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Let's Replay: No More Heroes- the final Suda51 trip. It's Kill Or Be Killed!

cj_iwakura

Member
Since my 10th anniversary of Killer7 is through, why not go all the way?
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No More Heroes (ノーモア★ヒーローズ) is an action-adventure hack and slash video game for the Wii. It was directed by Goichi Suda, developed by Grasshopper Manufacture and published by Marvelous Entertainment, Ubisoft and Rising Star Games. The title comes from the album title No More Heroes which was released by the British punk band The Stranglers.

The game is not a sequel to Suda51's earlier game, killer7, but an entirely original game running on a new engine. Though the two games have stylistic similarities, Suda51 has said that while Killer7 focused on political issues, No More Heroes focuses on social ones.

All that's standing between Travis Touchdown and the top of the United Assassins Association are the world's 10 best killers. But with his beam katana, procured from an online auction site, and the help of a mysterious vixen(who he hopes to win over by hitting the top), he's out to carve a path of destruction and claim his title.

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No More Heroes was designed with the Wii remote in mind. The internal speaker lets you hear Sylvia Christel's phone calls, as well as assorted in-game effects. It also contributes to the combat beautifully.

Suda51 and GHM were not involved in the making of the PS3 version. Yes, it has higher resolution graphics, but it's also glitchy, has removed content, and the controls just aren't as responsive as the Wii version.

But as with Killer7 PS2, despite the flaws, it's better than nothing. However, also as with K7 PS2, Suda says the Nintendo version remains the optimal way to experience it.

Travis Touchdown
300

I'll fight you anytime, anywhere!

Sylvia Christel
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Why not aim for the top?

#11 - Helter Skelter
latest

Hear the lullaby? Rest in peace, baby.

#10 - Death Metal
300

So naive...

#9 - Dr. Peace
300

Listen to my song.

#8 - Shinobu
250

What's that in your hand, a toy?

#7 - Destroyman
300

Come and get some, fuck! Hahahaha!

#6 - Holly Summers
300

Still just a bud.

#5 - Letz Shake
250

Hahahahahahaha!

#4 -Harvey M. Volodarskii
300

Let's see what you're made of, country boy!

#3 -Speed Buster
250

Fuck you, ya little prick!

#2 - Bad Girl
300

You think you're bad, don'tcha? Ahehehehehe!

#1 - Dark Star
151

Welcome to my cast-

#1 - Jeane
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You don't want this to be 'No More Heroes Forever', do you?

'Ermen Palmer' / Emir Parkreiner
latest

It don't work like that. Time to die, first rank.

Henry Cooldown
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You're a disgrace to yourself and all those you've killed.


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Spoilers, of course.

  • While Suda refuses to confirm or deny whether or not the assailant who attacks Travis in the bad ending(and is then killed by Henry in the true ending) is Garcian, he says 'it'd be nice to see them fight'. The voice and body leave little room for debate, though.
  • Suda and Genki Rockets'/Space Channel 5's Tetsuya Mizuguchi are close, hence 'Heavenly Star' being played at Naomi's shop.
  • Travis' voice, Robin Atkin Downes, also voices Kazuhira Miller in MGS Peace Walker/Ground Zeroes/Phantom Pain. Like a damn fiddle, indeed.
  • The sequel, Desperate Struggle, was NOT directed by Suda. He oversaw some plot elements, but has said the gameplay came first, and feels the story of the first is better.
  • Suda feels that Travis' story concluded in 2, but there's still room for more to happen in the NMH universe.
  • This was Masafumi Takada's last OST work for GHM. NMH2 was not composed by him.
  • Margaret Moonlight and Alice Twilight from NMH2 are likely shout-outs to Suda's Human games, Moonlight & Twilight Syndrome.
  • Yūsuke Kozaki, character designer of Fire Emblem Awakening, designed NMH1 & 2's cast.
  • Suda loves him some luchador wrestling, hence all the collectible masks(see also: Killer7's Mask de Smith).

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Main Theme
We Are Finally Cowboys
Stop Hanging DJs
Pleather For Breakfast

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Are you prepared? Do you need a bathroom break?

No? Then trust your force. And enter... the garden... of madness.


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Moé.
 

Persona7

Banned
I am up for this. It's been too long.


I just checked my old bookmark for the japanese NMH website with wallpapers and they are gone...
 

Mr-Joker

Banned
#2 - Bad Girl
300

You think you're bad, don'tcha? Ahehehehehe!

I miss Bad Girl, she was the best of the all the bunch... she also fights dirty as I found out the hard way many many times.

I will probably grab my copy and play it, the game isn't that long to play.
 
I love the games to death, my only gripe is that it gets repetitive and the combat isn't that in depth.

