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Gran Turismo on PS4: how important is it for Sony?

There's a definite pattern that can't be ignored: every Sony home console has gotten two main GT entries. Pattern is that the first one on each console always outsells the second one, sometimes by not much (GT1-GT2) and sometimes by 8 million (GT5-GT6).

Sony has the fastest selling home console in existence right now with the PS4. GT7 will be key here and can't come out soon enough.

I wonder if it has the potential of outselling GT3 (which came out barely a year after the PS2 launched).
 
I actually prefer their way of doing things even if it might not be as profitable for them. A GT game is more of an event when it comes out since you wait a long time for them. A forza game in comparison you quickly forget about since you see so many of them on a regular basis. No one really covers them as much anymore.
 

diffusionx

Gold Member
I actually prefer their way of doing things even if it might not be as profitable for them. A GT game is more of an event when it comes out since you wait a long time for them. A forza game in comparison you quickly forget about since you see so many of them on a regular basis. No one really covers them as much anymore.

That's because people are playing them. It's weird to see someone try to justify PD's erratic schedule and lack of communication versus T10's constant communication and steady progression. We are getting our second Forza sim this gen (and third overall) while GT fans are busy reading the tea leaves for any sign of GT7.
 

Josh5890

Member
I wonder if it has the potential of outselling GT3 (which came out barely a year after the PS2 launched).

That would be very hard. GT 3 came out at a time where there weren't any competition in that genre so there was a thirst. Some people are fine with the PS+ Driveclub edition. Also, didn't GT 3 have really long legs with sales as well?

I could see GT 7 beating GT 5 if that is the only game of the generation for the franchise but beating GT 3 will be super super tough.
 
Not sure what GT7 is going to sell, but I usually skip the second one every Gen. I got Gran Turismo on PS, skipped GT2, got GT3, skipped 4, got GTP and GT5, definitely skipped 6 since I felt I kinda already bought 2 in one Gen. I am absolutely getting GT7 on day one and pretty excited about it. Feels like Mario kart and because you don't get new ones often. Small anecdotal story.
 
That's because people are playing them. It's weird to see someone try to justify PD's erratic schedule and lack of communication versus T10's constant communication and steady progression.

PD might take TOO long, but i still prefer a little bit of a wait in between my games. Forza to me is starting to feel like every EA sports games. Stale and fed up of re-buying the same games so often. I dont like this "we need a new game every year" shit.
 

Josh5890

Member
It is huge for Sony. I just hope we see it before 2017 but I have my doubts.

It seems like Sony is releasing everything in 2016. Obviously everything won't come out but it feels like a lot will be delayed. Off the top of my head they are releasing first-party wise...

Uncharted 4
Ratchet & Clank
Horizon
Last Guardian (I have doubts still lol)
Gran Turismo (Rumored)
MLB 16 (Annual I know but still)

Something has to give.
 

Elixist

Member
PS4 is lacking in good racing games, it will do really well. Pcars fixed many issues but the controls are still really .. strange no matter how they'er adjusted. Driveclub is decent enough but 30fps drags it down from the amazing podium it could have stood on.

And that's it really, other than that a pile of 30fps trash.

just played driveclub for the first time recently, and yeah 30 brings a down a bit, but dam the driving model is alot of fun. good weight to the drafting. so i guess i get your point hehe. as for gt7 idk how well its gonna do, im interested if they change it up a bit. its importance? i dont know if it matters as Sony been sellin systems without it. im sure sony puttin some dollars in there
 

diffusionx

Gold Member
PD might take TOO long, but i still prefer a little bit of a wait in between my games. Forza to me is starting to feel like every EA sports games to me. Stale and fed up of re-buying the same games so often. I dont like this "we need a new game every year" shit.

1. FH and FM are different games, very different.
2. Every FM brings something different to the table. They've never stood still. I really like GT and I really respect PD as a game studio but there are things floating around in their games I'm still wondering if they're ever gonna upgrade.
 

