Corpsepyre
Banned
Visceral surely had their heart in the right place for this game. The weekly making off videos they put out before the release were indicative of the fact that they wanted to make a compelling game based on the property, and I was really hyped.
When it came out however, the results were mixed to bad.
What went wrong, in your opinion? Was it the slavish adherence to the GoW formula that they just couldn't nail? The less than stellar script? Both of them combined?
It sucks that the game didn't turn out good. There was a lot of potential that just wasn't realised.
It didn't help that GoW3 came out a month later, and pretty much annihilated the entire game in the first 20 minutes alone, and made Dante a thing of the past.
I'd still love to see a sequel sometime though it's highly unlikely. There were moments of brilliance in there (the level design for the most part which was super grotesque).
When it came out however, the results were mixed to bad.
What went wrong, in your opinion? Was it the slavish adherence to the GoW formula that they just couldn't nail? The less than stellar script? Both of them combined?
It sucks that the game didn't turn out good. There was a lot of potential that just wasn't realised.
It didn't help that GoW3 came out a month later, and pretty much annihilated the entire game in the first 20 minutes alone, and made Dante a thing of the past.
I'd still love to see a sequel sometime though it's highly unlikely. There were moments of brilliance in there (the level design for the most part which was super grotesque).