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Media Create Sales: Week 32, 2014 (Aug 04 - Aug 10)

Considering the bump this week I wonder if Wii U might have a 20k week next week, could obon bump + hyrule warriors push it, perhaps even slightly more than Mario kart did
 

Eolz

Member
Jeez guys all the excuses that are being made. It's ok to say that maybe this one game should have been made for Vita over the 3DS. It's not going to cause everyone to throw their 3DS in the trash.
It's also ok to understand that Versus had some help with the anime giving it more attention, more merchandise and advertisement being out there at the time.

So far, the producers want the spinoffs on vita and the main ones on 3ds. Who knows if their reasons are good, but at least they improve the games each time.
Estival Versus will be interesting to follow
and it will probably flop on home consoles
.
 

M3d10n

Member
01./01. [3DS] Yo-kai Watch 2: Ganso / Honke <RPG> (Level 5) {2014.07.10} (¥4.937) - 120.682 / 2.093.992 (-16%)
09./05. [3DS] Yo-kai Watch <RPG> (Level 5) {2013.07.11} (¥4.800) - 7.355 / 1.234.622 (-14%)


Really impressive. In a month or so the sequel should be 2x the original.

In a month it will have outsold Mario Kart 7. Crazy.
 
I wonder why Sony bothered to launch PS4 in Japan without any Japanese games.
Because it's becoming increasingly obvious that Japan is essentially irrelevant on a global scale with regard to the console gaming market, and significant investment specifically in this market is like burning money.

The system just reached 10M units globally, while being at dead system levels in Japan. It's lifetime sales in the territory will probably amount to not much more than one US holiday season.
 
Not denying that it sold well on Vita, but Vita games are more expensive than 3DS games naturally at launch, so it hurts that a 3DS game is about $10 more expensive compared to its 3DS predecessors.

Thats irrelevant, the only explanation is that the audience that likes games with anime school girls with destructible clothes is on the Vita.
 

Principate

Saint Titanfall
Which is more than the WiiU has sold so go get your extra copies folks! >100% attach rate here we come!

I don't think it actually needs to sell more than 7 million to beat that prediction, It's more like 6 million to outsell the lowest Mario Kart.
 
It's also ok to understand that Versus had some help with the anime giving it more attention, more merchandise and advertisement being out there at the time.

So far, the producers want the spinoffs on vita and the main ones on 3ds. Who knows if their reasons are good, but at least they improve the games each time.
Estival Versus will be interesting to follow
and it will probably flop on home consoles
.

This would make sense if didn't also do a decent bit worse than Burst as well.

I would say that Nintendo could probably grab more of this audience on the 4DS, but honestly I'm surprised these types of games aren't being ported to mobile more. Seems like it would be....er....convenient.
 
Price point can be a key too given that 3DS games by default are priced $40-$50, and the launch price of SK2 is more of a premium at this point.

Many 3DS games in Japan launch at a $60 price point. Even games like Medarot and Inazuma Eleven, both of which if I am not mistaken are aimed at younger audiences, are around 60.

SK's audience isn't the "casual" or the elementary/middleschoolers here. They're not the guys who would back off just because it costs them two value meals at a fast food restaurant from the usual they pay for.

It's still bad news, considering that it's lower than the very first game - at which point it was a new IP (aka noone knew about it). Senran Kagura has had 3 games before SK2 and an anime to boot. A mere "10$" shouldn't be offsetting those.
 

Davey Cakes

Member
Then we would have seen someone preordering it. I predict sub 100k opening week.
50K at most. Just being realistic. The game has been promoted well but it's still a Wii U game that isn't Mario Kart.

With the Zelda name alone maybe it'll have legs though.
 

DaBoss

Member
One would assume Senran Kagura is some pretty big series reading this thread lol.

It has poor first week sales.
 

Ty4on

Member
I don't think it actually needs to sell more than 7 million to beat that prediction, It's more like 6 million to outsell the lowest Mario Kart.
Less than 5.9 million is the vaguest prediction ever though for a console that has shipped just over 6 million.

If that's a prediction then I predict Hyrule Warriors will sell less than 1.6 million and PS Nova will sell less than 3.5 million (in Japan).

Edit:
50K at most. Just being realistic. The game has been promoted well but it's still a Wii U game that isn't Mario Kart.

With the Zelda name alone maybe it'll have legs though.

Zelda games aren't big hits in Japan, but preorders don't look as bad as I remember them. I just remember preorders being zero for quite some time. Source.
 

