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Next-gen Racing Graphics Face-off | (Next-gen means current-gen)

I have yet to see any 4K or 8K screenshots of PC. But for now, DC looks better imo too :) It's crazy to see a game running on a high-end PC has worse graphics than one running on a console which has very limited specs. Very look forward to the end of this gen when graphics of racing games will be even more pushed and enhanced :)

4k pcars shots have been posted lots of times in this thread.
 
Just saying, to those whose are arguing that DC is prettier than PC because of 30 fps...
I don't think anyone is arguing that Driveclub looks better or has an advantage for being 30 frames per second, but the framerate doesn't exclude it from the conversation as some have been suggesting for the last few pages of this thread. ("60 fps or bust!") Though I do think if they made it 60 fps, the visuals would have to be downgraded or significant slowdown would occur.

Why would anyone visit a photomode thread when we're talking about real time graphics. They have nothing to do with each other.
I seriously doubt the filters in DC's photo-mode adds any of the kind of detail he was trying to highlight in that picture.
 

jett

D-Member
Except spruced up of course.

None of the assets change. The game doesn't even get more AF. In terms of bullshotting purposes, it's a pretty tame photomode. The IQ increase in Driveclub's photomode is nothing like in other racers.
 
Actually it seems you're the one that is confused about the subject so it'd be in your best interest not to continue to argue about it.

No, it's definitely you. The argument is that the car models are the same in-game as they are in photo-mode. You try to counter this by mentioning IQ and shadows, which have absolutely nothing to do with car model assets. So you can't really blame them for saying you have no idea what you're talking about, because that's the way you're coming across. So you should probably lose the overly-confident attitude and read people's posts properly.
 
You can't throw out an opinion, claim it is fact and then stop other people talking. This is a discussion forum.

I find Driveclub's graphics rather murky, with the image exposure not well balanced to display the road ahead. I also find the lighting of rain rather ridiculous. This is based on owning the game since launch.

These are just my opinions. But they hold the same weight as yours, either worth something or worthless. But the same goes for both of us.
I can lend you my microfiber cloth for your glasses if you would like? What console racing game looks better then drive club at the moment? every game has it flaws and all you did was leave a vague counter opinion. Everyone in there right mind knows graphically no other console racer compares to DC. Also atleast DC has rain and weather, it can give people alittle more to critique or appreciate in a racing game.
 

Corine

Member
No, it's definitely you. The argument is that the car models are the same in-game as they are in photo-mode. You try to counter this by mentioning IQ and shadows, which have absolutely nothing to do with the fact that car models are the same in-game and in photo-mode. So you can't really blame them for saying you have no idea what you're talking about, because that's the way you're coming across.

Nope it's definitely them. They're trying to say that those photomode shots are how they look ingame when that's not true. I know because I've played DC and the cars don't look nearly as good as the photomode shots. IQ and shadows has a lot to do with that.
 

HTupolev

Member
Of course it does. It adds much better IQ and soft shadows. It's not real time simple as that.
The discussion about car models is about the underlying assets that are being rendered, not the cleanliness of the rendering.

Obviously photomode isn't real time, nobody is arguing otherwise. Nor is anyone arguing that the final renderings of the cars look as good in-game as they do in photomode. The argument is simply about how detailed the car models themselves are.
 
Nope it's definitely them. They're trying to say that those photomode shots are how they look ingame when that's not true. I know because I've played DC and the cars don't look nearly as good as the photomode shots. IQ and shadows has a lot to do with that.

Besides the improved IQ due to rendering passes, that is how they look in-game. They do not lose detail. I don't see what you are arguing here. When playing you obviously can't pick up all the details as cars go fast.

Did you play DC at a friends house, too?

Meanwhile you are gushing over PCars' graphics in other threads. Heh.
 

Corine

Member
Besides the improved IQ due to rendering passes, that is how they look in-game. They do not lose detail. I don't see what you are arguing here. When playing you obviously can't pick up all the details as cars go fast.

Did you play DC at a friends house, too?

Meanwhile you are gushing over PCars' graphics in other threads. Heh.

