XB1.


All these indies games, originals, excluysives, and ports, came out because Sony made it so easy to join the club. Meanwhile it made sense to the developers because the Vita is continually growing, who knows what Sony has planned for it!!!! They held on to the PSP and Supported it for 6+ years. I know I have faith in Sony!

That faith is gone now.
 

marrec

Banned
I agree with that statement. But it's going to take more than indies to sell the system (or for those sticking around, keep it having ANY support whether it be Xseed localizations, or Indies).

They need something on the shelf at Best Buy, Gamestop, and Walmart. People are going to be looking around at black friday, and the Vita better have something on the shelf that defines it.

At this point, they should keep FFX HD (and hope people dont have ps3 or know it's there), AC Liberation (and not know it got hd ported, and it was a lesser AC game to most), Uncharted, Wipeout, and Killzone next to that Borderlands Bundle.

I agree that they need some kind of shelf presence in order to get people to pick it up on impulse. You can't build a brand as a purely Video Games console with just the system on the shelf.

I don't know how Sony solves that. You can't put Hyper Light Drifter on a cart because that increases the price, and printing cards with that specific code isn't going to bring brand awareness because people want to see boxes. The best way would be to advertise furiously but Sony obviously doesn't have the inclination to do that.
 

Cornbread78

Member
They need something on the shelf at Best Buy, Gamestop, and Walmart. People are going to be looking around at black friday, and the Vita better have something on the shelf that defines it.

At this point, they should keep FFX HD (and hope people dont have ps3 or know it's there), AC Liberation (and not know it got hd ported, and it was a lesser AC game to most), Uncharted, Wipeout, and Killzone next to that Borderlands Bundle.


FYI, Wal-Mart already removed the VITA and games from most of their store shelves it appears. It is un-orderable/restockable item in most of my local stores as well. Two BL2 bundles were received at launch, sold within a week, but now removed from the shelves.

Either Sony isn't paying for the shelf space, or Wal-Mart said, "your product doesn't sell $hit, so we are removing it to make room for 3-4 year old PS3 games for $19.96 that actually sell still." Either way, Vita has little to no presence at the largest retailer in the world now...
 
1)PS360 are not this generation and even then it's debatable if we count since Vita got released imo. Vita has many indies that PS3 doesn't have(obviously the opposite is also true).

2)As expected you don't know that much about the future Vita games, not counting first party games like Oreshika and Freedom wars:
Sword art online is exclusive
Phantasy star Nova is exclusive
Makai Shin Trillion is an exclusive from Disgaea people
Digimon is exclusive and looks awesome
Neptunia U is exclusive
Danganronpa another episode is exclusive
Danganronpa 2 is the hd version of a game never released here

That's just the first exclusive, non-fanservice games that come in mind without searching on internet, searching you would find many more exclusive games, add non exclusive and indies and you would finally understand why most of Vita owners love Vita so much and Vita has a so high attach rate.

1.
Arbitrarily disqualifying consoles is certainly one way to make an argument about Vita being the best.

2.
Not interested in getting into an unreleased niche game list war. I have a Vita, I am aware of the games so if we can stop falling back on that crutch, that would be super. I have to admit, I was unaware of Phantasy Star Nova, but I did kind of chuckle when I saw this tidbit:
Costumes can become damaged, falling apart, ripping, etc.
 

friz898

Member
I'm not sure we'll get Phantasy Star Nova.

PSO 2 was a game I was on the edge of my seat for since the day a Vita version was announced at I think it was TGS.


It never came.
 
"Hey we fucking made Killzone and nobody bought it. It was amaze-balls, what gives? So yeah, indies and remote play going forward, k? And maybe some more of those moe games those weirdos are buying."
Makes sense, sadly, seeing as how lackluster Tearaway's sales were.
Speaking just for myself, $40 just seems like way too much for a portable game, no matter what it is, really. Maybe it's just the idea of paying nearly the same for something so dinky, or maybe the plethora of $5-and-under games for the iPhone I already own and carry has me spoiled. /shrug

Regardless, I think $10-$20 is probably the sweet spot for Vita games, regardless of the developer. That said, already having a bunch of free games from PS+ does make the platform much more appealing.
 

