The only alternative is the NXL, which I found personally to be too large and bulky to be a daily driver. It fit in my pocket, but was obnoxious as all hell, and glossy to boot, so I never used it. I actually started a pretty decent JP eshop library until they announced this NA unit, and transferred my NewXL asap
Yeah, I much prefer the smaller screens, especially as a lot of games are designed around them when you consider the font sizes and the "vertical" dual screen layout. Your eyes have to move a lot to take in all the information across both screens on a N3DS XL, whereas they don't on a regular system (try reading the notebook on Majora's Mask 3D on an XL, it's hard).
It depends on what you value. If you enjoy the vivid handling of colours and blacks, trading accuracy for "pop", I can see why you would prefer IPS. See the endless debate regarding the Xbox One (which treats image quality this way). There is also evidence of dithering on the IPS, but I haven't looked into it personally.
If you enjoy accuracy, shadows detail, and non-crushed blacks, then TN is preferred. I imagine most modern gamers are attuned to the former after years of using LCD monitors and the Xbox.
I suggest that if the panel type is enough reason to return this new system, you weren't that interested in the first place. No harm in that. I have also looked for reasons to save money in this fashion.
Except neither panel is colour accurate. Yes, the New XL's IPS panel has been calibrated in a way that emphasises more saturated colours, but the TN panel in the New 3DS is
hardly accurate as this review of the screen shows. Its white point is 8500K when the ideal should be 6500K and the gamma/saturation curve isn't right either. So I believe that point is moot in both cases.
The handheld that comes closest to true colour accuracy is the PS Vita-2000, which is a close match for my iPhone 5s and indeed employs a high quality IPS LCD panel, one that displays 100% of the sRGB colour gamut and displays those colours as they are intended. Points off for a small amount of backlight bleed near the bottom though.
The New 3DS XL/New 3DS don't offer 100% of the sRGB spectrum of colours for a start, and they aren't calibrated properly.
It's dangerous to associate TN with one thing and IPS with another as it causes people to generalise so I'm only talking about the TN panel in the New 3DS and the IPS panel in the XL. Both TN and IPS can show completely accurate colours if 1) They are capable of displaying 100% of Adobe sRGB and 2) They are properly calibrated at the factory.
Here is a 2012 IPS LCD display, which is colour accurate. Three years later and Apple still uses it, but with a low end device, the 16GB, $199 iPod Touch 6. It is also leagues ahead of the screen in the New 3DS in terms of colour accuracy, calibration, black levels, overall brightness, and it can display 100% of the sRGB gamut. I don't even think the New 3DS's display is as good as the display that shipped in 2010's iPhone 4, also shown in that display review.
I'm not expecting a high end screen with the New 3DS, but I'm expecting Nintendo to care about colour accuracy, and also not ship TN "junk" that is poorly calibrated and has an off-white point. The same goes for the New 3DS XL, though at least they had the decency to source a higher quality panel there, but the calibration lets it down. They are getting there at least, as it's much better calibrated than the original 3DS and XL, and it has a fantastic anti-reflective coating.
What's disappointing is that Sony went down this route, focusing on a colour-accurate, well calibrated panel with the PS Vita-2000. But the audience didn't care, to them it was a big downgrade from the PS Vita-1000's poorly calibrated and flawed second generation OLED display. People now associate LCD screens with "undersaturated colours" which is depressing, though I don't blame them -- it's easy to have your eyes be trained to inaccurate colours and see them as the normal. So I certainly get where you're coming from when you say that the New 3DS isn't necessarily a downgrade due to the calibration of the New 3DS XL's IPS panel being wonky. But the New 3DS isn't well calibrated either, it's just better calibrated.
Wait, what? Maybe this applies to the 3DS, but this seems to fly in the face of conventional wisdom about LCD panel types, unless I'm missing something very crucial here. TN doesn't even have consistent colour accuracy across a wide spread of viewing angles, I can't possibly see how TN panels would offer better accuracy if calibrated the same way as an IPS panel. Maybe the New 3DS XL's IPS panels are poorly calibrated?
This. The IPS panels aren't well calibrated, but the TN panels in the New 3DS aren't either. Though it's still a huge leap over the original 3DS, and the anti-reflective coating on both handhelds' displays is much welcome.
This isn't a big screen TV, nor a device for multiple viewers. It is a single user device used at a very specific distance. No one is viewing the screen at an angle which should cause any issue.
So is my phone, but I'm not always holding it head on. Likewise, sometimes I use my 3DS on the table in "laptop" mode, or I'm not facing it head on when holding it with one while standing on public transport, or tilting the device etc etc.
Furthermore, it cheapens the feel of the device to see the colours shift so dramatically when you're not viewing it head on, you can't really appreciate the design of the thing. I get that you won't be using the 3DS off-angle for the majority of the time, but really, the system should "just work" in that there shouldn't be a time where I see the colours shift or where I have to align my head with the screen to see things clearly.
The IPS panels have black crush and inaccurate colour at all angles.
The N3DS TN panels have inaccurate colours that shift too, but yes, the blacks are indeed crushed on the N3DS XL IPS panel. I'd rather have superb viewing angles than slightly better colour calibration. If the N3DS had perfect calibration and 100% of sRGB (thus displaying a much more vivid picture all around, but not too vivid to be inaccurate) then I'd have switched immediately. But I feel the trade-off isn't worth it, as I'm still choosing between two 3DSes with poorly calibrated displays.
I'm surprised so many XL fans are trying to convince folks the Normal either has a bad screen or is somehow seriously lacking. I've spent a lot of time trying out my friends' XL units and I've always found the screen to be a washed out, pixely eyesore. Aside from form factor, XL screen = the whole reason I had no problem holding out for the Normal. Maybe it has an IPS screen and maybe it can hold its color/clarity when viewed from the side but I still think the XL is ugly as sin and both the OG and Normal's screens look so much cleaner and crisp. Better PPI should almost immediately trump whatever screen type is in the XL.
In my case it's more that I much prefer the smaller screen, but in this day and age I expect an IPS display, and I'm willing to take larger pixels and slightly worse colour accuracy over terrible viewing angles. I deeply care about colour accuracy as I hope the rest of this post displays, as should my love for the PS Vita-2000's well calibrated display.