Heres a great breakdown of some things you guys probably didn't catch.
https://www.youtube.com/watch?v=VcQ_VJX0BNo&list=UU7Jo0VTzeyYbZ8cVk3k-EhA&spfreload=10
This guy knows his stuff.
Good. Leave after you've done your level best to ruin the shit out of this thread. Maybe normal conversations can ensue without pictures of fucking ACU every other post. Jesus.That is a good idea. I will..
You only need a set of normally functioning eyes to see the game looks absolutely incredible. And is as next gen as anyone could ever expect. But this guy sure knows what to look for. Excellent video.Heres a great breakdown of some things you guys probably didn't catch.
https://www.youtube.com/watch?v=VcQ_VJX0BNo&list=UU7Jo0VTzeyYbZ8cVk3k-EhA&spfreload=10
This guy knows his stuff.
I'm more excited by the fact the game play isn't corridor shooter like the previous games and is open like TLOU.
I wish they designed the game so that Drake never actually gets shot and the bullet that actually kills you is the only one that hit you. Make it so that being under fire is like draining your luck or something.
I wish they designed the game so that Drake never actually gets shot and the bullet that actually kills you is the only one that hit you. Make it so that being under fire is like draining your luck or something.Btw the one complaint for the demo I have is drake just feels superhuman . I guess in uc2 and 3 he was too but with seeing the more realistic graphics and physics of uc4 coupled with having played tlou that part just seems off . But then without those aspects it might not be uc anymore but it did stand out . I was like awesome and at the same time a bit too fantastical
Disagree. The Order 1886 will be better. And to be quite honest, I don't expect any major leaps from 1886 throughout the generation. Very tiny, gradual improvements perhaps. But nothing like we've seen in previous generations.
Familiar architecture, better coding tools, etc means maximizing both performance and optimization is far easier than in the past. We're already heading toward the upper limit and in many ways I think The Order 1886 represents it (and Uncharted 4).
Which is also why I said anybody expecting this game to be 60fps might as well drop that expectation now, because they're only setting themselves up for disappointment.
How many times did I read about comments like this during previous generations ? And how many times did they fail in their prophecies ?
All the time ! So good luck for yours...
Every Uncharted game thus far had amazing audio. It's one of those games that really makes you happy you bought that great receiver and speaker set-up.Ugh man the audio in this game is horrible. Why does everything sound almost like pillow fighting?
How many times did I read about comments like this during previous generations ? And how many times did they fail in their prophecies ?
All the time ! So good luck for yours...
I can't find the post but I'm pretty sure that I made a post about it being based on luck a few years ago.I wish they designed the game so that Drake never actually gets shot and the bullet that actually kills you is the only one that hit you. Make it so that being under fire is like draining your luck or something.
One looks like a doll, the other looks like someone who has been running around in a tropical rainforest for an hour and a half.
Both look good, but the amount of detail in the skin and lighting in UC4 blows Unity out of the water
Disagree. The Order 1886 will be better. And to be quite honest, I don't expect any major leaps from 1886 throughout the generation. Very tiny, gradual improvements perhaps. But nothing like we've seen in previous generations.
Familiar architecture, better coding tools, etc means maximizing both performance and optimization is far easier than in the past. We're already heading toward the upper limit and in many ways I think The Order 1886 represents it (and Uncharted 4).
Which is also why I said anybody expecting this game to be 60fps might as well drop that expectation now, because they're only setting themselves up for disappointment.
Heres a great breakdown of some things you guys probably didn't catch.
https://www.youtube.com/watch?v=VcQ_VJX0BNo&list=UU7Jo0VTzeyYbZ8cVk3k-EhA&spfreload=10
This guy knows his stuff.
He's good at noticing things but he reaching on other things eg. calls the grenade explosion 'volumetric', when it looks like a stock alpha (notice the cloud 'turns' and Drake moves) and a pretty poor low res one at that in the style of Ground Zeroes, which gives me hope that they are still targeting 60fps, But not going to be sad if it's at 30 really. I remember when they first showed U3 Chateau on here and everyone was complaining it looked average and of course as the months went by the footage improved tremendously.