Still love when I slice off 5+ people's heads and Travis yells "fuck head!"


Also forgot I bought both games day 1.
 
Just finished it for the first time last month. Loved it - played it way back when it came out but never completed it. Game is fantastic, really want to do killer7 soon now.
 

foxuzamaki

Doesn't read OPs, especially not his own
The Ps3 version also has worser(if slightly) framerate and screen tearing up the ass.

According to Matt of super best friends.
 

foxuzamaki

Doesn't read OPs, especially not his own
Also another fun fact, the artist on this game is currently the one during the art for fire emblem.
 
Loved loved loved this game. Probably this and Shattered Memories were the only games I truly enjoyed the motion controls on the Wii with. Performing those finishers and all of the crazy attacks was unbelievably satisfying (and so frustrating when it wouldn't read a move properly).

The world of Santa Destroy and its inhabitants was a blast, and I liked the absurdity of it all. It never scratched the killer7 itch I wanted, but I got something else great in the end.


Also...
Letz Shake = best boss fight in all of video games.
 

SephLuis

Member
I made a replay on the PS3 version not too long ago. This game was an amazing ride.

It would be good to keep the bosses in a spoiler tag, just in case a new player wants to join the party.
 

Dingens

Member
I still remember the stupid marketing and media bullshit before the game came out...
"more violent than manhunt 2" they said, and I still don't get why people cared about that

the game was so much more than dumb violence - and it wasn't even that violent imho
 

cj_iwakura

Member
I made a replay on the PS3 version not too long ago. This game was an amazing ride.

It would be good to keep the bosses in a spoiler tag, just in case a new player wants to join the party.

Were there any glaring changes apart from Heavenly Star's absence? I kind of want to try it eventually just for the heck of it.

Oh yeah, we can spoiler tag images now... I'll conceal the last few.
 
Such a fantastic game. This was my introduction to Suda's work. It's in my top 10 for last generation. Unlike most people I loved the sequel as well. I should give these games a replay since were not getting NMH3 anytime soon :(.
 
I still remember the stupid marketing and media bullshit before the game came out...
"more violent than manhunt 2" they said, and I still don't get why people cared about that

the game was so much more than dumb violence - and it wasn't even that violent imho
I'm sure a lot of it had to do with trying to overcome the perceptions of being on a Nintendo console.
 

Persona7

Banned
I still remember the stupid marketing and media bullshit before the game came out...
"more violent than manhunt 2" they said, and I still don't get why people cared about that

the game was so much more than dumb violence - and it wasn't even that violent imho

They actually marketed the game like that? I can't remember
 
This was one of the first games in a long time that didn't let me down from hype. I remember when I was pondering my decision to buy a Wii, and I knew I'd like Twilight Princess but I'd need another title to catch my interest. I saw the debut teaser for No More Heroes and loved the surreal art style, and kept waiting for it. When the game dropped and I got it, it blew me the fuck away and to this day remains in my top 5 games of all time.

It's not a coincidence that this is the last Grasshopper game that truly felt like it had a soul. Gameplay was the focus since Suda became producer at that studio; but the writing, pop culture references, and unique style were because Suda had his hands on this game from inception.

OP, I also think it's worth noting that this is a metaphorical coming-of-age story of boyhood to manhood. In NeoGAF's first OT for this game, there was a brilliant analysis of that plotline... I'm trying to find the posts to revive them.
 

Laputa_94

Member
I love everything about this game. It just feels so original compared to many other games I have played. The only other Suda 51 directed game I played was Killer7, but I have also played No More Heros 2 and Lollipop Chainsaw.
 
I just played both this and NMH2 for the first time last month. Even if I consider the first one to be the better game (
The fight with Jasper Batt Jr. can go to hell for all I care
), the surreal experience is what makes this franchise. Yes, the battles are a typical hack & slash, but it felt so rewarding to make the wrestling moves and the finishers on unsuspecting minions.

The other thing that makes the game are the characters. Especially
Travis' siblings. That goddamn ending with Henry is glorious.
.

This thread needs more love for the OST

Steel Python
Elephant Explosion
Pleather for Breakfast
We are finally Cowboys

"You don't want this to be No More Heroes forever, do you?"

I love the Danganronpa soundtrack, so it's no wonder why I enjoyed this one too.
 
One of the best games on the Wii and one of my favorites from last gen. Loved everything about it, even if its a pretty flawed experience. For anyone that's curious for more NMH information, Matt from the Super Best Friends Play was a tester for the original version of the game and did a solo LP on it (though he's playing the Heroes Paradise version) showing off glitches and telling tester stories on his experiences while he worked on it.

