The latest Famitsu has an interview with the TPC president. Some translated excerpts via NintendoEverything follow.
There's a lot of buzz in the community lately about Game Freak's being "incompetent" in certain areas. While there are certainly numerous issues in XY, I feel that Ishihara raises a very good point. Let's take a look at the achievements each generation took in communication:
Gen 1: Pokémon becomes the first major portable game to base its appeal on communication via Game Link, Stadium becomes the first console game supporting major connectivity with a portable game
Gen 2: GS introduce light wireless features via Infrared, the Japanese Crystal becomes the first major portable game to support online play via Mobile Adapter GB
Gen 3: FRLG introduce wireless communications in handheld games via Wireless Adapter
Gen 4: DP bring widely available online features to the series, introducing features like GTS
Gen 5: BW expand the series' social features with Pokémon Global Link, introduce pre-3DS StreetPass-like features in C-Gear
Gen 6: Notable improvements in Global Link, introduction of the highly sophisticated PSS system, cloud features in Pokémon Bank
Every single game has highlighted Nintendo systems' connectivity features in the best ways, and some have even been pioneers among the whole industry. Regardless of the overall quality of XY in story, graphics, art-style and such, they continue the trend that made the series so popular in first place. I'm cautiously optimistic that come Gen 7, with developers being familiar with the system (and n3DS bringing more power), Ishihara's comments on the games using the latest tech will be even more accurate.
And, well, also obviously amiibo.
Let me see… I wonder which topics I can discuss, but there is something I can tell you. I’d want to enhance the fun of Game Freak’s Pokemon series by using the latest possible technology and doing more advanced things. If players used the link cable to trade Pokemon in Red and Blue, Pokemon could level up faster or evolve. No game had offered this kind of experience before. Communicating like that has progressed and now features such as playing via the Internet and StreetPass are used. What will it look like if communication keeps progressing more and more? Although I can’t say anything concrete yet, I’d like to see that kind of thing implemented. It would be great if the newest technology made possible Pokemon gameplay which would surprise players as much as Pokemon Red and Blue.
That’s true. For example, in Pokemon Bank, Pokemon can be stored in the cloud. You can take them out when you want and then again return them back when you’re finished. I think that play using the Internet will keep steadily evolving in the future, too. In an environment like that, what kind of Pokemon gameplay should be offered to make it the most fun? This is always discussed within the company and extremely varied ideas come out.
There's a lot of buzz in the community lately about Game Freak's being "incompetent" in certain areas. While there are certainly numerous issues in XY, I feel that Ishihara raises a very good point. Let's take a look at the achievements each generation took in communication:
Gen 1: Pokémon becomes the first major portable game to base its appeal on communication via Game Link, Stadium becomes the first console game supporting major connectivity with a portable game
Gen 2: GS introduce light wireless features via Infrared, the Japanese Crystal becomes the first major portable game to support online play via Mobile Adapter GB
Gen 3: FRLG introduce wireless communications in handheld games via Wireless Adapter
Gen 4: DP bring widely available online features to the series, introducing features like GTS
Gen 5: BW expand the series' social features with Pokémon Global Link, introduce pre-3DS StreetPass-like features in C-Gear
Gen 6: Notable improvements in Global Link, introduction of the highly sophisticated PSS system, cloud features in Pokémon Bank
Every single game has highlighted Nintendo systems' connectivity features in the best ways, and some have even been pioneers among the whole industry. Regardless of the overall quality of XY in story, graphics, art-style and such, they continue the trend that made the series so popular in first place. I'm cautiously optimistic that come Gen 7, with developers being familiar with the system (and n3DS bringing more power), Ishihara's comments on the games using the latest tech will be even more accurate.
And, well, also obviously amiibo.