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think Brutal Legend, but replace metal with hip hop/rap.

I actually thought about this while I was playing through Brutal Legend. A hip hop version done right would have been cool. You could have worlds based on the various eras and elements of hip hop. A early 90s gangsta rap west coast inspired area. A Dirty South swamp where everything is made out of chrome.

Chrome Swamp...so good...
 

J10

Banned
What consistent themes does it have that would make for logical locations, enemies/factions that wouldn't come off as highly exploitative? Closest I could think of (staying away from the ridiculous 50 cent games) would be...I dunno, Jet Set Radio?

Make the bad guys cops and politicians.
 

nded

Member
Actually, now that I think about it, I don't know if it would work. Brutal Legends art design was very akin to old rock albums with fantasy, monsters, and swords. I don't know how they'd do that with hip hop/rap? I'm sure it can be done, but I'd need to see it first.

It'd probably look something like Afro Samurai if Wu Tang were involved. I imagine the hip-hop "coast" rivalries would be reinterpreted into something like the wars of the Three Kingdoms or Sengoku periods.
 
If it's good (and the music selection is good/diverse enough including underground artists, early 90s gangsta rap, mid-late 90s east coast, etc.), why not?
 

enzo_gt

tagged by Blackace
Only if it has a Just Dance-esque Chief Keef minigame where you have to dance half-naked with 15 twinks in a room.
 
The thing about BL was that there are a lot on sub-genres that really went well with the type of game they were trying to make.

Just looking at a few album covers, they'd great as concept art for a game

Amon_Amarth_-_Twlight_of_the_Thunder_God.jpg


Amon_Amarth_Surtur_Rising_album_cover.jpg


Cover.jpg


Trivium-Vengeance-Falls.jpg


And this is just not covers, goes for lyrics and stage performance:

AmonAmarth-6160.jpg


hqdefault.jpg



I can't honestly see a setting would be remotley interesting related to HipHop/Rap. It would probably wear out fast after a couple of hours.

A couple of games manged to pull this off with some success, like Fight for NY, but they are outliers
 

Infinite

Member
The thing about BL was that there are a lot on sub-genres that really went well with the type of game they were trying to make.

Just looking at a few album covers, they'd great as concept art for a game

http://upload.wikimedia.org/wikipedia/en/5/51/Amon_Amarth_-_Twlight_of_the_Thunder_God.jpg[/IMG

[IMG]http://upload.wikimedia.org/wikipedia/en/b/b8/Amon_Amarth_Surtur_Rising_album_cover.jpg[/IMG

[IMG]http://4.bp.blogspot.com/-b5vvfTRzyXY/T0NE-DWlT-I/AAAAAAAAIHY/viuLgCRm91s/s1600/Cover.jpg[/IMG

[IMG]http://www.ghostcultmag.com/wp-content/uploads/2013/11/Trivium-Vengeance-Falls.jpg[/IMG

And this is just not covers, goes for lyrics and stage performance:

[IMG]http://metalassault.com/gig_reviews/wp-content/uploads/2014/02/AmonAmarth-6160.jpg[/IMG

[IMG]http://i.ytimg.com/vi/MNiJegCSWQk/hqdefault.jpg[/IMG


I can't honestly see a setting would be remotley interesting related to HipHop/Rap. It would probably wear out fast after a couple of hours.

A couple of games manged to pull this off with some success, like Fight for NY, but they are outliers[/QUOTE]

These things literally look like they came from video games you can already play.
 
A game like this would be awesome if done well, but I can't possibly imagine a way to do it well that doesn't heavily utilize racial/societal themes. That isn't a bad thing, obviously, but I doubt it'd sell well, or that any major publisher would touch it.
 

Infinite

Member
A game like this would be awesome if done well, but I can't possibly imagine a way to do it well that doesn't heavily utilize racial/societal themes. That isn't a bad thing, obviously, but I doubt it'd sell well, or that any major publisher would touch it.

That can be done in an abstract way. I don't think it'll effect sales either way though
 

enzo_gt

tagged by Blackace
I think there are a lot of settings that could make for interesting locales, I just don't have faith it would be done without being exaggerated and caricatured (I mean this in a bad way) like hip-hop often is when represented.

But there are a lot of cool environments/eras that can be represented:

Funk/Disco/Kraftwerk/Africa Bambaata inspired areas
NY Projects/Harlem/Birthplace of Hip-Hop
Slums of Shaolin/Wu Tang imagery
Dirty South/No Limit Era/Pen & Pixel
West Coast and Bay Culture
Kanye's imagery
Beastie Boys' imagery

Might not be as fantastical as heavy metal, but there's still a ton to pull from.
 
That can be done in an abstract way. I don't think it'll effect sales either way though

I can't think of a dev that I would trust to do it, honestly. I do agree that it could be done, and that if it was done in certain ways it wouldn't effect sales, but I still don't know if a publisher would risk it.
 

adin75

Member
Honestly, no, I wouldn't play it. It wouldn't matter to me how great the game was I couldn't do it because of Hip Hop/Rap. I can't stand that noise.

I have no doubt there would be a market for it though.
 
Some gameplay mechanics I'd like to see is a customizeable lowrider that'll eventually turn into a spaceship, some rhythm based elements worked into there, maybe reminiscent of Parappa the Rapper, and I'd think the combat would work nicely in a hack n slash type fashion.
 

overcast

Member
Hip-hop is such a varied genre. There are so many themes to pull from. I doubt it would be done well though.

Honestly, no, I wouldn't play it. It wouldn't matter to me how great the game was I couldn't do it because of Hip Hop/Rap. I can't stand that noise.

