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The Order 1886 Review Thread

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I can't understand why gamers give such an importance to reviews ? I never do. And not because I'm some kind of super gamer but because a game reviewer who don't know me, neither my taste or what makes me tick in a game (and it can be a variety of things depending on the game) can't possibly tell me what I'm gonna like. It's not possible unless he or she is a remote mind reader but so far I never met one. I always read the reviews afterward and sometimes I agree and sometimes not.

So I buy the games that I think I will like because I know the kind of gamer that I am. Sometimes it leads me to sadness like when I bought Excalibur on PS1 and sometimes it's a pleasing surprise. In the case of The Order, I was hoping for a good cinematic game with a generic (but effective) gameplay and I got exactly that. Nothing more, nothing less. Plus the visuals are jaw dropping.

I think it's less about people "giving such importance" to reviews and more about the fact that the reviews are literally the topic of this thread. I don't say that to be snarky, but rather my point is that it only seems like people "really care" about reviews while reading a review thread; most people don't give a flying fuck. This is but mere spectacle for everyone except people who were on the fence.
 
Well, the campaigns of Halo MCC work fine. The Order doesnt have MP so if you are comparing a flawed MP versus No multiplayer I would still take the flawed yet working mp with the 4
fun
campaigns.
 
Oh I'm sorry I cannot spend my money on the game that I want now?

I actually don't mind the QTEs (Tomb Raider reboot had plenty of those and look how people enjoy that), I love the setting and I'm a sucker for shiny new graphics, so I don't think that I'm throwing money away at all. The game where my money was wasted was actually GTA5 because I don't like its setting, world and characters. That's right, I said it, GTA5 is a waste of money for me personally.

Now, please, let me enjoy the linear experience that I like and fund the next game which I hope will only be better since the engine and assets are already there.

problem is, tomb raider had actually gameplay. this does not deliver in that area
 
Come on, that 1/5 review is ridiculous. I'm not saying the game deserves a fucking 4 or even a 3 or something but come on, a 1? Really?

The only explanation for that is that that review is just coming out now, after a lot of other bad reviews, so they made the score a 1/5, (the lowest score) the game got, so they would still get clicks and noticed since they are now the lowest score on meteoritic.

I mean come on, I'm not spouting some conspiracy crap but you know damn well that a game that works from start to finish without bugs even if the gameplay is mediocre don't deserve a 2/10. I mean thats a score for downright BROKEN games that does not work.
 
ckE30m2.gif

omg, i fucking love you man. this was freaking awesome lol
 

fantomena

Member
Game is more like: If you enjoy lots of cutscenes and some QTEs here and there, you will like the game, if not, don't buy it.

I personally, like written in my own review really enjoyed the gameplay, problem is that the cutscenes goes a lot of times overhand.
 

Kssio_Aug

Member
impressions from fellow gaffers is the only unbiased way


we live in a world were games like the MCC and AC Unity get rewarded critically despite being sloppy, half hearted mediocre efforts.

meanwhile the order 1886, despite being a polished, bug free product gets dragged through the mud.

Even if I agree with you that MCC doesnt deserve the score it received, one thing doesnt justfies another. The Order flaws seems pretty clear, and the consensus about them is general, reviewers are not creating stuff, the game is far from perfect.

It has amazing visuals. Ryse also did. But visuals alone doesnt make a good game.
 
It always seemed mediocre to me and I had zero interest to buy and play the game, but honestly the reviews here kind of have the opposite effect on me, because now it's not just filed under "uninspired gameplay" in my head but also under "short, solid cinematic experience" and "story is ok to good", which is something I will play at some point.
Not at 60 bucks, but 25 maybe with options to trade it in again. Before the reviews that among all the hammering things also agreed on "short, good looking and nice story" I wasn't even planning of trying this.
 
That's toxic. Games can have both... And I don't think you understand how much all games have taken from cinema. The entire concept of a camera in video games was heavily influenced by cinema as well as plenty of other aspects. But sure, I don't mind games going back to being text-based. Zork's gonna make a big comeback because "we".

