where did the overuse of the word despair even come from anyway
is it cause of dangoronpa or whatever
People who have multiple URs will never understand.
where did the overuse of the word despair even come from anyway
is it cause of dangoronpa or whatever
Took me 109 tries, but I finally got gud ;_;
How many mobile games have made it to OT2?
The idols are winning, and all is right with the world.
Maybe I'll make it to the top 10 this time without actually playing the game the topic is for >_>
Yay we made it to OT2!!!
Wall Of Shame
That's a different Mokoi btw.
That's a different phoenix. I'm phoenix297.
Wall Of Shame
That's a different Mokoi btw.
Everything about this Umi event sucks
wrong song, her stupid sword, etc
Man I hate everytime I fail Soldier Game 25LP. I tried taking the training wheels off and switched to my Cool team to try and get a good score (Maybe hit A rank and get the Loveca for it) but everytime I do, I go from playing decently to playing horrible and with no healers I lose. Lost 50lp this morning because of it and I give up, I'm just gonna use my healer team for now on, I don't care about getting the Loveca for this one song.
I don't like the song either. It's kinda boring and too slow for my tastes. But I do like mahou shoujo Umi. Too bad I won't be able to idolize her
C'mon huggy! Git gud! When are we gonna Curtain Call vs again? You need to be able to do ultimate songs!
Aaaand the game crashed right before i hit the first note... Of a 25 LP song... T~T
Subscribed! And now I have a week off work, maybe I'll get time to play it for more than a couple of minutes a day.
Do like the real pro's go to the bathroom and playSo you won't waste any lp.
I lost my account, had to reinstall the game and i am working through a painful recovery with kLab going on several weeks now. Seriously, never uninstall this game.
Made a 2nd one in the meantime just so I could play, and what do you know on my 4th honor student draw on an account i don't give a shit about
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goddamnit
About SIP:
Vol.1 (Printemps – Honoka Kousaka, Kotori Minami, Hanayo Koizumi)
Vol.2 (BiBi – Eli Ayase, Maki Nishikino, Nico Yazawa)
Vol.3 (lily white – Umi Sonoda, Nozomi Toujou, Rin Hoshizora)
(Free play song/costume/stage selection)
As the player successfully hits notes during the song, the bottom gauges fill up. The left gauge is for individual idol cut-ins (features) while the right is for stage gimmicks. While the gimmicks solely add to the score for the stage, the idol cut-ins also allow you to replenish your tension meter. These cut-ins rely on the touchscreen to trace a pattern over a number of stars, determined by the gauge level when activated.
...Releasing a (might be borderline) kusoge...
hey so do you know how to get the solo songs
Just believe, and it will happen to you soon. Well maybe it will happen soon if you pray to the KLab gods.already OT2
and yet i still haven't got any single UR card (T-T)
One of my biggest issues with the game is that the input timing for hitting notes feels very inconsistent. I’ve been playing rhythm games for a long time, including forgiving games like Rock Band to pretty punishing games like Beatmania IIDX, and LLSIP doesn’t feel like those. It just feels mushy and hard to time. Input is a bit better solely using the touchscreen to play, but I personally still feel like that’s inconvenient for a handheld device. The iOS/Android game, School Idol Festival is MUCH tighter and “fun” to play, due to accurate and consistent timing.
My opinion:
All-in-all, I’m disappointed in LLSIP and wish that I had waited for a price drop instead of picking up a limited edition import Vita physical copy. As a fan of the music and multimedia involving Love Live I was excited to see games coming to different platforms, but at this point I’ll stick to LLSIF on my iPad or phone for pure enjoyment.
Just believe, and it will happen to you soon. Well maybe it will happen soon if you pray to the KLab gods.
Good write up, and from watching the videos the input just seems like it would feel off. I got that feeling that hitting the notes would also feel mushy. It's quite funny how the mobile game seems to be more fun to play overall. It would of been nice if they actually put out something pretty damm good; however, it just seems like a cheap clunky game. I'm hoping IA/VT Colorful doesn't end up to be a disappointment, and they deliver something good.