Eolz

Member
This would make sense if didn't also do a decent bit worse than Burst as well.
What if part of the audience followed the game on Vita and didn't expect it to release on 3ds again? Would fit with some reviews.

Several sequels lately did worse than the originals during their first weeks, and I don't think it's necessarily because it was on the wrong platform (apart from mobile obviously, if you follow the japanese trends).

Let's just see if it really has as bad legs as the others, I don't think it'll be the case (nor do I think it will have great legs either, I just don't see this series grow).
 

flohen95

Member
Well, there's lots of "big things" in it, that's for sure.

giphy.gif
 

Darius

Banned
Jeez guys all the excuses that are being made. It's ok to say that maybe this one game should have been made for Vita over the 3DS. It's not going to cause everyone to throw their 3DS in the trash. Unless this shows some great legs it's going to badly underperform.

Also, no one could visit these threads and possibly think Sony has some huge TGS lined up for the PS4.

We have no data of how the games would perform on other systems. The 3DS ones are brawlers while the PSV one is a Musou-clone.
 

StormKing

Member
Considering its graphical quality, Lost Dimension should have been released on 3DS if not smartphone.

Vita games seem to need good visuals to sell well.
 

Darius

Banned
Because it's becoming increasingly obvious that Japan is essentially irrelevant on a global scale with regard to the console gaming market, and significant investment specifically in this market is like burning money.

The system just reached 10M units globally, while being at dead system levels in Japan. It's lifetime sales in the territory will probably amount to not much more than one US holiday season.

That´s more an excuse for obvious incompetence rather than anything else. Japan is still a relevent market where you can built a 10m-20m userbase and establish new million-selling IPs and it´s also a market that supports several million-selling franchises.
 

SmokyDave

Member
We have no data of how the games would perform on other systems. The 3DS ones are brawlers while the PSV one is a Musou-clone.
Dragon's Crown on Vita managed 70k first week with stock shortages and that's a brawler.

I'm looking forward to seeing the numbers when the next SK Vita drops.

That´s more an excuse for obvious incompetence rather than anything else. Japan is still a relevent market where you can built a 10m-20m userbase and establish new million-selling IPs and it´s also a market that supports several million-selling franchises.
For consoles? Nope.
 

Anth0ny

Member
That´s more an excuse for obvious incompetence rather than anything else. Japan is still a relevent market where you can built a 10m-20m userbase and establish new million-selling IPs and it´s also a market that supports several million-selling franchises.

I think the problem is every third party realizes they'd be better off releasing those franchises on mobile or 3DS at MOST. Cheaper to make, more people to sell it to... why bother with a multi million dollar project on the PS4 when you can shit out 10 iOS games in a year for a fraction of that cost and make more money?
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
This would make sense if didn't also do a decent bit worse than Burst as well.

I would say that Nintendo could probably grab more of this audience on the 4DS, but honestly I'm surprised these types of games aren't being ported to mobile more. Seems like it would be....er....convenient.

I suppose it's because software houses don't believe mobile platforms are a good place for games dedicated to a niche, dedicated (probably classifiable as otaku) audience and with a kind of gameplay maybe not that suitable to touch only devices, especially considering how it's difficult for games being more expensive than even 5 bucks to do decently on the platform, especially if they don't have any kind of visibility.
 
That´s more an excuse for obvious incompetence rather than anything else. Japan is still a relevent market where you can built a 10m-20m userbase and establish new million-selling IPs and it´s also a market that supports several million-selling franchises.
Yeah, it's really easy to blame Japan while Sony is the one at fault here. PS4 doesn't have games, why should it be selling more than 5k?

Things will change once/if games start to roll in, that's what happened to PS3.
 

sörine

Banned
If there is one time Nintendo needs to make demands, it is this. Don't wait till the hype dies down. This game along with an amiibo line would change Wii u's fortunes easily.
Best case we'll see a spinoff or linkup game. Like IE on Wii or Pokémon on consoles.

Nintendo should be leaning on L5 more for Wii U content in general. Given Hino's early comments about Layton being a good fit for the system and wanting to make IE Online for it, I figured we'd have more announced by now than a still unseen Wonderflick port. Not even a Strikers game yet.
 

heidern

Junior Member
There is merit towards Sony's launch. It's basically Sony putting down a flag to establish a base of operations so that there's at least something there, even though the base has no soldiers to actually go out and fight, but it's better than setting up the flag next year.