I love cinema, hell, I hardly play games anymore (I'm of the group that browses GAF more than I play games) and I've just become somewhat of a cinephile in the past few years. This game may not be for you, but it might be for me. God forbid there be variety. And this isn't a mobile game that's gonna rake in billions, devs aren't rushing out to make an expensive, cinematic game when this one is likely gonna be a critical failure. But sure, screw the idea of people wanting to make that one game that fills a very specific niche.

You just have to budget the game accordingly if you are going to make a niche game.
 

Amir0x

Banned
So much all this. Nice way to put it.

Such a shame.

The thing that makes this suck is Ready at Dawn is rightfully going to get raked over the coals for this fumble, and people are going to [wrongly] quickly forget the rest of their catalogue of impressive handheld titles which were also technical marvels (considering limitations of platforms) and played well to boot.

So Ready at Dawn has to take these punches on the chin and really reevaluate what it means to make games for their company. What types of games they want their names associated with. Blowing people away with their visual engine talents is just one corner of your job for consoles. Internalize this lesson, draw up a new concept, get passionate about it. But make sure the gameplay lives up to the rest of your polished ideals. Treat it just as importantly.
 

LuuKyK

Member
Why is it so hard for Sony to understand that we want innovative games which focus more on gameplay than story? Death to cinematic games!

We who?

Death to cinematic games? What? You know what needs to die? This selfish mentality that so many seem to be sharing lately. What you think is not more important than what I or anyone else in this thread thinks.

Even then, you are still claiming that the "we" need games that focus on gameplay instead of plot. Yeah then what, it will have a completely terrible story and people will hate it for that too. Don't see how thats a solution in any way or form.

What I can say for sure is that we can agree that all we want is GOOD games, no matter what genre it is or how it plays. There IS an audience for everything and that needs to be respected despite what your tastes in games are.
 
bu-but Naughty Dog makes cinematic games.


Naughty Dogs knows how to craft a cinematic experience along with great gameplay.

I think this should be a wake up call to devs who want to explore the cinematic aspects. While that's totally fine, don't forget the gameplay which should have precedence over everything else. It's a game we're playing after all, and if the game part's not good or even downright terrible, it doesn't matter how shiny the turd shines.

This

ND games are GAMES with cinematic aspects, and great games

When somebody talk about qte in Uncharted and Tlou, know that this person did not play these games
 

LordofPwn

Member
Welp looks like i'll be renting this one. Reviews seem all over the place, but it would be nice to experience a game with a good story again.
 

Alienous

Member
Come on, that 1/5 review is ridiculous. I'm not saying the game deserves a fucking 4 or something but come on, a 1? Really?

The only explanation for that is that that review is just coming out now, after a lot of other bad reviews, so they made the score a 1/5, (the lowest score) the game got, so they would still get clicks and noticed since they are now the lowest score on meteoritic.

I mean come on, I'm not spouting some conspiracy crap but you know damn well that a game that works from start to finish without bugs even if the gameplay is mediocre don't deserve a 2/10. I mean thats a score for downright BROKEN games that does not work.

And no game could ever be perfect, so a 5/5 could never be awarded.

"The numbers, Mason, what do they mean?"

Nothing.
 

Percy

Banned

Not sure what this comparison is supposed to prove tbh, but haha... even Polygon's revised review is ridiculously high for MCC considering what a broken game it remains to this day.

Hard to blame other reviewers too much there though. MS conned everyone good and proper by having them review the game with the multiplayer tested in a controlled setting that wasn't reflective of how the game functioned under real world conditions.

The fact that pretty much everywhere has been happy to let those initially misleading reviewsstand as they are though... that you can blame them for alright.
 
a game can be broken and good and a game can be fully functional and bad.

not sure why we're even comparing a collection of older FPSes with multiplayer to a TPS release with no MP. seems like an act of desperation.
 
Come on, that 1/5 review is ridiculous. I'm not saying the game deserves a fucking 4 or something but come on, a 1? Really?

The only explanation for that is that that review is just coming out now, after a lot of other bad reviews, so they made the score a 1/5, (the lowest score) the game got, so they would still get clicks and noticed since they are now the lowest score on meteoritic.

