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Why isn't there any vibration or rumble feature on handheld game consoles?

killatopak

Member
I'd like one really. If phones from early 2000 could have them, I'm not sure why it's not implemented on handhelds today or even on the next gen Vita/3DS.
 

Choomp

Banned
Doesn't seem like it would work, also I don't see why you'd want the whole thing shaking while you're playing.
 

Valnen

Member
Why would people even want this? Why would they want it on consoles for that matter? Such a useless "feature" that adds nothing to gameplay.
 

killatopak

Member
For the screen shaking, couldn't there be some kind of way so that only the sides rumble and not the screen?
Why would people even want this? Why would they want it on consoles for that matter? Such a useless "feature" that adds nothing to gameplay.
You sound like Phil Harrison.
 

adamsapple

Or is it just one of Phil's balls in my throat?
- Would eat the Battery

- Would increase size of device to fit vibration motors

- Unless the vibrating part is separate/detatchable, it will cause juddering on the device, which would not be a pleasant experience, especially on a 3D screen.
 

Balb

Member
I remember there being a rumor about a rumble stylus for what would eventually become the 3DS. I really liked that idea actually.
 

killatopak

Member
- Would eat the Battery

- Would increase size of device to fit vibration motors

- Unless the vibrating part is separate/detatchable, it will cause juddering on the device, which would not be a pleasant experience, especially on a 3D screen.

-Turn it off when not plugged.

-Modern phones today are so thin yet still has vibration

-I'll concede on this one until they can find someway to not make the screen shake because I also don't like that. Definitely bad on the 3D too.
 

Fasty

Member
I totally think they should have rumble. It's a major thing I miss in my Vita. Having a device rumble sounds stupid on paper but has actually become a major game feedback mechanism that I miss badly whenever I don't have it.

"Screen shake" is a non-issue. Rumbles in phones and other handheld devices are subtle enough that you wouldn't notice it. My phone rumbles with each letter I press on my phone and I have never even noticed it visually, let alone had it impact my ability to interact with what's on the screen.

Increasing the size is also a non-issue. Take a look at how thin phones are, as someone else said.

The only decent reason I can think of not to have it is battery life, but we should at least have the option to turn it on or off
 

10k

Banned
I think the main reason is the screen shaking from the vibration. Imagine playing a 3DS full blast and the screen starts shaking randomly. That'd an invitation to puke or get dizzy.

Battery life is a lame excuse, vibrations don't drain a battery as much as people think.
 
-Turn it off when not plugged.

-Modern phones today are so thin yet still has vibration

-I'll concede on this one until they can find someway to not make the screen shake because I also don't like that. Definitely bad on the 3D too.
Modern phones also have 10 hour battery life, 3DS has 3 1/2, Vita has up to 5. So phones have battery to spare for that, game handhelds don't.
 
Mobile games often have it. I think it's more of a cost issue on the handhelds. Although I do love it in Metroid Prime Pinball. It was distracting in Band Brothers and Elite Beat Agents. I think Hotel Dusk also uses it. Have to check.
 
But there is OP.

nUmhXWf.jpg
 

Stardust_Comet

Neo Member
The most practical reason is it'll cause the entire handheld to shake and that makes looking at the screen pretty annoying. Especially so if this keeps happening throughout the game. You'd probably give up playing it if every battle causes a juddering screen.
 

Dishwalla

Banned
I liked it in the original Pokemon Pinball(PIIIIIIKKKAAAAAA!), and it was pretty much the only thing that I missed in the Ruby and Sapphire version.
 
I wish PS4 controller had weaker vibration, maybe the battery life would be closer to Wii U pro controller then. Well, there must be other reasons too for the abysmal battery performance, but I think this is one of them.
 

bootski

Member
I didn't get the outrage at no rumble back then. It's so useless. It doesn't really add anything and it's distracting if anything.

i bought an og fatty ps3 with no rumble controllers and didn't mind at all. now all my controllers are the dualshocks and man, after playing destiny with the auto rifle it feels like my hands just got a serious massage.
 

Somnid

Member
I'd like it for notifications like streetpass or to add a tactileness to touch screen or motion controls. Games can still use it for explosions and stuff but you don't need to enable it.

The reasoning is battery and weight but it's perfect surmountable as we've seen.
 

SerTapTap

Member
I'm pretty glad they don't include the wimpy "hear it more than you feel it" vibration of phones and even the wii u gamepad. It adds so amazingly little while often being rather distracting I don't consider it worth it at all. Further I wish the DS4 Gyro/Kinect were used to detect an idle controller and not rumble. Rumble is an extremely annoying feature at the wrong time and I've very seldom found it interesting.
 

AlucardGV

Banned
i don't even use the rumble anymore. when the controllers were wired sure, but now with battery i just disable them.



and they're old gen.
 
Outside of the things already stated in the thread:

Most of it has been garbage for one with lazy implementation.

And in my case I already disable vibration in everything I play and I have been doing it since 2008 or so, around there. Vibration doesn't add anything but a distraction to what's going on on the screen, I am not blind. It being on handheld would be even more of an annoyance.
 

Pila

Member
I like rumble, maybe pointless but it's fun when well done. I don't think that the screen would move so badly with a rumbling handheld, when you play off TV on your Wii U it's just fine. Yeah, the handheld battery would hate it...
 

Bgamer90

Banned
I didn't get the outrage at no rumble back then. It's so useless. It doesn't really add anything and it's distracting if anything. I typically turn the feature off for just about every game.

I couldn't imagine not having it in shooters and sports games on consoles.
 

ricki42

Member
Not a big fan of rumble, so I don't really miss it on handhelds.
Only time I've ever missed it was just recently playing MGS on the Vita when encountering Psycho Mantis. He started talking about how he'd influence my controller or something, and of course nothing happened.
 
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