Still some pop in visible here and there in the fields when he's riding his horse.. Have they showed the ps4 version or is it just PC?.
Just PC
Still some pop in visible here and there in the fields when he's riding his horse.. Have they showed the ps4 version or is it just PC?.
Cant say I have heard that. Would be odd since it is a feature that has its own dedicated button on the controller that is manually toggled on.
They're playing the beta build, right? Not the final (release) version of the game.
Just as stated on the video description.
(Random)
The things i hate about "gaming" in general is when concepts/objects etc, are placed into the world/s and the player cannot interact or utilize for the purpose and justification of having it.
eg:
Fishing Rod
Let me go fishing god damn it!
Specially Openworld games like this. Can't i just sit back and kick my boots up after a hard day Hunting and catch a fucking demon shark.. is that so much to ask?!?!
Ok, ok... Fair enough.
But i at least better be able to fondle a Mermaid!
So is there an embargo on when they can upload the second parts to videos? I assumed we'd have a lot more videos coming out after the first ones this morning but it seems pretty dry after that.
Didn't the embargo lift today...?
Any new footage of X1 and PS4 versions?
Game looks phenomenal and I'm sure it'll be I've I'd my favorites of the year.
However, that pop in... It's the one visual blemish that I find incredibly distracting in any game. And that's it running on ultra? Looks beautiful outside of that but man, that was my main issue with TW2's visuals as well.
Name an open-world game without pop in.
Go on, I'll wait.
However, that pop in... It's the one visual blemish that I find incredibly distracting in any game. And that's it running on ultra? Looks beautiful outside of that but man, that was my main issue with TW2's visuals as well.
Still some pop in visible here and there in the fields when he's riding his horse.. Have they showed the ps4 version or is it just PC?.
so this is what comarketing with xbox is. pc footage with xbone prompts.
who paid for the airfare of these vloggers?
My gta has no pop in
My gta has no pop in
In this GamertagRadio podcast the developers claim that literally every single tree and art asset is individually placed by a designer or artist...
I find this incredibly hard to believe considering this game uses Speed Tree, no?
How many videos do you think they recorded? I doubt they all split them up into multiple videos. Unless I'm understanding it wrong, I really don't think there will be that much more.
Name an open-world game without pop in.
Go on, I'll wait.
Well, let's hope EatChildren can release a day 2 patch this time!
Damn, I should have used that mod with my replay of TW2.
And to be quite frank, the foliage there is looking much better within the world of TW2 then TW3's does.
The foliage in the current videos ranges from acceptable to sticking out like a sore thumb.
In this GamertagRadio podcast the developers claim that literally every single tree and art asset is individually placed by a designer or artist...
I find this incredibly hard to believe considering this game uses Speed Tree, no?
Holy cow, he's dead in one hit.
Anyway, I do agree with him though. TW2 foliage is kinda better, with more lush and bigger trees, especially Flotsam forest. Or perhaps there'll be an area with lush forest just like that one in Witcher 3 later though.
Well, let's hope EatChildren can release a day 2 patch this time!
In this GamertagRadio podcast the developers claim that literally every single tree and art asset is individually placed by a designer or artist...
I find this incredibly hard to believe considering this game uses Speed Tree, no?
You guys need to go back and play TW2 if you think the foliage is better in that. Grass render distance in TW2 is horrendous.
(I'm talking non-modded of course)
it's not all about the graphics. they look fine btw
Some Witcher 2 foliage.
The main reason why you get the flat sprite foliage in TW3 is mostly due to how huge the world is, and how much more draw distance the game has to handle.
The render distance in TW2 is pretty bad, but you don't get clumps of grass sprites that look like they were placed quickly with an editor (giving it that gamey look). But that's the difference between linear games with very enclosed maps, and huge open world games with a ton of terrain to fill.
Going to try this mod when my second 970 comes out. EatChildren said it is quite the performance hog, and as far as I can tell from that thread there was never any improvement possible because of its brute force methods.
Being that I am playing at 4K I don't want to install it until my second card comes in and I can afford some frames.
I feel like a lot of people are nitpicking this game.
Did anyone catch what level the Earth Elemental was? And also what level Geralt was in that fight?
So it won't look like the well-known gif?
Name an open-world game without pop in.
Go on, I'll wait.
I didn't necessarily mean that TW2's foliage is better but that it fits the TW2 graphical framework better then TW3's foliage does.
The quality of everything in TW3 is extremely, which makes the foliage quality even more noticeable.
Edit: And the video posted kind of proves my point. The shadows and lighting are great and the foliage is pretty dense. However, the quality of the actual sprites, not so much.