You're not taking account of the effects of momentum. PS4 is likely developing an increasingly bad reputation in Japan and in a years time becomes old news. This makes it harder to spark excitement. Third parties will also cut back on their plans for the platform which would have a further negative effect. FF/MGS etc will help when they turn up but that will be quite modest. It's probably up to Sony to really try to change things but they likely won't bother since they'd be better served focusing their efforts in other markets.
 

sörine

Banned
There is merit towards Sony's launch. It's basically Sony putting down a flag to establish a base of operations so that there's at least something there, even though the base has no soldiers to actually go out and fight, but it's better than setting up the flag next year.
This sounds more like an Xbox than a PlayStation.
 

Principate

Saint Titanfall
The difference being that the Vita has a reasonably well performing counterpart clobbering it. Wii U is first among losers right now.

Gotta take those small victories. Better first amongst losers than last (despite the difference being fairly negligible).
 

AniHawk

Member
When the 'winning' console is storming away selling faster than anything before and we see these numbers in this territory?

Yeah, I'm thinking Japan is about as relevant as a hamlet in Luxembourg.

i'm always paying attention to japan since it seems that at least for the last couple of decades, the major happenings there dictate what wind up happening in the rest of the world. this has been the only time there's been such a clear difference between first and not-first (3ds and ps4) between japan and us/europe.

i don't think it's a precursor to us and european gamers accepting mobile games as our lord and savior, but i do believe it's a sign that the traditional console market is on its way out. whatever steals attention away next time will be a killing blow.
 

Mory Dunz

Member
3DS is still doing badly compared to last year, but at least it seems to finally be away from that ~20K tug of war battle with the Vita from earlier this year. There were a lot of predictions of its demise.

Hyrule Warriors prediction: 53K

Smash Wii U prediction FW (why not): 170K
 

SmokyDave

Member
i'm always paying attention to japan since it seems that at least for the last couple of decades, the major happenings there dictate what wind up happening in the rest of the world. this has been the only time there's been such a clear difference between first and not-first (3ds and ps4) between the us/europe and japan.

i don't think it's a precursor to us and european gamers accepting mobile games as our lord and savior, but i do believe it's a sign that the traditional console market is on its way out. whatever steals attention away next time will be a killing blow.
Aye, I always used to think of Japan as something of a miners canary. I reckon all that changed when MS put out a Direct X box and let Western PC devs run rampant. The territories drifted apart as the west emulated PCs and the east retreated to handhelds.

I honestly don't know what I think about the dedicated console market. I knew dedicated handhelds would take a pasting, but I figured consoles were sufficiently differentiated. The way mobile tech is steaming on and gaining audiences though, I don't think anything is certain any more.
 
i'm always paying attention to japan since it seems that at least for the last couple of decades, the major happenings there dictate what wind up happening in the rest of the world. this has been the only time there's been such a clear difference between first and not-first (3ds and ps4) between the us/europe and japan.

i don't think it's a precursor to us and european gamers accepting mobile games as our lord and savior, but i do believe it's a sign that the traditional console market is on its way out. whatever steals attention away next time will be a killing blow.

It's kind of worth noting that the rise of mobile games began in Japan first and the Wii began its decent into irrelevancy in Japan long before the declines began in other territories.

Tastes in games between the Japanese and Western markets have probably never been as different as they are now though which is helping sustain the console market in the west. The types of games enjoyed in Japan can be easily played on mobile devices while the same can't be said the types of games that are driving sales elsewhere.
 

Metallix87

Member
3DS is still doing badly compared to last year, but at least it seems to finally be away from that ~20K tug of war battle with the Vita from earlier this year. There were a lot of predictions of its demise.

Yep. 2DS still needs to launch in Japan, too.
 

z0m3le

Banned
If you ask me, Japan's shift away from traditional gaming is more about Japan's development scene than mobile gaming meeting everyone's demand for the media. Price is also a continuing factor. I would be interested in seeing Nintendo release a 3rd platform with a race to the bottom pricing approach, something like a 3ds successor at $150 and a Gba successor at $89, both designed to eventually hit $99 and $49 respectfully.

It is good to see Wii U have a bump, while Japan's market might not be very big, Wii U needs to gain however many millions it can sell there. Their next console should try to be low cost as well, developers will never flock to Nintendo like they do to Sony, largely because strong first party IPs means less money for gamers to spend on 3rd parties, so pricing the console at $229 with a goal of $129 by eol should mean more total sales of hardware than having a powerful box.
 
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