Lightning Count
Member
I am going to go on a mini rant so consider yourself warned.
First person games - everything in game casts a shadow except the player character. This particularly bugs me in Alien Isolation since the overall graphics quality is very high and nails the look of the film.
Doors - usually built to a ridiculously large scale compared to the characters and almost always double hinged even when in real life they wouldn't be. Also in third person game doors just open by being walked into and they magically swing open.
Character height and body types - this one I really hate, everybody is the exact same height and body with the only distinction being that men are larger overall. Very noticeable example in GTA V, cutscenes clearly show Lamar to be taller than Franklin but in gameplay no difference.
Gliding up and down stairs/slopes - at least make the effort to record more than one walking and running motion, this is just silly in modern AAA titles.
Post examples you can think of, GAF.
First person games - everything in game casts a shadow except the player character. This particularly bugs me in Alien Isolation since the overall graphics quality is very high and nails the look of the film.
Doors - usually built to a ridiculously large scale compared to the characters and almost always double hinged even when in real life they wouldn't be. Also in third person game doors just open by being walked into and they magically swing open.
Character height and body types - this one I really hate, everybody is the exact same height and body with the only distinction being that men are larger overall. Very noticeable example in GTA V, cutscenes clearly show Lamar to be taller than Franklin but in gameplay no difference.
Gliding up and down stairs/slopes - at least make the effort to record more than one walking and running motion, this is just silly in modern AAA titles.
Post examples you can think of, GAF.