2+2=5

The Amiga Brotherhood
Easy, I addressed that in a post a couple days ago. System-seller, is exactly that. It increases the install base.

Indie developers are going to move on to the systems that are thriving. It doesn't matter if their game is low-budget graphics, at this point (in a years time for sure) it's smarter for them to put their game on PS4 instead of the Vita, simply for the install base.

Nevermind cross-buy (which defeats point of Vita), nevermind "on the go experiences", the people are going to make the games for thesystem that is going to get them sales. This isn't charity.

So if you're an indie developer, where do you release your game? PC, iOS, Android, and then PS4. Maybe XB1.

All these indies games, originals, excluysives, and ports, came out because Sony made it so easy to join the club. Meanwhile it made sense to the developers because the Vita is continually growing, who knows what Sony has planned for it!!!! They held on to the PSP and Supported it for 6+ years. I know I have faith in Sony!

That faith is gone now.
You clearly don't know anything about indies on Vita, there were some examples of happy developers publicly declared that their games sold better on Vita than on PS3(install base: 80 millions) or other platforms.
Software sales are not just a matter of installed base size, it's also a matter of installed base mentality, Vita install base is a real hardcore one that like even games that are not mainstream, even if Vita base is smaller it buys more indie/niche/original games than others.
 

DryvBy

Member
I like this idea. I got a few 3D "AAA"-type games and I don't think those are great on handheld. I had more fun playing Hotline Miami, Persona 4 Golden, and Guacamelee! than I did Killzone and Assassin's Creed.

Bring 'em!
 

marrec

Banned
You clearly don't know anything about indies on Vita, there were some examples of happy developers publicly declared that their games sold better on Vita than on PS3(install base: 80 millions) or other platforms.
Software sales are not just a matter of installed base size, it's also a matter of installed base mentality, Vita install base is a real hardcore one that like even games that are not mainstream, even if Vita base is smaller it buys more indie/niche/original games than others.

Couple this with the relative ease of porting Unity and Gamemaker based games to the Vita and you'll have continued support well into 2015.
 

2+2=5

The Amiga Brotherhood
1.
Arbitrarily disqualifying consoles is certainly one way to make an argument about Vita being the best.

2.
Not interested in getting into an unreleased niche game list war. I have a Vita, I am aware of the games so if we can stop falling back on that crutch, that would be super. I have to admit, I was unaware of Phantasy Star Nova, but I did kind of chuckle when I saw this tidbit:
1)Arbitrarily including consoles is certainly one way to make an argument about Vita being the worst. While we are at it why don't we compare Vita to PS1, PS2, Gamecube, XBOX, Super nintendo etc?

2)Sorry but if you were unaware of Phantasy Star Nova that is a fairly big, talked and requested game i have big doubts that you know that much.
 
Sorcery Saga & Mind Zero are both pretty good (and better choices for list wars than Monpiece) and dismissing Persona 4 Golden as a port is just unfair since it's substantially better than the original game. But in any case, ports to a portable system are worthwhile simple because they're portable (I know I'm playing through FFX a lot faster on the Vita than I would have if I got the PS3 version). And at least with the Vita, most of these ports get improvements as well (like all the DLC being included in the base game with Disgaea 3).

I don't mean to demonize ports. I just don't think they're a terribly valuable asset in the handheld strategy. I suspect I would also be moving through FFX faster if I had bought it on Vita rather than PS3; there's clearly a value to portable versions of games. I just see it more as a bonus value and I think the market tends to reflect that.

1)Arbitrarily including consoles is certainly one way to make an argument about Vita being the worst. While we are at it why don't we compare Vita to PS1, PS2, Gamecube, XBOX, Super nintendo etc?

2)Sorry but if you were unaware of Phantasy Star Nova that is a fairly big, talked and requested game i have big doubts that you know that much.
This is getting silly. If we include all of those other consoles, Vita is still third. I don't think there is such a thing as "arbitrarily including consoles" in a statement about which console is the best place for indies.

There seems to be a disconnect in communication so I'll allow this conversation to end here.
 

lights

Member
Jack Tretton, 2011:

Our view of the ‘Game Boy experience’ is that it’s a great babysitting tool, something young kids do on airplanes, but no self-respecting twenty-something is going to be sitting on an airplane with one of those… He’s too old for that.

