Region free eShops available in all territories and I'll be a happy Goomba.
and region free VC!!
Region free eShops available in all territories and I'll be a happy Goomba.
and region free VC!!
The mobile move could potentially indicate a lack of confidence in their hardware business if they were aiming to make a lot of money from it. But the main reason they're doing it is to strengthen IP visibility outside their own market as a means to bringing consumers back to the market where they really make money. And tellingly, they did assert that they were in the process of creating new hardware when they announced the mobile deal.
And much of this debate ignores the plain fact that -mathematically speaking- they're simply not going to make as much selling games for rival platforms as they do from the enormous amount of control they exert over their current model. You would have to see catastrophic losses over a long period of time and large-scale layoffs before Nintendo abandoning the hardware business became even viable let alone logical.
This is 100% true. Especially the bolded parts.Can it happen? Yeah. Will it happen? I imagine it happens after at least one more wii U level failure...and even then.
Going 3rd party isn't this amazing move, people. It is you as a company admitting you aint shit and thus need to kill one of your branches to save yourself. You don't willingly give up power unless you really really have to.
The Nintendo that goes third party will be in a lot rougher shape than people imagine. They won't and shouldn't do so until they have to. And if they can keep making a profit with the level of disaster the Wii U is, then I expect it won't happen for a while.
I'm not saying it will never ever happen, I am saying that it won't be this sunshine and rainbow scenario if it does.
3rd party Nintendo is not current Nintendo but on more consoles. Many franchise will effectively be dead. Many of the actual development teams will be cut down. And I question if there will be this big boom upon release on new consoles people expect...or will these titles still sell wii U release numbers or worse.
I really think the number of people who would legit quit gaming out of fanboy rage, those who NEVER were interested in Nintendo games and such is not being taken into consideration here. I think the number of people who are interested in Nintendo games but not enough to buy the console isn't this large untapped crowd...I feel as if many of those will find another reason to pass on buying their games (mainly y'know not being the only games on the block competing for time anymore...the reverse reason 3rd party companies don't release games on nintendo systems allegedly).
But again I am not saying it won't happen...I just question if it is that great of a thing for gamers, nintendo fans, Nintendo themselves longterm (key word, because short term it would be awesome to play Nintendo games on my ps4, I'll admit that...but longterm I fear that it wouldn't be sustainable). I feel the same way about them releasing Mobile Games. It'll be great for profits and short term gain...but I wonder if it will eat into their handheld division.
Nintendo were incredibly relevant in recent memory. Nobody needs to be reminded about Super Mario Bros. or Pokemon.
Those games never went away and nobody that bought a Wii but is now playing Angry Birds forgot that they liked those games. They aren't lapsed, they just got bored. They moved on and now Nintendo is moving on with them.
It's not as amazing as it really should have been, particularly in regard to exclussives, but I do think Sony isn't given enough credit for how well implemented an overall package the PS4 is.
It's got lots of little things. The design, the cost to power ratio, the big if multiplat/indie centric library, the undeniably improved controller and online infrastructure, the marketing and the instant game collection taking the sting out of paid online multiplayer, it all adds up, and gives a very worthwile, inclusive product overall.
But yes, knowing how well they'll support the system going forward, and the quality of exclussives to come, definitely helps.
Which is why I own a WiiU. Because I am (and presumably you are too) part of that fanatical, very small, hardcore Nintendo fanbase.
But given how few of us there are, clearly those fantastic games aren't enough, nor are they that fantastic to the general gaming public, or even the broader enthusiast market.
There is just an absolutely astonishing lack of historical context to this statement that hugely undermines the point you're trying to make.
"Sonic? Who the fuck is sonic? Some busted ass old shitty franchise nobody cares about. Mario? THATS a system seller!
I can't believe there is so much"Nintendoomed" rhetoric out there. Then again... that big decline starting in 2010 was alarmingly steep.
Hardware generation lasts 5-8 years, and as you said, their decline coming from Wii 2010 into 2012-2013 was very alarming. It went from years with record profits right into loss territory.
It was also the first time they did negative numbers.
You're making fun of me with that invented quote but it's essentially exactly what I believe. I don't care what happened in the early 90s. Different era, different culture. I care what happened from 2005-now. The last decade. In which Mario games have consistently sold consoles, from the Wii to the DS to the 3DS to the Wii U. Mario Kart and Mario platformers have consistently spiked console sales of every one of those systems. The Wii U's top 6 selling games (top fucking six!) all star Mario in some form. Look earlier in the thread - almost every single Wii U 1.5 mil+ seller has mario in it. The guy has sold 10 million Wii U's almost single handedly. That's recent history. That's relevant. You think Sonic would have sold those Wii U consoles in the absence of Mario? You're free to believe that if you want, man, but it's a world away from my read on the situation.
The problem with going third party is that all those people that make your amazing games for you would probably become discontent, or be paid less because they're doing less (Konno, for example, does more than just design Mario Kart), or just be a part of the presumed downsizing that has to come from getting out of an entire sector.
I'm not saying it will never happen - I choose my words carefully enough to not say that often - but it wouldn't be as simple as "Okay, we're making the exact same games we made but on PS4 now." It wouldn't be lending your neighbor a cup of sugar, it would be that your house has burned down and you have no more options on the table.
Your Darn Right !but they'll be making more money than they are now the userbase size says so
Jeez... is this accurate?
Seems to tell such a different story than the media has led us to believe over the years. Nintendo may not sell the most hardware or software, but they're pretty darn efficient where it counts.