Youtube version

Website version

Awesome work on the OP as well!
 

RionaaM

Unconfirmed Member
Such a fantastic game. This was my introduction to Suda's work. It's in my top 10 for last generation. Unlike most people I loved the sequel as well. I should give these games a replay since were not getting NMH3 anytime soon :(.
Same here, I became a Suda fan after playing this game. So far, I've also played NMH2 (liked it a lot, maybe more than the first), Liberation Maiden (really good, though too short) and Shadows of the Damned (funny as hell, though it can be a bit tiresome after a while).

Never got to finish my second playthrough of NMH1, died two times at a certain level and quitted.
 

thefro

Member
Fun game. The core gameplay is fun, good use of the Wii remote waggle/speaker, music is awesome. Chopping dudes in half or suplexing the shit out of them feels good as the enemies explode in fountains of blood and money.

Voice acting is good and what seems to be a simple, but interesting story gradually gets crazier.

The game's obviously very janky in parts but it embraces that and makes that part of the experience.

NMH 2 had its moments and is more polished gameplay-wise but wasn't nearly as memorable.

The core concept still has a ton of potential to be expanded on. Basially the whole idea of having a Zelda-type game in a modern city environment.
 
I have played both Wii and PS3 to completion. However, I lost my PS3 save data thanks to the file being locked and I never saved it to the cloud before my fat PS3 died. It took a while to platinum too....

Anyway, dark-stepping is your friend. Well, in the fights you can use it.


Also, that ost is crazy-rare these days. Otherwise I would own it.


It still boggles my mind that Konami published the hd edition in the West.
 

SoCoRoBo

Member
A real classic. Every time I have my doubts about Suda I can look back to this and know the hype was real.

There are precious few games that try to deconstruct the medium; this probably does it the best. Not as stifling as MGS2, not as on the nose as Spec Ops. Just a fantastic game, managing to be both carry off its themes and be hugely fun at the same time.

Shame about that sequel tho
 
It's their most overrated work and I can see why Suda is sick of hearing about requests for a sequel. It's a good game sure, but they've gone on to do much better stuff since, in the gameplay department. As far as story/writing goes, all of Suda's previous works were much better, so yeah, I feel that NMH is one of the weaker games of Grasshopper Manufacture's catalogue. It's a charming game, but people really miss the point of Travis Touchdown (he's supposed to be a loser otaku creepy freak, not seen as cool) and the themes Suda presented in the game, I think.
 
Today I learned that one of my favorite games ever has multiple endings. Maybe I knew this and just forgot, but either way, great excuse to play through again!
 

SephLuis

Member
Were there any glaring changes apart from Heavenly Star's absence? I kind of want to try it eventually just for the heck of it.

Oh yeah, we can spoiler tag images now... I'll conceal the last few.

Honestly, I wasn't even aware of the changes when I replayed it lol

I played NMH on the Wii back when it relaunched and then the PS3 more recently.

As far as I noticed, no glaring changes.
 
It's their most overrated work and I can see why Suda is sick of hearing about requests for a sequel. It's a good game sure, but they've gone on to do much better stuff since, in the gameplay department. As far as story/writing goes, all of Suda's previous works were much better, so yeah, I feel that NMH is one of the weaker games of Grasshopper Manufacture's catalogue. It's a charming game, but people really miss the point of Travis Touchdown (he's supposed to be a loser otaku creepy freak, not seen as cool) and the themes Suda presented in the game, I think.
Sumio Mondo
Junior Member
(Today, 01:59 PM)

I definitely agree with you, as far as writing goes. However, I feel that issue isn't much of a negative against it for me, considering the type of story it told and the way they presented it. They're not seeking to do the same things.
 

BGBW

Maturity, bitches.
Still can't believe I actually bothered to explore its open world despite knowing there was really nothing to it.

Oh and pink outfit is the best outfit.
 

Dascu

Member
I think I like 1 and 2 equally. Different approaches, but both very fun. I actually like 2's OST more. Vladimir, Margaret, Alice and Kimmy's themes in particular are fantastic. I also adore the ending song, No More No.
 

Arklite

Member
I liked it. It's a simple game in graphics, combat, and mission design but still fun. The overall aesthetic and stylish character art hit a high note, along with the great soundtrack and amusing banter. Definitely a lot more....palatable I guess, than K7, but it loses a lot of that game's intriguing oddity at the same time.

Played on PS3, was choppy but pretty clean, didn't know there was cut content. I remember my trophy list glitched so might give it another play.
 

Luigi87

Member
I absolutely love NMH.
Though
Henry
on Bitter mode was a 45 minute loop to beat him... So tedious, lol

Bosses are a lot of fun.
 
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