Jim Ryan, 2014:

GC: What was the last big Sony first party title for PS Vita?

PR guy: PlayStation Pets.

GC: PlayStation Pets?! [laughs] Oh boy, who could forget that one.

JR: My seven-year-old loves it, please don’t be disrespectful about PlayStation Pets.
 

Curler

Unconfirmed Member
Our view of the ‘Game Boy experience’ is that it’s a great babysitting tool, something young kids do on airplanes, but no self-respecting twenty-something is going to be sitting on an airplane with one of those… He’s too old for that.

...excuse me?
 
I'm not sure we'll get Phantasy Star Nova.

PSO 2 was a game I was on the edge of my seat for since the day a Vita version was announced at I think it was TGS.


It never came.

No reason you can't join us on the JP servers
when they're not being DDoS'd into nonexistence T_T

LczROhf.jpg
 
1)Arbitrarily including consoles is certainly one way to make an argument about Vita being the worst. While we are at it why don't we compare Vita to PS1, PS2, Gamecube, XBOX, Super nintendo etc?

2)Sorry but if you were unaware of Phantasy Star Nova that is a fairly big, talked and requested game i have big doubts that you know that much.


There are an article recently about having to start from scratch because they didn't like the direction it was going in.
I hope it doesn't get cancelled .
 
sörine;117250565 said:
Wii U has a good amount of indie software, both already released and a ton still coming. I mean you can't really say with a straight face that Wii U has virtually no 3rd party support and in the next breath claim Vita is being kept sustainably viable by 3rd party support. Especially when it's a lot of the same games (Guacamelee, Hyper Light Drifter, 1001 Spikes, etc).

If Mario Kart is the standard for heavy lifting, then sadly nothing on Vita has any degree of upper body strength.

I said that genuinely not knowing about the level of indie support on Wii U - I just don't like the layout of the eshop and rarely here about indies being on Wii U on GAF along with kickstarters tending to treat it like the runt of the litter. Glad to hear it does have good support though, all three of the games you list there I want day 1 and was blissfully unaware were coming out on Wii U!
 

CamHostage

Member
God of War: Chains of Olympus and Ghost of Sparta (GoS is the best entry in the franchise IMO.)
Daxter
Rachet and Clank: Size Matters
Killzone: Liberation
Resistance: Retribution
ATV Offroad Fury Pro
Gran Turismo (2nd highest selling game on the console)
LittleBigPlanetPSP
Gangs of London
Kingdom of Paradise
LocoRoco
MediEvil Resurrection
MotorStorm: Arctic Edge
Patapon
Syphon Filter: Dark Mirror and Logan's Shadow
Wipeout
Untold Legends: The Warrior's Code + Brotherhood of the Blade

Those are just off the top of my head and I know I am missing more. I know you said that their games were great (and they are) but it seems like people on NeoGAF are purposefully dismissing a lot of great western games on the PSP, a good portion of which came from Sony themselves.

And curiously enough, a good portion of that good portion came from SCE America, which is crazy since America was always the market where the system was assumed to be the most dry. Japan obviously had its market from Monster Hunter and other homegrown product, and Europe was interested in the system for its booming casual market, but America was the market that supposedly didn't care and didn't advertise... yet the most expensive products on the platform (many of which saw sequels even after the originals didn't tear the roof off the joint) came from Sony's American studios.

It was certainly a weird system, and I do wish there was something all Sony studios could learn from PSP. That being said, a LOT has changed in gaming and especially portable gaming since then, the old rulebook does not apply.
 
Sony is not abandoning the platform, if they were going to they would probably pull it off the shelves. But it is not like Sony hasn't tried with first-party titles. Gravity Rush, Uncharted, Killzone, Resistance, Borderlands, Wipeout, etc. The published a lot of first-party titles BUT sales for those titles were not good, at least as good as something on the 3DS.

If no one buys the games what is the incentive for Sony to keep making games for it. They are saying that the flow of first-party titles is slowing, not stopping, and they are letting indies and third-party more control over the Vita's fate. I don't blame Sony, I blame the people who buy the stupid games then bitch when there are no games. There are games you just gotta buy them and stop expecting them to be on PS Plus for free.
 