I have no doubt there would be a market for it though.
You could have just said you didn't like the music man, don't call it noise. The hell is the point in that?
 

enzo_gt

tagged by Blackace
Whatever the game is, it needs to have PvP. The genre in inherently competitive, and thrives off of that. For some of the more tenured artists, it would be cool if you could pick characters from multiple eras MKX style (i.e. Snoop, Kanye, Dre, Jay, Pac, Cube, etc.).
 

Markitron

Is currently staging a hunger strike outside Gearbox HQ while trying to hate them to death
If they had cut out the ill conceived RTS sections Brutal Legend could have been a great game
 

overcast

Member
Whatever the game is, it needs to have PvP. The genre in inherently competitive, and thrives off of that. For some of the more tenured artists, it would be cool if you could pick characters from multiple eras MKX style (i.e. Snoop, Kanye, Dre, Jay, Pac, Cube, etc.).
Yeah, that sounds pretty great. Throw in some battle rap elements. Could be really fun. Different eras of music.
Mainly because I can't bring myself to call it music, but that's a discussion for another thread.

But I get your point.
Okay, I'm not doing this.

Edit: The reason San Andreas doesn't count is because it covers one part of hip-hop, but it is heavily influenced from the 90's west coast period.
 

Falk

that puzzling face
I'm not sure if an action/RTS hybrid could encapsulate hip hop as well as it does metal.

A hip-hop styled JRPG though

please don't hurt me

I mean JRPGs have had weirder premises - Neptunia for example (quality of franchise itself aside) and stuff like TWEWY is already maybe halfway there
 
The thing about BL was that there are a lot on sub-genres that really went well with the type of game they were trying to make.

Just looking at a few album covers, they'd great as concept art for a game



I can't honestly see a setting would be remotley interesting related to HipHop/Rap. It would probably wear out fast after a couple of hours.

A couple of games manged to pull this off with some success, like Fight for NY, but they are outliers

BL wasn't half as interesting as those album covers. And wearing out after a couple hours was the definition of BL. The execution was pretty bad. I get what you're saying though, the outlandish lore some sub-genres delve into gives a lot to work with but utlimately Doublefine dropped the ball IMO.


This rap/hiphop idea would have to a pretty different game than BL I think, but I think that would be the case regardless since I don't think BL was much fun.

Time traveling from era to era and locale to locale could be interesting. Like the protag has to go back in time and save hip hop. Convince Afrika Bambaataa to leave his gang and focus on DJ-ing. Aide Russell Simmons in his quest to get Kurtis Blow to start rapping and eventually get a label deal. Just a bunch of alternate history stuff that takes place from the late 70s to late 80s and ends with the emergence of gangsta rap.


I'd kickstart the fuck out of that.
 
I'm not sure if an action/RTS hybrid could encapsulate hip hop as well as it does metal.

A hip-hop styled JRPG though

please don't hurt me

I mean JRPGs have had weirder premises - Neptunia for example (quality of franchise itself aside) and stuff like TWEWY is already maybe halfway there

No need to spoiler it. If you think it would fit better as a JRPG, that's all you have to say. Shit for me JRPGs are my passion and the plan is to do something like this, but in another subject I don't want to give away quite yet.
 
These things literally look like they came from video games you can already play.

Because video games only come from mythos from European and American origins?

The thing about BL was that there are a lot on sub-genres that really went well with the type of game they were trying to make.

Just looking at a few album covers, they'd great as concept art for a game




I can't honestly see a setting would be remotely interesting related to HipHop/Rap. It would probably wear out fast after a couple of hours.

A couple of games manged to pull this off with some success, like Fight for NY, but they are outliers


Also, dude even look at the examples I posted or even know much about the genre? How are those any different than mine other than the cultural mythos they originate from?
 

Deft Beck

Member
For everyone who is quoting my first post in the thread, I meant that I would not want a developer to be guilty of stereotyping in their depiction of hip-hop culture.

Editing this clarification into the original post.
 
Because video games only come from mythos from European and American origins?




Also, dude even look at the examples I posted or even know much about the genre? How are those any different than mine other than the cultural mythos they originate from?

I actually did and didn't find anything interesting that could be made off that. I wouldn't pass those covers as concept art for a video game.
 

enzo_gt

tagged by Blackace
This rap/hiphop idea would have to a pretty different game than BL I think, but I think that would be the case regardless since I don't think BL was much fun.

Time traveling from era to era and locale to locale could be interesting. Like the protag has to go back in time and save hip hop. Convince Afrika Bambaataa to leave his gang and focus on DJ-ing. Aide Russell Simmons in his quest to get Kurtis Blow to start rapping and eventually get a label deal. Just a bunch of alternate history stuff that takes place from the late 70s to late 80s and ends with the emergence of gangsta rap.

I'd kickstart the fuck out of that.
This sounds pretty fucking awesome. I have trouble wrapping my head around how gameplay would work, but even as a visual narrative I'd be down for something like that.

Having to save hip-hop would be something pretty cool to drive the narrative, especially considering every genre thinks hip-hop is getting worse and you can expose some bullshit rappers from every era while you go through it. Maybe you could go back in time and equip/collect different historic items. Nas' One Mic, Dilla's MPC, Flava Flav's clock chain, Bishop Don Juan's pimp cane, DMC hats, Flex' napalm, Rick Rubin's hair follicles, LL Cool J's body butter etc.
 

Falk

that puzzling face
This game would have been so great if it stayed faux-Zelda instead of turning into a broken RTS.

Gonna have to disagree. It'd probably have been only slightly more than yet another adventure game in Double Fine's stable of adventure games.

At least it tried something different, EA's marketing aside.
 
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