Oh yeah regarding the costumes can you chose which ones you wear or are you stuck to having the BiBi ones while you play? If so that would drive me up the wall having the idoru matching, yet there are three who are out of place. I couldn't quite make out what you were saying about them because my reading comprehension skills tend to be shit.
I think I'll wait for the inevitable yellow label release before buying any of the vita games. They just look so bad and so not worth ~$60.
What, only $60? Not $400?
Oh, well, at least I was able to set up the Ultimate Cartoon Idol Festival earlier...
Well, that was different.The No Brand Girls remix is one of the worst things I've ever heard btw.
You can play every song without spending any real money, and you can even get good SuperRare cards just by participating in events. You get a lot of love gems for free especially if you're a new player, and whether you get good cards from scouting is up to RNG. Pray that you are blessed!this has IAP right? how IAP heavy is this game?
Great review, I might have understood you but do you have to do the touchscreen stuff at the same time as the button stuff?.....
The only thing you can buy are the Loveca Stones/Love Gems.this has IAP right? how IAP heavy is this game?
About SIP:
Love Live: School Idol Paradise is a rhythm game for the PlayStation Vita, developed by Dingo, Inc., also the developer of the Hatsune Miku: Project DIVA PlayStation Portable games. The release was split into 3 separate editions, one for each of the µs sub-units; BiBi, Lily White, and Printemps. Each of these editions has songs not available in the others. This is also my first gripe with the game. Compared to the free-to-play iOS/Android game School Idol Festival, LLSIP has an extremely limited selection of songs and several of those are remixes of other in-game songs.
Tracklist:
All 3 editions:
- Shangri-La Shower (New song)
- 僕らは今のなかで (Bokura wa Ima no Naka de)
- START
ASH!!
- Wonderful Rush
- No brand girls
- Music S.T.A.R.T!!
- START
ASH!! (Bitter-Sweet Mix)
- No brand girls (GRP-Explosion Mix)
- 僕らは今のなかで (LittleMore-Rock Mix)
- Music S.T.A.R.T!! (SKA-Feel Mix)
- Wonderful Rush (Hevey-Rush Mix)
Vol.1 (Printemps Honoka Kousaka, Kotori Minami, Hanayo Koizumi)
- 愛は太陽じゃない? (Ai wa Taiyou janai?)
- スピカテリブル (Spicaterrible)
- 孤独なHeaven (Kodoku na Heaven)
- Pure girls project
- Pure girls project (Super-Mondo Mix)
Vol.2 (BiBi Eli Ayase, Maki Nishikino, Nico Yazawa)
- ありふれた悲しみの果て (Arifureta Kanashimi no Hate)
- まほうつかいはじめました! (Mahoutsukai Hajimemashita!)
- Daring!!
- Cutie Panther
- Cutie Panther (Metal-Panther Mix)
Vol.3 (lily white Umi Sonoda, Nozomi Toujou, Rin Hoshizora)
- 私たちは未来の花 (Watashitachi wa Mirai no Hana)
- 恋のシグナルRin rin rin! (Koi no Signal Rin rin rin!)
- 純愛レンズ (Junai Lens)
- 微熱からMystery (Binetsu kara Mystery)
- 微熱からMystery (TeKe-TeKe ELEK! Mix)
I picked up the BiBi edition of the game, which features Eli Ayase, Maki Nishikino and Nico Yazawa. I dont speak/read Japanese well, so my assessment is primarily of the gameplay and systems.
Unfortunately, a lot of the base game is locked behind the story. Certain songs/stages and features are only available after a certain point. Free Live (free play) was only available to me after playing for an hour or so.
Visuals:
I was sort of disappointed in the visuals for LLSIP. The character designs all seem at least accurate compared to other media, but the modelling and motions are iffy and the textures seem bland and inconsistent. This shot of the µs club room discouraged me right off the bat.
During the lives, character animation seems fairly nice, and any texture issues are for the most part hidden by the movement. I did have issues here too though, because of the way the game was split into 3 parts. Part of the exclusive content is costumes appropriate to each of the sub-units (See the BiBi introduction image earlier), however those costumes are still available for lives which include all 9 members leading to 3 in one costume 6 in another, which just makes it seem odd. As far as I can tell, all the other costumes change the visuals for all 9 idols.