CamHostage

Member
...ports to a portable system are worthwhile simple because they're portable (I know I'm playing through FFX a lot faster on the Vita than I would have if I got the PS3 version). And at least with the Vita, most of these ports get improvements as well (like all the DLC being included in the base game with Disgaea 3).

That's one of the reasons why I was asking earlier about how Unity's working out in running on Vita (unfortunately I don't think devs are crawling this thread much) because I'm very curious if it can avoid the "it's not worth the effort" situation that Vita is looking at with Unreal Engine products and some of the other popular engines.

I understand if the Vita market cannot sustain AAA effort, but if top-tier efforts on a variety of platforms could in reverse support Vita, I could be happy. Indies are doing that, but the big publishers have so far not done so, especially in year 2 and beyond. But anywhere that Sony could help with making games easier to make would be great. These games that everybody wants on their big screen, I want on my train ride, so if the engines make it easy to do both, that's wonderful. Cross-buy especially is a great initiative for me, it helps convince me that I cannot be without a game because I have options to play it, even if I know I'll probably only load it on one or the other. Unfortunately, I am in the minority of PlayStation gamers here, but I don't care about exclusivity (though I do get juiced-up for a good rare one,) I just care if I can get it or not for the system I own and prefer, which for me is Vita.
 

baekshi

Banned
Sony is not abandoning the platform, if they were going to they would probably pull it off the shelves. But it is not like Sony hasn't tried with first-party titles. Gravity Rush, Uncharted, Killzone, Resistance, Borderlands, Wipeout, etc. The published a lot of first-party titles BUT sales for those titles were not good, at least as good as something on the 3DS.

If no one buys the games what is the incentive for Sony to keep making games for it. They are saying that the flow of first-party titles is slowing, not stopping, and they are letting indies and third-party more control over the Vita's fate. I don't blame Sony, I blame the people who buy the stupid games then bitch when there are no games. There are games you just gotta buy them and stop expecting them to be on PS Plus for free.

there aren't actually no Vita's on the shelves.
 

Hcoregamer00

The 'H' stands for hentai.
Actually it does bring up a good point. It is impossible to get a Borderlands 2 bundle for $200 only a month after it came out. On top of that, there is no standalone version of the PS Vita 2000 for $170-200.

This tells me that Sony could barely handle hardware distribution now, they have no cohesive strategy. Everything, including the halting of first party development sends me all kind of red flags.

.....and I want to buy a PS Vita 2000.
 

Joichiro

Neo Member
I'm tired of your shit sony. I'm gonna sell my vita before it's too late and the last game i'll buy will be Persona 5 for ps3 and that's it. Hope sony go bankrupt and F*** yourself.

Now i'm really fed up of console gaming.
 
Actually it does bring up a good point. It is impossible to get a Borderlands 2 bundle for $200 only a month after it came out. On top of that, there is no standalone version of the PS Vita 2000 for $170-200.

This tells me that Sony could barely handle hardware distribution now, they have no cohesive strategy. Everything, including the halting of first party development sends me all kind of red flags.

.....and I want to buy a PS Vita 2000.
Yeah, what's up with that?

Supply in the States has apparently been tight all year, assumed to clear inventory for the introduction of the 2000. If they're not resupplying that can only mean that they're preparing for a soft withdrawal from the market.
 
Sword art online is exclusive
Phantasy star Nova is exclusive
Makai Shin Trillion is an exclusive from Disgaea people
Digimon is exclusive and looks awesome
Neptunia U is exclusive
Danganronpa another episode is exclusive
Danganronpa 2 is the hd version of a game never released here

all those unlocalized games tho
 

Hcoregamer00

The 'H' stands for hentai.
Yeah, what's up with that?

Supply in the States has apparently been tight all year, assumed to clear inventory for the introduction of the 2000. If they're not resupplying that can only mean that they're preparing for a soft withdrawal from the market.

Even if Sony would continue production for the next 4-5 years because they gained traction in Japan. The fact that Sony USA are not trying to sell more Borderlands 2 bundles and relaunching the hardware (stand alone) at $170 shows that they really don't want to commit at being a niche console in the USA. Now, maybe, just maybe they are trying to do a relaunch in a couple of months, but these statements are a poor vote of confidence in the platform AT THE MOMENT.

