Yeah, just like people only like the Uncharted games because they wish Drake and Sully were a couple or they fancy Chloe. Seriously what a silly comment. Both are excellent games in various ways.the writing and characters in Mass Effect 2 was poor. I imagine most people like it because the men are deep and brooding (wrex, garrus), and if you speak to a girl more than 3 times they were sleep with you.
Uncharted 2 no contest, ME2 was on my top 3 disappointing games of last generation Along side Uncharted 3 and Ninja Gaiden 3. I thought ME2 would be ME1 with better shooting and RPG mechanics and more levels like Feros, Noveria, Virmire and ilos but what I got was Recruiting simulator with retarded terminator for final boss
the writing and characters in Mass Effect 2 was poor. I imagine most people like it because the men are deep and brooding (wrex, garrus), and if you speak to a girl more than 3 times they were sleep with you.
Mass Effect 2 for sure.
I've never been a big fan of the straight up set piece shooters outside of Half Life (especially 3rd person shooters, Gears games are another that I always buy but never feel much for). The Uncharted universe has never had much intrigue for me and I didn't really like the actual shooting or that much.
Mass Effect 2 at least had all kinds of cool class powers to mix things up (god damn vanguard charge is so satisfying), plus it's an awesome sci-fi universe where you can play as an ass hole or anyway else you want to. It introduced some legendary characters (Mordin, Illusive Man most notably). The Story felt really pointless in the grand scheme of the Mass Effect universe and it kind of ruined the protean mystique but the vignette approach definitely had some great stuff.
I suppose this could be a subject for another thread, but there's this common misconception that replayability revolves around games having more stuff to collect or do, or having branching or different choices in story options etc on alternative play throughs, and whilst that can be true, it's not necessarily a requirement. A really fun game, with diversity in approach (be in combat options, ways to tackle levels etc), engrossing gameplay, story, world or characters, a multitude of difficulty levels and so on, is often more than sufficient.
I've replayed games like Uncharted 2, Super Mario 64, Half Life 2, Final Fantasy VII, Zelda Ocarina of Time, Resident Evil 4 etc so many times, not necessarily because the second time around there were alternative story options, different playable characters and all the rest, but just because the games were so fun.
Exactly. Uncharted is basically one time done deal. After you play it once, there is no need to come back, unless you are an absolute fan to replay the game. You basically did everything what the game offered you after playing through the entire game once.Mass Effect 2, no question.
Replayable, multiple varied characters to chat up and interact, an UTTERLY FANTASTIC last level (well, the final boss fight notwithstanding); really, Suicide Mission is probably one of the best last level rush of all time; it's such a great feeling storming the Collector Base and the way people could get killed if you don't do it right... that shit was intense... especially if you play in Insanity and Harbinger possessing mooks left and right.
The Long Walk.... when you walk with a biotic bubble, man........., that was awesome too, and very intense.
U2 was a fantastic experience, no doubt, but it's a one time done deal. I found no reason to revisit that game after I finished with it, unlike ME2 with its multiple class, powers, renegade/paragon path, etc etc.
Mordin was probably my favorite
can love blossom in Uncharted 2 and ME2 battlefields?Mgs4 vs mass effect 2 vs uncharted 2
People seem to have nostalgia glasses on. The suicide mission and mass effect 2 in general was scripted and linear hugely, and would play out exactly the same but with different 5 second cutscenes showing if your character survived or not
People seem to have nostalgia glasses on. The suicide mission and mass effect 2 in general was scripted and linear hugely, and would play out exactly the same but with different 5 second cutscenes showing if your character survived or not
Is this supposed to be funny?
Uncharted 2 easily.
The campaign is still incredibly memorable and profound for me.
I barely remember ME2's moments.
The only thing good about ME2 was its soundtrack. Damn listening to it again felt so good. Wasted on such a game but damn good. My favorite after Deus Ex HR last gen.
Mass Effect 2. Like by a million. UC2 was dull as fuck.
Fairly different games, though.
Uncharted 2 executes what it attempts to do much MUCH better than ME2. They are very different games but comparing each in their respective genres and U2 is probably the best or one of the best ever TPS.
ME2 aims higher but its not a great RPG nor is it a great shooter.
No question U2.
UC2 was dull as fuck.
Double lolMass Effect 2. Like by a million. UC2 was dull as fuck.
cant take these kind of posts seriously. if you didnt like the game thats one thing. but to claim the only thing good about the game is the soundtrack is just fanboy hate
the writing and characters in Mass Effect 2 was poor. I imagine most people like it because the men are deep and brooding (wrex, garrus), and if you speak to a girl more than 3 times they were sleep with you.
The gameplay? Ya know, the main reason I play games?What was "dull as fuck"?
If we are talking millions we must be talking Oscar type of script.
The gameplay? Ya know, the main reason I play games?
Shit was basic and mindless. The spectacle just wasn't doing it for me, sorry.
What was "dull as fuck"?
If we are talking millions we must be talking Oscar type of script.