I can't believe there is so much"Nintendoomed" rhetoric out there. Then again... that big decline starting in 2010 was alarmingly steep.
Jeez... is this accurate?
Seems to tell such a different story than the media has led us to believe over the years. Nintendo may not sell the most hardware or software, but they're pretty darn efficient where it counts.
I can't believe there is so much"Nintendoomed" rhetoric out there. Then again... that big decline starting in 2010 was alarmingly steep.
There's denying that the PS3 was a colossal fuck up that put ego's and arrogance over profitability, but that was far more a symptom of a wider sickness at Sony at that time.
You'd think "ego and arrogance" would be in line with profitability no?
If they're providing more value to consumers by selling at lower price than production, then that's a great deal for consumers. That isn't arrogance imho. PS3 was great value for its price.
PS4 on the other hand is low-end / mid-range hardware that doesn't feel nearly as cutting-edge for its time as PS3 and is not backwards compatible unlike PS3. Also, can you explain what the "wider sickness" was? I've never heard about that.
The problem with going third party is that all those people that make your amazing games for you would probably become discontent, or be paid less because they're doing less (Konno, for example, does more than just design Mario Kart), or just be a part of the presumed downsizing that has to come from getting out of an entire sector.
I'm not saying it will never happen - I choose my words carefully enough to not say that often - but it wouldn't be as simple as "Okay, we're making the exact same games we made but on PS4 now." It wouldn't be lending your neighbor a cup of sugar, it would be that your house has burned down and you have no more options on the table.
PS3 had an architecture that was so exotic developers took years to adapt, a price that was well above the range of most costumers/target audience for the product, no visible difference from its cheaper competition (at first), increased focus on multiplatform titles made the brand weaker too.
Thats what some people see as "ego and arrogance", PS3 had the BR, wich was forward thinking, but other than that it was kind of a mess, at least at first.
PS4 on the other hand, its sold at a reasonable price, easy to develop for,targeted to the "core gamer"and everybody knows that its stronger than the Xbox ONE and Wii U, it doesnt need to be cutting edge, just stronger.
This is why I have trouble believing "Nintendo is going to die" nonsense. Nintendo has lots of money in the bank, and their one focus is video games. Microsoft and Sony both have lots of other things that they juggle. Sony, last I checked, is *relying* on the Ps4 to make up for other parts of the company doing worse. Microsoft is super into making money off Xbox, and computers aren't going anywhere.
Even if Nintendo is in third place it really just means that they're making the least money. Nintendo would really have to start bleeding money from a number of big failures and keep making mistakes until they have no other choice but to go third party.
Then you get Mario Boom on Xbox.
Hardware generation lasts 5-8 years, and as you said, their decline coming from Wii 2010 into 2012-2013 was very alarming. It went from years with record profits right into loss territory.
It was also the first time they did negative numbers.
Perceived value is very different from bill of materials value.
The ps3 had a very low perceived value to the mass market, despite the fact that it cost a lot more to build than what it sold for.
Really? Like they valued it at $99 or something?
iirc, it was a pretty good blu ray player at the time, had ps2 compatibility, and offered the promise of years of content.
The sales for the first few years of its life spoke for themselves. Or did you forget about the GBA battles? It didn't matter how many things it did, it was simply too expensive for the market at large. They needed it to match their wanted pricing before they jumped in.
Another tidbit from the Financial Release itself (million Yen)
Total software FY15 - 255,273
Digital sales FY15 - 31,300
% of digital on overall software sales FY15 - 12.26%
Total software FY14 - 253,826
Digital sales FY14 - 24,000
% of digital on overall software sales FY14 - 9.45%
I sent graphs to Gamasutra which they used in a news item today:Another tidbit from the Financial Release itself (million Yen)
Total software FY15 - 255,273
Digital sales FY15 - 31,300
% of digital on overall software sales FY15 - 12.26%
Total software FY14 - 253,826
Digital sales FY14 - 24,000
% of digital on overall software sales FY14 - 9.45%
It's actually 3 years of operating losses, so the latter factor wouldn't really be relevant at all, while the former factor isn't that relevant if you're referring to capital expenditures on long-term assets. I'd have to check, but I don't think that the company increased their SG&A considerably in those three years due to any particular expansion.3 quarters of losses in 125 years of business. Those 3 quarters mostly due to greatly expanding the company in Europe and Japan as well as buying back the stock from Yamauchi's heirs.
Perceived value is very different from bill of materials value.
The ps3 had a very low perceived value to the mass market, despite the fact that it cost a lot more to build than what it sold for.
I clicked on the thread hoping for a good gif and I'm leaving quite satisfied.
Beautiful images as usual, Road. The rebound in handheld shipments outside of Japan, compared to Japan's continued decline is very noticeable. Has this been discussed elsewhere? I'd be interested in the comments that the better side of Sales-GAF had on that trend.Separated by region:
Beautiful images as usual, Road. The rebound in handheld shipments outside of Japan, compared to Japan's continued decline is very noticeable. Has this been discussed elsewhere? I'd be interested in the comments that the better side of Sales-GAF had on that trend.
When will the Q&A be published?
Is there an English version?
Well then, time to find out what the word is on region locking supposedly.
https://twitter.com/FarmboyinJapan/status/597240530322370560
https://twitter.com/FarmboyinJapan/status/597241118107901953
https://twitter.com/FarmboyinJapan/status/597241925633118208
https://twitter.com/FarmboyinJapan/status/597243051417808897
The gist is that they're deciding internally how to go about making the NX region-free, but nothing is official yet (however, Iwata himself is supportive of a region-free system).