I want to buy a Vita 2000 and currently paying $230-250 for a platform with shrinking confidence is not good, I would gladly pay $200 for a bundle with memory card, or $170 by itself. Sony has changed the value proposition, and hopefully they adjust the price accordingly.
 

baekshi

Banned
Even if Sony would continue production for the next 4-5 years because they gained traction in Japan. The fact that Sony USA are not trying to sell more Borderlands 2 bundles and relaunching the hardware (stand alone) at $170 shows that they really don't want to commit at being a niche console in the USA. Now, maybe, just maybe they are trying to do a relaunch in a couple of months, but these statements are a poor vote of confidence in the platform AT THE MOMENT.

I want to buy a Vita 2000 and currently paying $230-250 for a platform with shrinking confidence is not good, I would gladly pay $200 for a bundle with memory card, or $170 by itself. Sony has changed the value proposition, and hopefully they adjust the price accordingly.

Even during last christmas, they did not bother to stock the Vita 1000. I was trying to get my 2nd Vita at the time, I happen to got it when earlier this year amazon stocked the quick repackaged white oled 1000 - they were stocked pretty small in numbers too. I'm in NYC, there is no reason to have it here....

Seriously, what the fuck up is up
 

coolasj19

Why are you reading my tag instead of the title of my post?
I'm tired of your shit sony. I'm gonna sell my vita before it's too late and the last game i'll buy will be Persona 5 for ps3 and that's it. Hope sony go bankrupt and F*** yourself.
Now i'm really fed up of console gaming.
Why not just buy it used so you don't give Sony any royalties? Hell, why not rent it? You're gonna sell you PS3 I assume? Oh, and the Vita. How much do you want for it? How many scratches does the screen have? PM me a picture.

http://www.logicalincrements.com
This site has some good PC builds.
 

Mr Swine

Banned
Does anyone remember when Vita was announced? Or when Sony announced the price and everyone went bat$h!t insane and said that Sony had finally learned from their past mistakes with PSP? Man those where good times
 

lights

Member
Does anyone remember when Vita was announced? Or when Sony announced the price and everyone went bat$h!t insane and said that Sony had finally learned from their past mistakes with PSP? Man those where good times

http://neogaf.com/forum/showthread.php?t=432772

WELL FUCK


3DS AM DOOMED

3DS destroyed :lol

Sony Wins. Fuck yeah!

history is repeating itself....

except the PSV is now the DS

Nintendo went with bleeding edge tech: 3D

Sony went with tried and true and they're going to kill the 3DS

lol . 3DOA.

Some gold in the initial reactions.
 

kuroshiki

Member
On the serious note, what Sony should do is turning SCEJ as the powerhouse for vita (smaller, medium size projects) and turn their all western project for PS4.

In terms of technical prowess, Japan is way behind, especially when it comes to programming. A lot of them are still stuck at PS3 era (or can't even take advantage of it) so let them handle vita.

For developers who want to show the next best thing, let them do PS4 projects.

Everyone wins.
 

Joichiro

Neo Member
Why not just buy it used so you don't give Sony any royalties? Hell, why not rent it? You're gonna sell you PS3 I assume? Oh, and the Vita. How much do you want for it? How many scratches does the screen have? PM me a picture.

http://www.logicalincrements.com
This site has some good PC builds.

I'm from argentina, so i seriously doubt that you'll be able to buy it :p

In addition here's way more expensive than in the US so i'll make more profit selling it here, and i'm sure i'll end up waiting until FW gets released to play a demo or something like that. Thanks for the page though.
 

Freeman

Banned
If they could only get more third-pary devs behind the Vita, even for PSP first party games were not what made the console sell.

X-com should be on Vita, perfect game for the console. I also wouldn't mind if they tried to make a Civ game for Vita. Super Meat Boy and Bastion would be great for Vita as well.

There are also the obvious ones if they really want to make the Vita sell even if just as improved version of 3ds games: Monster Hunter, Yo-Kai Watch, Phoenix Wright, Professor Layton, Shin Megami Tensei, Persona, Castlevania, FF, GTA (San Andreas, VC and 3).

As someone who owns a 3DS I would favour getting games on the Vita due to the better hardware and controls.
 

