unaveragekid2
Member
I think this reads like a totally fair response. If their issues are CPU related, they'll exist on both consoles. They can't take advantage of the stronger RAM or GPU of the PS4 without creating a different game for that platform, which isn't worth their time or money when they're pushing as much as they are already. A year into the console cycle, a game that's been being worked on for three-four years spent most of it's time in development with shifting specs. A year into the console cycle, it's okay for a game to be 900p on both consoles.
Even if resolution could have been boosted on PS4, it might not have made it up to 1080p without sacrificing performance, so they decided to settle on an even-ish, well-understood resolution and consistent frame rate rather than leaving it somewhere random.
Full disclosure: I probably wasn't buying this game anyway, but 900p on PS4 doesn't hurt my opinion of it.
Even if resolution could have been boosted on PS4, it might not have made it up to 1080p without sacrificing performance, so they decided to settle on an even-ish, well-understood resolution and consistent frame rate rather than leaving it somewhere random.
Full disclosure: I probably wasn't buying this game anyway, but 900p on PS4 doesn't hurt my opinion of it.