I mean come on, I'm not spouting some conspiracy crap but you know damn well that a game that works from start to finish without bugs even if the gameplay is mediocre don't deserve a 2/10. I mean thats a score for downright BROKEN games that does not work.

Nope. Can't argue with subjectivity of the matter.
The game is one of the worst games ever created to him/ her.
 

SDCowboy

Member
It's getting out of hand, for sure. The amount of dog-piling and negativity in the games media over the last couple of years has reached absurd levels. I don't need to play the game to know it's not a 1-4/10. That score should mean it's broken and/or complete pile of crap.
 
So many posts in this thread read like high fives and fist bumps. Lol

Feel bad for RAD. What desire would any dev have to make anything better for people after getting spit on like this?

It's their job and it's business. They earn big money doing what they do. A lot of people here are spending their own hard earned money so I know it may be hard for RAD but it's mostly jokes and of course RAD can live with it. The game may sell a lot more what people are expecting (don't think so but... maybe) and RAD may make one of the best game of this gen next time.

We shouldn't be sad for companies. For people who did work really hard on the game of course since it's sad regarding all their efforts but it's like saying you shouldn't be happy for the Superbowl winner because the other team has lost hence all its players and supporters are sad...

If someone at RAD want to switch its salary/job with some of the people who were planning to buy their game and now are making jokes about reviews then I'm sure a lot would be ok to do it.

Edit : yeah strange post with bad comparisons but you get it
> company : jokes are ok
> people : harsh or personal jokes are bad (imo)
 

Timeaisis

Member
The Last of Us has shown us that games can aspire to more than being an interactive movie. You can tell a story in a way that is particular this medium. Naughty Dog are truly masters of their craft.

Ready at Dawn are PSP developers with a big budget.

I give Naughty Dog shit a lot for focusing too much on story in their games, but you've got to hand it to them: they know exactly what they are doing. They're really skilled at balancing storytelling with engaging gameplay and setpieces. When a game like The Order comes around and it's reviewed as it is you really notice how difficult it really is to make something cinematic and fun to play at the same time.
 

Bold One

Member
So many posts in this thread read like high fives and fist bumps. Lol

Feel bad for RAD. What desire would any dev have to make anything better for people after getting spit on like this?

they'll bounce back. I hope they get another shot, but yeah, the shadenfraude is at fever pitch. Hopefully RAD take away some valuable lessons from this. From day 1 the game reeked of the 'Auteur'.
 
The Order is absolutely a first-party game. It was funded and published by Sony. Ready at Dawn may not be a first-party studio, but The Order: 1886 is unquestionably a first-party game.

This is pretty much the historical definition of second party game up until the point Microsoft got tired of being accused of having no 1st party games so redefined everything to confuse people.
 

asmudge

Banned
Even in it's current state, I think Bloodborne looks better than this game. I consider art far more than technical prowess. For instance, I've been playing Majora's Mask 3D and have been consistently going through areas saying, "wow, this is beautiful".

Graphics are more than particle effects and motion blur.

Yeah i do as well. Although this game has both. Art and technicality.

Bloodborne could use some of that technical prowess to compliment their art direction. No black bars and grain filters though please.
 

Mikey Jr.

Member
Really gotta wonder what the higher ups at rad were thinking when they conceived this project.

-qte's? :(
-cinematics that is half your game? :(
-no sort of skill system, unlocks? :(
-no mp or coop or anything? :(
-no reason to play this game again :(
-not even that fun to play? :(

But hey,atleast it's pretty.

I gotta say, I thought rad had more sense than this. Fuck were they trying to accomplish? "yeah, fuck reviews and sales, I want a bafta award"

Ugh, this just hurts me. I love rad, and you can tell they put a lot of love into this game. I just really hope they survive this, and... I hope they get to make an order 2. I feel like they can right the ship.

But fuck... 60's on metacritic? That's garbage tier for an aaa game.
 
Oh come one, are we going to pretend like the four campaigns (soon to be five) are pieces of shit? I get that the online is a bit shitty (I can play fine now, anyway) but the campaigns alone justify the price and review scores.
 

