TimorousPanda
Member
Yeah, I hate these guys. So annoying.
Warmech, FFI
Mobs that could heal themselves in vanilla wow. Leveling a paladin was a pain.
The shield eating barrels from The Legend of Zelda (NES)... Panic everytime.
Crimson Heads in REmake are a special kind of annoying. They are annoying, but in a good way. I was afraid to kill zombies fearing I wouldn't be able to headshot them. And whenever I had to deal with one, I was terrified by it. They made the game incredibly tense, and the lack of Crimson Heads in RE2 and beyond was both a relief... and a constant reminder that something was missing.
Mfw i miss with every character 3 times.
And then he stays for another turn just for me to miss more
Mfw i miss with every character 3 times.
The only reason they're annoying, and the key to avoid dying when shot, is that you fall the opposite way that you're facing. So face forward and in line with the ledge and you survive being hit. Essentially, better programming would make that area so much easier.
You can also reverse image search or ask if you want to know.Nice, a whole thread full of "Here's a picture of something I hate. You already know what it is and where it's from, obviously."
The only reason they're annoying, and the key to avoid dying when shot, is that you fall the opposite way that you're facing. So face forward and in line with the ledge and you survive being hit. Essentially, better programming would make that area so much easier.
Every single enemy in Metropolis Zone is designed to make your controller travel through the window.If it appears in
It can go fuck itself
Mfw i miss with every character 3 times.
Most recently, Drowners (Witcher 3)
Hate 'em so much.
HAHAHAHA So much this.
Annoying as all hell
small flying things seem to be the prevailing theme
Mfw i miss with every character 3 times.
I feel "better" programming is subjective. Anything making that section easier removes one of the most iconic sections of any video game ever for me. In a real world logical sense it is ridiculous, but in a "punishing you for wall hugging" sense its perfect. That section is at its easiest when you boldly charge forward, and doing any sort of turtling is severely punished. It's great.