Gameplay:
(Free play song/costume/stage selection)
The gameplay in LLSIP feels like an amalgamation of systems found in both the Project DIVA f and Idolm@ster Shiny Festa series. Note indicators during songs (lives) are in the form of pink hearts, blue stars, or green/multicolored music notes. These indicators radiate out from the middle of a circle, and hit a timing line to the beat of the song. Hitting notes increases both the player score and the tension meter. In order to successfully hit the note, the player needs to respond a certain way:
- Pink hearts: Press any of the right buttons on the PS Vita face OR tap the right side of the touchscreen
- Blue stars: Press any of the D-pad buttons on the PS Vita face OR tap the left side of the touchscreen.
- Green/multicolored notes: Press both one of the right side buttons AND one of the D-pad directions at the same time OR tap both sides of the touchscreen at the same time.
As the player successfully hits notes during the song, the bottom gauges fill up. The left gauge is for individual idol cut-ins (features) while the right is for stage gimmicks. While the gimmicks solely add to the score for the stage, the idol cut-ins also allow you to replenish your tension meter. These cut-ins rely on the touchscreen to trace a pattern over a number of stars, determined by the gauge level when activated.
At the end of the live, the game presents a score screen tallying up the base score (rhythm), gimmick bonuses and feature successes.
One of my biggest issues with the game is that the input timing for hitting notes feels very inconsistent. Ive been playing rhythm games for a long time, including forgiving games like Rock Band to pretty punishing games like Beatmania IIDX, and LLSIP doesnt feel like those. It just feels mushy and hard to time. Input is a bit better solely using the touchscreen to play, but I personally still feel like thats inconvenient for a handheld device. The iOS/Android game, School Idol Festival is MUCH tighter and fun to play, due to accurate and consistent timing.
My opinion:
All-in-all, Im disappointed in LLSIP and wish that I had waited for a price drop instead of picking up a limited edition import Vita physical copy. As a fan of the music and multimedia involving Love Live I was excited to see games coming to different platforms, but at this point Ill stick to LLSIF on my iPad or phone for pure enjoyment.
this has IAP right? how IAP heavy is this game?
this has IAP right? how IAP heavy is this game?
This game is free
First of all to make it more clear this game is free. The only thing you can buy are lovecastones (the hearts) you need these stones to do a draw and get rare cards or refelling your stamina bar. These stones are also given for free during daily give aways and during competitions. But you don't need them. I already have 2 super rare's and about 20 rare's by just playing the game(japanese version for but i will switch to english now).
Great write up elhaym. Do you mind me adding the pictures to the OP? Also gonna link your impressions in the vita part.
Great review, I might have understood you but do you have to do the touchscreen stuff at the same time as the button stuff?
I'd agree with you for the most part, but the timing is maybe something I disagree on? Maybe it's because when I play rhythm games I do it based on what I hear and not what I actually see which makes it more accurate. I do find the rhythm game sections more fun to play, and to me it actually does make sense for certain songs to be unlocked through story sequences.
The big problems you listed seem to be very true though, the game just doesn't look that good at all, and even while the movement masks some of it, to me it's still pretty bad even there. Of course the other annoying thing was them not sharing all of the costumes as you already showed.
Overall I'd say it's pretty mediocre, but I did get it after a discount so it wasn't that bad for me...although I did get all 3 vers.
Go for it.
Nope, either or. Well, unless you want to use the "Features", in which case yeah, you have to move from the buttons to the touchscreen.
It's weird, because I -do- play by ear usually and I'm very very familiar with these songs already, which is why I'm boggling at how weird it feels. Maybe it's just a function of the Vita speakers? I haven't tried with headphones (I have some studio headphones that I usually play LLSIF with, the iPad speaker is crap). I honestly wish I knew why I have problems with this one game. =/
Why? 2edgy4me
Loolll why the scratching part? She looks like a gremlin trying to steal my food! i gifed it for illustration:
Loolll why the scratching part? She looks like a gremlin trying to steal my food! i gifed it for illustration:
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I use my ATH-M50s sometimes just becasue