N.A

Banned

This says something about the quality of reviews for games that have huge multiplayer components that may not work after release (it's likely the game the reviewers played worked fine). It says nothing about the quality of the reviews of The Order 1886.
 

RoboPlato

I'd be in the dick
The thing that makes this suck is Ready at Dawn is rightfully going to get raked over the coals for this fumble, and people are going to [wrongly] quickly forget the rest of their catalogue of impressive handheld titles which were also technical marvels (considering limitations of platforms) and played well to boot.

So Ready at Dawn has to take these punches on the chin and really reevaluate what it means to make games for their company. What types of games they want their names associated with. Blowing people away with their visual engine talents is just one corner of your job for consoles. Internalize this lesson, draw up a new concept, get passionate about it. But make sure the gameplay lives up to the rest of your polished ideals. Treat it just as importantly.

When I played through Chains of Olympus I really thought people were overselling that game. It was OK at best but had some really questionable gameplay design (constant hitstuns) that made it a pain to get through but I liked the story so I kept with it. Ghost of Sparta was one of the most improved sequels I've ever played so hopefully RAD's next game is as much of a jump.
 

Cranberrys

Member
Validation of purchase. Same reason there are console wars- comfort and knowing you got "the best".

I agree with you though on the rest. I'll probably end up liking this, but I already know I'm going to want it to be longer than it is when I finish.

Yeah but we all have personal reasons for loving (or at least liking) a specific game and it's not always rational (good gameplay, good graphics and so on). Sometimes you will love a game, I don't know, because you love a specific element from it. I really loved Dead Space 3 because of the snowy planet thing, because I love sci fi and so on. I'm not saying it's a perfect game or anything, and I don't even care if it's a great game or not, I can perfectly understand why some people hated it. I just loved it for personal reasons.

And a game reviewer cannot assess those reasons (and I can't ask him/her to) because he don't know me so if I purchase my games based on reviews, I wouldn't have bought Dead Space 3 and by doing so, I will have deprived myself of a game that I end up loving.
 

cackhyena

Member
So many posts in this thread read like high fives and fist bumps. Lol

Feel bad for RAD. What desire would any dev have to make anything better for people after getting spit on like this?
They shift their priorities more so to the field they are working in and voila, reversal of opinions on what they are doing. It wouldn't be a monumental task.
 

jett

D-Member
The Order - 30fps
AC Unity ~ 24fps

The Order - about 6 hours long
AC Unity - about 12 hours long

The Order - 648,000 total frames
AC Unity - 1,036,800 total frames


AC Unity wins.

You can't argue with that logic.

If only Digital Foundry had this level of scientific analysis. Richard Leadbetter can kiss his career good-bye.
 

Servbot24

Banned
Gunplay is awesome, with great feedback and sound. Cover system works perfectly fine, controls are fine too. In this regard they did a good job. Flaws are, in my opinion, a basic IA, level design and melee because they opted for a QTE system that even if it makes sense in the overall design of the game, even if animations are good and flow very well together, even if they're various enough, they feel lazy and a easy way out. A system like TLOU could easily fit without hurting the formula and it would've been better, though I know I'm not mentioning the average, easy to do melee system. This applies also to the dodge animation and similar, those who played it know what I'm talking about.

When 'the buttons work fine' is the highest compliment you can pay the gameplay, that more or less sums it up on its own.
 

Despite MCC being broken online still for some people there is no denying that the Campaigns worked.

Ignoring Multiplayer, you are getting 4 long campaigns, 3 of them excellent (Not played 4 yet).
The Order doesn't have multiplayer and a very short campaign.

MCC deserved its scores on the campaigns alone, although I agree they should be more affected by the mess of online play its still a very playable game.
 

Astral Dog

Member
Ok, this is not going to change anything, people that were expecting a cinematic shooter with gorgeous graphics and an interesting story will be happy, people expecting a "good" game may be dissapointed, the Order 1886 is going to sell very well, its overall going to be better recieved than Destiny on the gaming community.
 
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