Of course they lose detail when they lose IQ. Does it matter where I play DC at? I can play it anytime I want. What's wrong with gushing over PCars graphics? I think it looks amazing.
 
Of course they lose detail when they lose IQ. Does it matter where I play DC at? I can play it anytime I want. What's wrong with gushing over PCars graphics? I think it looks amazing.

At least apply your nitpicking equally.

Anyway, besides the models, what most impresses me about DC is the dynamic lighting/weather/time of day. That puts it over the edge and everyone else has to catch up.

I'm seriously wondering how GT7 is going to improve on these aspects on the same hardware.
 
Nope it's definitely them. They're trying to say that those photomode shots are how they look ingame when that's not true. I know because I've played DC and the cars don't look nearly as good as the photomode shots. IQ and shadows has a lot to do with that.

Except that's not what they're trying to say:

Car models are the same in photomode as in-game.

^^^ That's what you initially replied to. Benzy was specifically talking about car models. Not IQ or shadows, or anything else.

As to the latter half of your comment - you're talking out of your ass. IQ and shadows have nothing to do with the fact that the models used for photo-mode are identical to the ones used in-game. Provide proof of your claims or gtfo.

The discussion about car models is about the underlying assets that are being rendered, not the cleanliness of the rendering.

Obviously photomode isn't real time, nobody is arguing otherwise. Nor is anyone arguing that the final renderings of the cars look as good in-game as they do in photomode. The argument is simply about how detailed the car models themselves are.

Exactly. He's clearly confused between the two.
 

Corine

Member
Except that's not what they're trying to say:



^^^ That's what you initially replied to. Benzy was specifically talking about car models. Not IQ or shadows, or anything else.

As to the latter half of your comment - you're talking out of your ass. IQ and shadows have nothing to do with the fact that the models used for photo-mode are identical to the ones used in-game. Provide proof of your claims or gtfo.



Exactly. He's clearly confused between the two.

Great so they're identical minus the great IQ and shadowing and don't look nearly as good in real time. Done.
 
Nope it's definitely them. They're trying to say that those photomode shots are how they look ingame when that's not true. I know because I've played DC and the cars don't look nearly as good as the photomode shots. IQ and shadows has a lot to do with that.

There is always something that gives you away...
 
Great so they're identical minues the great IQ and shadowing but don't look nearly as good in real time. Done.

doc-rivers.gif


Are you intentionally ignoring what people are saying to you...or are you really just that dumb?

The argument is that car models, as in the assets used for each car model, are identical in-game and in photo-mode. This is simply a fact. IQ and shadows being better in photo-mode do not change that fact. The car models themselves are still identical.

Wow...
 
At least apply your nitpicking equally.

Anyway, besides the models, what most impresses me about DC is the dynamic lighting/weather/time of day. That puts it over the edge and everyone else has to catch up.

I'm seriously wondering how GT7 is going to improve on these aspects on the same hardware.

It may be hard to believe, but lighting will definitely be something that they'll improve on. Lighting has been PD's specialty since the PSone days. And they were doing things like gen that ran circles around everyone

https://www.youtube.com/watch?v=kQO6JHZl-Cs
 

Majanew

Banned
What's giving me away? Where am I wrong? Of course they don't look as good without the IQ and shadowing that photomode gives.

You're confused on the point. The car models don't get extra polygons/details in photomode improving their look. They are the same.
 

Corine

Member
doc-rivers.gif


Are you intentionally ignoring what people are saying to you...or are you really just that dumb?

The argument is that car models, as in the assets used for each car model, are identical in-game and in photo-mode. This is simply a fact. IQ and shadows being better in photo-mode do not change that fact. The car models themselves are still identical.

Wow...

You obviously have no room to call anyone dumb if you don't think better IQ and shadowing doesn't change how they look.
 

VanWinkle

Member
They do get extra detail in photomode. Better shadowing and IQ are the definition of extra detail.

What? I don't know if you're confused or just being willfully ignorant, but it's bizarre. All it does is remove the jaggies. It's not adding details. It's removing jaggies. The softer shadows obviously don't add extra details to the car models, either.

