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Sega to cut 300 jobs (heavily arcade/pub staff), refocusing on digital/mobile/PC [Up]

Boogybro

Member
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Re: Atlus, Sega-Sammy owns the company, not SEGA. Because SEGA's consumer division has no direct authority over Atlus, I don't believe this gutting and redirection will affect them (significantly anyway).
 

Klart

Member
It's a sad day for a SEGA fanboy like me to see SEGA leave the console business.

Someone has got to take over (some of) their franchises.
 
Fuck. Sega going third party has to be one of the worst developments in the history of the industry. I mean, look at their post-Dreamcast output in comparison. They fell from being a top dog console company, to becoming a third party publisher, to becoming a third party publisher that's mostly attached to mediocre Sonic games, and now this. Sadly, most of it was their own doing.
 

Yoshi

Headmaster of Console Warrior Jugendstrafanstalt
"as well as its Sonic and merchandising businesses."

The day we stop getting shitty console Sonic games is the day Sega goes out of business.

(I don't know whether Sonic fans consider that a good or a bad thing...)

As a Sonic fan, I'm fine with them experiementing and failing (slightly in Heroes and Lost World, enormously in Sonic 2006, Black Knight and Boom) as long as they have great games in between. In particular, 2008-2011, where they had Unleashed, Colours and Generations (each quite different from the predecessor) proved that they can come up with fantastic games. They could go a safer route and just release a level pack for Sonic Generations every year, and while I'd certainly buy it every year, they'd probably run the franchise into the ground this way. So living with some bad games in between the gems is fine by me. Otherwise I'd not be a fan of Sonic, because experiments gone wrong have been part of the franchise from the beginning (Sonic Spinball, Sonic 3D Blast were on Mega Drive...).
 

JNA

Banned
Can Sony just buy Atlus like they were supposed to already? That way at least my heart would be at ease.
 

I Wanna Be The Guy

U-S-A! U-S-A! U-S-A!
As a Sonic fan, I'm fine with them experiementing and failing (slightly in Heroes and Lost World, enormously in Sonic 2006, Black Knight and Boom) as long as they have great games in between. In particular, 2008-2011, where they had Unleashed, Colours and Generations (each quite different from the predecessor) proved that they can come up with fantastic games. They could go a safer route and just release a level pack for Sonic Generations every year, and while I'd certainly buy it every year, they'd probably run the franchise into the ground this way. So living with some bad games in between the gems is fine by me. Otherwise I'd not be a fan of Sonic, because experiments gone wrong have been part of the franchise from the beginning (Sonic Spinball, Sonic 3D Blast were on Mega Drive...).
Unleashed was them experimenting and failing hard dude. It had some good things going for it but it was buried under a mountain of shit. Mentioning it in the same breath as Colours or Generations feels insulting.
 

Tizoc

Member
Yakuza PC ports, it's time.

This is all that matters to me, imagine if SEGA managed to preserve many of their series and titles via Steam; Sakura Wars, Monkey Ball, Shenmue, Virtua Fighter, Yakuza, etc. all by offering the games on Steam....that'd be awesome.
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
Yeah, Atlus and all the games developed in Japan should be more or less unaffected. it's the Western operations that seem to be the most affected, and with a focus that...I think was already established a year ago, at least? Heck, just yesterday SEGA announced Dengeki Bunko coming over here, retail in USA too, which is something I would have never expected. Like, at all. So, Japanese-esuqe SEGA should be fine.

Very sorry for all the lost jobs, though. That's a lot. ;_;
 

Ferr986

Member
Even in Japan?...

I don't see Sega quitting the Yakuzas on PS3/4 and the Hatsune Mikus...
These news are odd...

Thats what I wonder. I dont see SoJ givin up making consoles games. I can totally see the trend of not releasing them in the west continue though...
 
The fall of the Dreamcast sent me on a retrogame-only mood for years, until I bought a Wii and an Xbox 360. I deeply miss the good old Sega :(
 

Berto

Member
SEGA has been surviving because of Football Manager and Total War, I guess this was the inevitable step for them.
 

Pennywise

Member
Sega intends to alter operations to focus on mobile and online PC games, which it deems to be its growth areas, as well as its Sonic and merchandising businesses.

The decision comes despite the success of Alien: Isolation – which admittedly was somewhat offset by the catastrophic failure of both Sonic Boom: Rise of Lyric and Shattered Crystal.

Sega logic ?
 

Yoshi

Headmaster of Console Warrior Jugendstrafanstalt
Unleashed was them experimenting and failing hard dude. It had some good things going for it but it was buried under a mountain of shit. Mentioning it in the same breath as Colours or Generations feels insulting.

Feel insulted all you want, but the Sonic stages in Sonic Unleashed are among the best I have ever played (and I have played even obscure games like Knuckles Chaotix and Sonic for NGPC, so I do know quite a few Sonic levels), the ratings were reasonably difficult, the Werehog was unnecessary and way worse than Sonic himself, but still well-executed and the overworld was the best in Sonic yet, though I prefer games without one. So we have outstanding Sonic gameplay with great level design and mechanics, at a perfect difficulty with some weaker, yet still enjoyable other content. Unleashed, Generations and Kameo are my three favourite PS360 games, so I absolutely disagree with the notion of Unleashed being an example of failing hard.
 

Pie and Beans

Look for me on the local news, I'll be the guy arrested for trying to burn down a Nintendo exec's house.
They've said this "refocus" stuff so many times, and now its just an excuse line to roll out around 300 job losses. They're legit dying at this point and its just a polite way of "explaining" the cutbacks with a positive plan for the future rather than just stating the"we're totally fucked" reality.

Not sure if the company has 5 years left in it, let alone another decade.
 

Arcane0ne

Member
This is Sad,i hope in the future Nintendo buys Sega or merges with it.

Sega-Nintendo Console sounds really good if is not other way to keep SEGA alive.
 

Tizoc

Member
I'm more suprised that they still hold on so firm on Sonic, despite lacking quality and success.

The Sonic games sold well on Nintendo Wii which was stated by SEGA Themselves multiple times. Sonic Generations and Sonic Racing Transformed were well recieved too. It's just their 2 recent games that didn't do good, though I think at least Sonic LW sold well?

Mind you you'd have to actually play the games themselves to give them proper judgement. I found Sonic LW 3DS to have good ideas but weak execution, the game was just boring for me.

What baffles me though is that Bayo 2 was in development for what 2+ years? Sonic Boom was in development for a similar amount of time, but seems some stuff went south during development/with the team working on the Wii U game.
 

Javier

Member
Nintendo should seize the opportunity and buy them. Or at least get a hold of some of those IPs like Sonic, Bayonetta, and Skies of Arcadia. It's going to suck if all these IPs with potential for great games just die with this turn of events. I'd love to see Nintendo EAD develop a Sonic game.

Sorry for those 300 who lost their jobs.
 
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