Lingitiz

Member
It seems like Sony is releasing everything in 2016. Obviously everything won't come out but it feels like a lot will be delayed. Off the top of my head they are releasing first-party wise...

Uncharted 4
Ratchet & Clank
Horizon
Last Guardian (I have doubts still lol)
Gran Turismo (Rumored)
MLB 16 (Annual I know but still)

Something has to give.

It's not that many games. Uncharted 4 is in March, Ratchet will be timed with the movie in May or June. Horizon is potentially a big holiday title or early 2017. Last Guardian will not sell much and can basically be put in any slot. A new GT could be out next Nov, although I highly doubt it.
 
That's because people are playing them. It's weird to see someone try to justify PD's erratic schedule and lack of communication versus T10's constant communication and steady progression. We are getting our second Forza sim this gen (and third overall) while GT fans are busy reading the tea leaves for any sign of GT7.

This is the release history for the series (i'll use the version released in whatever region first for each entry)

Gran Turismo - December 23, 1997
Gran Turismo 2 - December 11, 1999 (Two years after GT)
Gran Turismo 3 - April 28, 2001 (a little over a year after GT2)
Gran Turismo 4 - December 28, 2004 (three years after GT3)
Gran Turismo 5 - November 24, 2010 (six years after GT4)
Gran Turismo 6 - December 5, 2013 (three years after GT5)

So basically it's a series that comes out every 2-3 years. People pay way too much attention to GT5's development cycle even though it's the odd man out in terms of how long it took them.
 
That cell processor was pain in the butt.

They definitely didn't like developing for the PS3

Yamauchi: Should I start with the first one, then? [Laughs] Back in the days of the PlayStation, the development device was about the size of a refrigerator. I created the first demo on that machine. I did the modeling by myself. I made a demo where an F1 car would drive around an oval track with flat shading — no textures. But the result was really kind of stunning. I never thought that I’d see the day when we could make games with 3D graphics. Of course, back then, I used to tinker with PCs and make games there as well, but I never thought there would come a day when these 3D models could run at 30 frames per second. That was a major surprise for me, when the first PlayStation came out.

When the [PlayStation 2] came out, one unique characteristic of that system was that the screen fill rate was very fast. Even looking back now, it’s very fast. In some cases, it’s faster than the PS3. There, we were able to use a lot of textures. It was able to do that read-modify-write, where it reads the screen, you take the screenshot, and you modify it and send it back. It could do that very quickly.

I don’t know if anybody remembers, but when the PS2 first came out, the first thing I did on that was a demo for the announcement. I showed a demo of GT3 that showed the Seattle course at sunset with the heat rising off the ground and shimmering. You can’t re-create that heat haze effect on the PS3 because the read-modify-write just isn’t as fast as when we were using the PS2. There are things like that. Another reason is because of the transition to full HD.

The PS3 was a combination of a poor GPU with an SPU that’s really fast if you use it right. It’s not a very well-balanced machine. It’s hard to use the hardware properly. That’s one reason why it took us five years to develop GT5. Using the SPU properly, though, that in itself is really interesting. On the PS3, in the demo, we showed the adaptive tessellation. That’s the kind of technology that you normally wouldn’t be able to do unless you were on the PS4-generation of machines. When you optimize the use of the SPU properly, you can do that even on the PS3.

http://venturebeat.com/2013/06/14/h...ori-yamauchi-design-gran-turismo-6-interview/
 

diffusionx

Gold Member
This is the release history for the series (i'll use the version released in whatever region first for each entry)

Gran Turismo - December 23, 1997
Gran Turismo 2 - December 11, 1999 (Two years after GT)
Gran Turismo 3 - April 28, 2001 (a little over a year after GT2)
Gran Turismo 4 - December 28, 2004 (three years after GT3)
Gran Turismo 5 - November 24, 2010 (six years after GT4)
Gran Turismo 6 - December 5, 2013 (three years after GT5)

So basically it's a series that comes out every 2-3 years. People pay way too much attention to GT5's development cycle even though it's the odd man out in terms of how long it took them.