Photomode makes the game look better, but it does NOT add any extra detail to the car or environments.
 
You obviously have no room to call anyone dumb if you don't think better IQ and shadowing doesn't change how they look.

But I do think this, as does everyone else your arguing against here...but this isn't the point of what we're saying, nor is it what the person you initially replied to was saying. Why are you finding this so hard to understand? They change how car models look slightly, but the car models themselves are identical in the sense that the assets in both modes are the same. Same amount of polygons, same shaders, same textures, same everything...on the models themselves.

I don't really know how many times I can type the same thing until you realise what we're trying to say. So I'll just leave you to think you're right.
 
You obviously have no room to call anyone dumb if you don't think better IQ and shadowing doesn't change how they look.
Wait, photomode improves shadows? Hmm, I've heard otherwise(that it sometimes makes shadows worse).

Anyway, photomode does not add any detail to the models themselves. It just makes some edges cleaner, though at times there is not much of a difference. The detail of the models doesn't change.

The post you originally replied to(Dr Guildo) was in turn replying to nkarafo, who said the car models weren't as good as pCars. Dr Guildo proceeded to reply with photos of various cars from DC to show that the quality of the car models is indeed very high. No one took is to mean IQ but you.
 
Wait, photomode improves shadows? Hmm, I've heard otherwise(that it sometimes makes shadows worse).

Anyway, photomode does not add any detail to the models themselves. It just makes some edges cleaner, though at times there is not much of a difference. The detail of the models doesn't change.

Yeah, the comparisons I've seen have made shadows look worse imo.

And don't bother with the latter half of your comment, he doesn't know how to differentiate between IQ of assets and the assets themselves.
 

HTupolev

Member
It may be hard to believe, but lighting will definitely be something that they'll improve on. Lighting has been PD's specialty since the PSone days. And they were doing things like gen that ran circles around everyone

https://www.youtube.com/watch?v=kQO6JHZl-Cs
The shading isn't perfect, and in some circumstances the lighting can look sort of flat, but by and large they got the lighting looking very natural with great IQ and perf.
 

Majanew

Banned
They do get extra detail in photomode. Better shadowing and IQ are the definition of extra detail.

The geometry that makes the car models, man. It doesn't change. The shading doesn't change. The lighting on the cars does not change. The textures on the cars doesn't change. But you can keep trying, I guess.
 
The shading isn't perfect, and in some circumstances the lighting can look sort of flat, but by and large they got the lighting looking very natural with great IQ and perf.
True, but then again, real life lighting can be the same way.
The geometry that makes the car models, man. It doesn't change. The shading doesn't change. The lighting on the cars does not change. The textures on the cars doesn't change. But you can keep trying, I guess.
Don't bother. :(
 

Corine

Member
Yeah, the comparisons I've seen have made shadows look worse imo.

And don't bother with the latter half of your comment, he doesn't know how to differentiate between IQ of assets and the assets themselves.

I know exactly how to differentiate between them and I never once said they didn't use the same amount of polys and such. I said they look better in photomode which I'm 100% right about. This is a thread about real time graphics and photomode has no place in it.
 
This is a crazy thread going round and round and at points turning to insults, why don't you guys try and agree a set of parameters against which you will judge the games and then you can have a sensible conversation about each of those parameters and how they related to the titles in question?
 

Corine

Member
This is a crazy thread going round and round and at points turning to insults, why don't you guys try and agree a set of parameters against which you will judge the games and then you can have a sensible conversation about each of those parameters and how they related to the titles in question?

This is a games forum there is no place for agreeing or sensible conversation! :) Anyway back to football.........
 
I know exactly how to differentiate between them and I never once said they didn't use the same amount of polys and such. I said they look better in photomode which I'm 100% right about. This is a thread about real time graphics and photomode has no place in it.

But you're not.

This is the comment you replied to:

Car models are the same in photomode as in-game.

This was your reply:

Except spruced up of course to the point where it's not running in real time.

The image is spruced up (better IQ). The car models are not. They are identical. Which is what Benzy was saying, and is what is 100% true.

You are wrong. Deal with it and stop embarrassing yourself.
 
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