No but I think they have just gone for a slightly younger looking Drake compared to the first reveal trailer. In the first trailer he had some significantly receding hair, more wrinkles, more gray hairs, a slighter body frame. Now he is aged but no more significantly than he was from U2 to U3That's the picture I'm referring to! I'm saying that the U4 model in these pictures looks way younger than the one we've seen in the official U4 videos Sony has released! Why would they go to the trouble of recreating this highly detailed and younger Drake only to use an older one instead!?
Either I'm missing something or we're looking at a scrapped early Drake U4 model.
This is getting so annoying to hear.Well, I'm not sure how many times you heard them. But I've been gaming since the late 1980's, and only joined Neogaf this week, so you most definitely wouldn't have heard them from me.
Last generation, and the generation before, massive leaps were to be expected from anybody who had even an elementary understanding of architecture and software tools. This generation is vastly different to either of the previous two.
This is a gross oversimplification but it gives the general idea: weak, general purpose x86 CPU, mid-level GPU, concrete familiarity with tools and engines
There's only so much that can be done, anybody expecting the leaps in technological innovation shown in the two previous generations is sorely misleading themselves.
By the end of this generation, Infamous: Second Son will still be more than respectable in comparison to other AAA, and especially 3rd party, software. The Order: 1886 and Uncharted 4 - from all that I can tell - are really introducing us to what the upper limit looks like.
And this isn't a bad thing - it means we have a longer period of time where we get titles of the highest order of quality attainable (from a technical standpoint, that is). Perhaps the only bad thing about it is that it removes some of the suspense and surprise.
It looks nice but obviously no where near what the original trailer promised.
I seem to remember many skeptics getting attacked for even harboring the thought that the original presentation wasn't a realistic interpretation of the actual game.
Nice to see that the crow has been served.
And a pre-alpha build = the actual game right? Sheesh.It looks nice but obviously no where near what the original trailer promised.
I seem to remember many skeptics getting attacked for even harboring the thought that the original presentation wasn't a realistic interpretation of the actual game.
Nice to see that the crow has been served.
I dunno. We saw a cutscene in the reveal trailer and the cutscene with Drake's brother here seemed to stand up to the that reveal trailer. You say nowhere near, I say pretty damn close.It looks nice but obviously no where near what the original trailer promised.
I seem to remember many skeptics getting attacked for even harboring the thought that the original presentation wasn't a realistic interpretation of the actual game.
Nice to see that the crow has been served.
Awesome vid. I will just be happy if nd maintain this level of graphics and even more open level design. Uc can be so much more than a cheap thrills franchise, imagine a more survival aspect added. it will basically be like playing tlou wih better movement and puzzlesHeres a great breakdown of some things you guys probably didn't catch.
https://www.youtube.com/watch?v=VcQ_VJX0BNo&list=UU7Jo0VTzeyYbZ8cVk3k-EhA&spfreload=10
This guy knows his stuff.
Honestly I dont see any crow, in fact as the time elapsed and the better videos were watched, mainly it is rising appreciation for the finer details in this clip.Nice to see that the crow has been served.
It looks nice but obviously no where near what the original trailer promised.
I seem to remember many skeptics getting attacked for even harboring the thought that the original presentation wasn't a realistic interpretation of the actual game.
Nice to see that the crow has been served.
Game is definitely, no question, a disappointment graphically. That first trailer set such a high bar. I'm a huge Naughty Dog fan, but they should've done better here. Sony is General is pretty much shitting the bed this generation, aside from Second Son, first party output has been, and continues to be underwhelming on a technical level. Not to mention just merely good (not saying they've been bad), but far from great. Even LBP3 was flaccid on arrival. I like underdog Sony much, much better.
Fact: We don't know what the actual product is because it's not even out yet. Feel free to call people out when it actually is.And so the excuses begin.
Like I said, it looks nice.
This is just another example of a misleading reveal that overpromised what the actual product would look like.
And so the excuses begin.
Like I said, it looks nice.
This is just another example of a misleading reveal that overpromised what the actual product would look like.
This looks pretty damn close to the reveal. The camera zooms out and the game begins so it wasn't a pre-rendered cutscene ( if the game has any)
I'm really curious, and google didn't answer me.