Agent X

Member
FYI, Wal-Mart already removed the VITA and games from most of their store shelves it appears. It is un-orderable/restockable item in most of my local stores as well. Two BL2 bundles were received at launch, sold within a week, but now removed from the shelves.

Either Sony isn't paying for the shelf space, or Wal-Mart said, "your product doesn't sell $hit, so we are removing it to make room for 3-4 year old PS3 games for $19.96 that actually sell still." Either way, Vita has little to no presence at the largest retailer in the world now...

This is exactly the situation that I feared would happen if Vita sales continued to plummet, as they had been doing over the last year.

Sony really needed to address this problem months ago. The Vita might have had one good month in May, but it's too late to make a difference when retailers had already decided to discontinue stocking the system.

As far as first-party support goes, it's rather disheartening. The North American branch hasn't done anything noteworthy, aside from Uncharted: Golden Abyss way back at the initial launch. Some of their other teams from Japan and Europe have cranked out a few gems, though, so it'll be a shame if they're scaling back. I'd like to see them continue to throw us a few bones every now and then.

If they're winding down internal development, then I can hope that they continue to use their resources to influence and attract third-party developers to the system. I do think Sony has done a very good job of this so far. I personally love a lot of the smaller downloadable games that have been released for Vita.

However, this brings me back to the point I raised at the beginning of this post. If retailers are dropping the system, and hardware sales shrivel up again, then even some of the most staunchly devoted independent developers will have their loyalty put to the test. The long-term prospects of software sales are dependent upon the continued viability of the system at the retail level.
 

Hcoregamer00

The 'H' stands for hentai.
This is exactly the situation that I feared would happen if Vita sales continued to plummet, as they had been doing over the last year.

Sony really needed to address this problem months ago. The Vita might have had one good month in May, but it's too late to make a difference when retailers had already decided to discontinue stocking the system.

As far as first-party support goes, it's rather disheartening. The North American branch hasn't done anything noteworthy, aside from Uncharted: Golden Abyss way back at the initial launch. Some of their other teams from Japan and Europe have cranked out a few gems, though, so it'll be a shame if they're scaling back. I'd like to see them continue to throw us a few bones every now and then.

If they're winding down internal development, then I can hope that they continue to use their resources to influence and attract third-party developers to the system. I do think Sony has done a very good job of this so far. I personally love a lot of the smaller downloadable games that have been released for Vita.

However, this brings me back to the point I raised at the beginning of this post. If retailers are dropping the system, and hardware sales shrivel up again, then even some of the most staunchly devoted independent developers will have their loyalty put to the test. The long-term prospects of software sales are dependent upon the continued viability of the system at the retail level.

Ah, the infamous "Death Spiral" we feared.

Retailers start pulling the console off the shelves, the console gets harder to find, games sell less and less. More companies pull software support and more retailers start pulling the console off shelves, repeat ad nauseum,

It is basically killing off the console without pulling the plug officially

Here is hoping Sony is at least proactive enough to stop this spiral from happening.
 
Love the Indie support on ps4 and Vita. haven't played a bad game yet, and always laugh when having lots of Indies is spun to be undesirable. Ps4 gets all the main course AAA multiplats and its exclusives already, and the Indie titles make for a refreshing addition. Almost palate cleansing gameplay. A lot of the games also suit Vita extremely well.

several of these games are highly anticipated by myself, not mad we get so many, totally love it. A gaming renaissance, as per Based Cerny, hallowed be thine name.
 
This is why I'll never buy another Sony console at launch, ever. Not supporting your own hardware after such a short time. Ridiculous. Shameful, even. I'm a very disappointed costumer.

They usually support their consoles much, much better than their rivals, It just does not make sense from a business perspective to allocate resources to Vita, when said resources would be better used on a thriving and successful PS4.

Last time I get suckered into buying a Sony handheld. What a con.

There will not be another Sony handheld...
 

Curler

Unconfirmed Member
Does anyone remember when Vita was announced? Or when Sony announced the price and everyone went bat$h!t insane and said that Sony had finally learned from their past mistakes with PSP? Man those where good times

The world wasn't ready for dual analog sticks... Heck, I completely forgot that 3DS has it as an attachment (or that I even own one, for that matter >_>)
 
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