They've released 2 games in 10 years. Like I said, I like and respect PD and GT, but Turn 10's entire list of releases starts after GT4. They've put in work, and I also feel like Turn 10 has listened to their fans and released a steady improving product. GT has been far more inconsistent.
 
Tourist Trophy 2006

GT5 Prologue 2007

GT PSP 2009

GT5 2010

GT6 2013

And if GT7 releases in 2016, that's alot more than 2 games in 10 years
This is further piggy-backing off why I skipped GT6, but I remember paying like $30 or something bucks for Prologue. When GT5 came, I already felt like I bought 2 GT for the gen and had my fill honestly, and really, the game was updated and improved so much from the initial release. GT6 really felt like the 3rd iteration on PS3, and it was quite easy to overlook with PS4's hype. So, at best we have GT6 hitting the 2.5 million mark lts or maybe 3 if those numbers are as of last year. Although it wasn't full price, PD sold 5+ million copies of prologue I believe. What did GT5 do? 10 million? So really, when just counting units, the gen really didn't do that bad at all. Still a ton of Gran Turismo sales out there, and hitting 2016 puts in right back in the 2-3 year phase. I think PD will knock it out the park personally, I can't see them not realizing a stellar product if they are happy with the hardware and have more of an inclination of what fans want. I think GT7 will get GT1 and GT2 numbers again, GT3 will be too tough because PS2 was such a monster.
 
yeah, they went on record saying as much. This gen I expect 2 Gran Turismos again just like the PS1 era.

GT7 2016

GT8 2018

I could definitely see them skipping a second GT this gen and going straight to making sure that GT8 is ready for near the PS5's launch. Just throw their weight behind GT7 with a lot of DLC support.

As far as GT7 goes, I really hope they bring back the Time Rally that they added to GT6 as DLC. For those that haven't played it, it's literally Outrun in Gran Turismo. It's one of those types of modes that you don't expect to ever be in a game like GT, but it really works well. Just flesh it out more and it'll make for a really amazing additional mode. Aside from that, i'm really looking forward to seeing if they finally bite the bullet and add bikes to the series. We know that they were going to do it with GTHD, and Kaz has never ruled out the possibility of it happening. The fact that we know that they've laser scanned Isle of Man certainly raises the possibility of it finally happening.
 

diffusionx

Gold Member
Tourist Trophy 2006

GT5 Prologue 2007

GT PSP 2009

GT5 2010

GT6 2013

And if GT7 releases in 2016, that's alot more than 2 games in 10 years

Prologue was a paid demo for GT5. I guess it counts... I guess. Of course Turn 10 released Forza 2 in 2007, which kind of proves my point.

And GT PSP, ugh.
 

DavidDesu

Member
Polyphony Digital were pretty prolific developers on PS1 and PS2. PS3 is when all the problems happened and their development schedules got severely held back. I still think they could maybe have hired more people and had a bigger team all round. Pretty sure their teams are way smaller than the Forza guys, hence the severe drought of games vs what the Forza guys have managed. But even still the PS3 was a bastard for them to develop for it seems.

I have very high hopes PS4 will bring them right back into the fold. I just hope the game they want to deliver has moved on somewhat. I like the esoteric that Yamauchi-san brings to the series, but I do also want a great meaningful career mode and more accessible content all round. Don't need to do yet another Clubman Cup in a Honda Jazz and grinding in an overpowered car the same race over and over just so I can drive the car I really want to drive.
 

timlot

Banned
I actually prefer their way of doing things even if it might not be as profitable for them. A GT game is more of an event when it comes out since you wait a long time for them. A forza game in comparison you quickly forget about since you see so many of them on a regular basis. No one really covers them as much anymore.

Pretty active thread...
http://www.neogaf.com/forum/showthread.php?t=1058304

I tend to avoid threads of games I'm not interested in myself. Not a good thing because it puts you in a bubble.
 
I actually prefer their way of doing things even if it might not be as profitable for them. A GT game is more of an event when it comes out since you wait a long time for them. A forza game in comparison you quickly forget about since you see so many of them on a regular basis. No one really covers them as much anymore.