It's there a name for those "morphing textures" that ND uses on skin and cloth?, like in this demo we can see, the veins in Drakes arms change, the wrinkles on the clothes, on the face and i'm thinking that the wet and mud effects are the same technique? probably the nosebleeds and stuff are also the same?, it's just that there are so much changes on the character while you play , and usually i don't this used much in other games.
Well, you got the reactions you desired. What's next?It looks nice but obviously no where near what the original trailer promised.
I seem to remember many skeptics getting attacked for even harboring the thought that the original presentation wasn't a realistic interpretation of the actual game.
Nice to see that the crow has been served.
The very existence of many people that are comparing UC4 to AC: Unity and MGS5 means Naughty Dog did not deliver what we (myself included) were used to see from them in the past.
UC4 is not standing high and above AC:U and MGS5. Sure it does some things better, some things worse but generally it is in the same ballpark. This was not happening last gen with UC2 and UC3. They were above everything else.
Remember those PC gaming Crysis threads? What game from the consoles was constantly being thrown there to fight with Crysis? Uncharted. Not Killzone, not God of War 3. It was always the Uncharted series as those games were the peak of what was possible on the PS3. I know that because I've played and finished them all (KZ, GOW3, UC123).
They really don goofed up releasing that teaser back during E3. It set the expectations insanely high (deformable sand, cloth, super realistic water, skin and details). That trailer WAS above anything else I have seen including AC:U, The Witcher 3 and MGS5.
It sucks so much that you either have to turn down some of the graphics in order to be playable (The Witcher 3, Watch Dogs, UC4) or - in case you stick to your guns - you release a broken, unplayable mess of a game (AC:U).
Here's hoping UC4 hits 60 fps. It would be phenomenal.
Well, you got the reactions you desired. What's next?
The very existence of many people that are comparing UC4 to AC: Unity and MGS5 means Naughty Dog did not deliver what we (myself included) were used to see from them in the past.
UC4 is not standing high and above AC:U and MGS5. Sure it does some things better, some things worse but generally it is in the same ballpark. This was not happening last gen with UC2 and UC3. They were above everything else.
Remember those PC gaming Crysis threads? What game from the consoles was constantly being thrown there to fight with Crysis? Uncharted. Not Killzone, not God of War 3. It was always the Uncharted series as those games were the peak of what was possible on the PS3. I know that because I've played and finished them all (KZ, GOW3, UC123).
They really don goofed up releasing that teaser back during E3. It set the expectations insanely high (deformable sand, cloth, super realistic water, skin and details). That trailer WAS above anything else I have seen including AC:U, The Witcher 3 and MGS5.
It sucks so much that you either have to turn down some of the graphics in order to be playable (The Witcher 3, Watch Dogs, UC4) or - in case you stick to your guns - you release a broken, unplayable mess of a game (AC:U).
Here's hoping UC4 hits 60 fps. It would be phenomenal.
And so the excuses begin.
Like I said, it looks nice.
This is just another example of a misleading reveal that overpromised what the actual product would look like.
I don't know about a term, but I do know techniques that are related to it.
For wrinkles and veins, there are animated normal maps.
For when he receives mud or nosebleeds, I'm thinking those might be decals.
This looks pretty damn close to the reveal. The camera zooms out and the game begins so it wasn't a pre-rendered cutscene ( if the game has any)
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I mean I know you are kidding, but I have a really hard time seeing how it looks cartoony or x amount worse than the UC4 one. His eyebrows are furrowed because he is angry, throughout that scene he goes through tons of different facial stances. It is just the gif is like 1.4 seconds lol.
I legitmately do not see that at all. Please point out why. People post that, but I have a hard time seeing such a large difference that apparently everyone is seeing. I do think the UC4 looks better (the skin shader is more to my liking and the facct that he has hair), but I do not see this "dead" eyes or stiffness at all. Espcially considering I know that that tech in Crysis 3 was specifically built to prevent stiffness of facial animation or dead eyes.
This is getting so annoying to hear.
Around 2011, developers still claimed they had lots of power to spare on PS3/360, and that was on consoles with 10x weaker specs.
"There's only so much that can be done" but right now, there is still lots that can be done. Developers are always optimizing, getting better at art and researching new techniques that use less ms times. It's not going to stop this gen.