That's because people are playing them. It's weird to see someone try to justify PD's erratic schedule and lack of communication versus T10's constant communication and steady progression. We are getting our second Forza sim this gen (and third overall) while GT fans are busy reading the tea leaves for any sign of GT7.

There's certainly a balance somewhere between the two. I think Forza releases are too regular and PD take a little too long with their games - although releasing a new GT in 2017 would definitely be progress as that would only be 3 years since their last instalment.
 

driver116

Member
They've released 2 games in 10 years. Like I said, I like and respect PD and GT, but Turn 10's entire list of releases starts after GT4. They've put in work, and I also feel like Turn 10 has listened to their fans and released a steady improving product. GT has been far more inconsistent.

Actually PD have released 5 games in the last 10 years, if GT6 hits next year that's 6 in 11 years.
 

isamu

OMFG HOLY MOTHER OF MARY IN HEAVEN I CANT BELIEVE IT WTF WHERE ARE MY SEDATIVES AAAAHHH
no GT news at the sony conference?
 

Prototype

Member
Gran Tourismo might not have the sway it once did, but it's the type of game people will buy systems over.

Sony making sure they have an ace up the sleeve, and playing the long game. Probably a bundle too, so they can drag that $399.99 price point out as long as possible.

It's what I'd do.
 

Xater

Member
If they were to say anything about it is either going to be in a European conference a big worldwide conference, not the Japanese one.

Yeah Paris Games Week and PSX are still coming up. Sony still has two conferences to fill this year.
 

Apathy

Member
Yeah Paris Games Week and PSX are still coming up. Sony still has two conferences to fill this year.

My vote is for psx more than pgw. I think in a big stage, at a huge party for themselves they can really milk the fact that gt is their best selling series. I think pgw would be better only because racing sims are more of a European thing.
 

Hoje0308

Banned
"Is it worthwhile for a business, that exists to turn a profit, to keep producing a title that has historically guaranteed them millions in sales?" the thread.

My vote is for psx more than pgw. I think in a big stage, at a huge party for themselves they can really milk the fact that gt is their best selling series. I think pgw would be better only because racing sims are more of a European thing.

Europe is GT territory. I'd be surprised if the Paris show came and went without seeing something from Polyphony.
 
You guys realise that GT6 wasn't announce at any major show, right? They announced it separately, at its own event in the middle of May. It doesn't HAVE to be at E3, TGS, PGW or PSX.
 

Servbot24

Banned
I can easily see it slipping to early-mid 2017. No way in hell it's pushed back to 2018 though.

That said, my expectation is announcement at PSX and Holiday 2016 release.
 
I think PSX as well. This and God of War will be revealed there, as they are poster childs for Sony.

PGW will mostly be focused on European devs I think. I expect stuff like Dreams, Quantic Dream game and remasters, Rime, Alienation, WiLD, that kind of stuff. Oh, and UC4 multiplayer.

Sony Bend and Sucker Punch will probably have to wait till next year.
 
no GT news at the sony conference?

Nope, the only thing we got today is the reveals of two VGT cars that will feature in "PlayStation®’s Gran Turismo video game series" so now they're no longer using GT6, GT6 is dead. GT Sport PS4 is coming.

Hyundai N 2025:

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https://www.youtube.com/watch?v=sL8nRHNl9Jc

Bugatti:

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https://www.youtube.com/watch?v=Z9F3LjhiOTU

Bugatti has a PS4 / G29 setup:
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i1tpyyi9x5mn88c6dq3r.jpg

i1cr1fp6afm69ubshqrc.jpg
 

AndyD

aka andydumi
They should put out a PS4 "Prologue" that has nothing but the two dozen or so concept cars and 2-3 tracks. It would drive fans wild with expectation.
 
Hard for me to get excited for the next GT.. I loved 1&2 on ps1 but prologue and 5 were just ok to me. Too much loading in 5 and the super huge install always bugged me.

Will probably not get it at full price but wait until it's $20
 
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