No. You're both terrible. SWAT removes all the intricates and nuance that Halo has always had in it and distills the experience into just one of a dozen "I saw him before he saw me" auto-aim twitchfest bullshit games out there. It's also great for reducing the amount of thought or mastery of any other weapons outside the precision ones that goes into any given battle. Thought and strategy affects SWAT far less than any of the game types that involve traditional Halo playstyles
My main concern is the lack of game types. They should hopefully make it into the game with Forge at the latest.
Thank you. If I wanted that, I'd just go play CoD.fixed
Who even asked for Breakout to be mixed with shields based Halo? It's like 343 has perfected the algorithm for maximum butthurt. *hides playlist population*
Ere we go, Launch Playlist Details
https://www.halowaypoint.com/en-us/community/blog-posts/launch-playlist-details
*hides playlist population*
fixed
How long will it take for the Weekend playlist to appear after launch? First weekend, second weekend, etc.
When we set out to design Halo 5: Guardians launch playlists, we did so with a simple, focused mission: Keep matchmaking quality high and provide the right amount of variety with both new and familiar gametypes. Its nice to reduce it to such a simple idea, but as with everything in game design, and after almost 14 years of Halo multiplayer - the right way to reach that goal is different for every player. Some folks like the selection of Slayer and objective playlists from Halo 3, some folks are monomaniacally focused on Team Doubles or Neutral CTF - while others prefer the mode-specific playlists of Halo 4.
It makes pretty much 0 sense why 343 continues to have bad playlist management. There is no oddball, KOTH + no snipers, objective, doubles.
So 21 maps, but 7 are forge? That's scummy as hell 343i. Eurgh.
Perhaps when forge comes out you could also claim infinity maps!!
Halo & Playlists : How I Learned To Expect Disappointment
Team Objective, Squad Slayer, broken hearts
Big Team Battle
- All AR-start Assault Halo 3 game types will be removed (until BR variants can be added)
I'm wondering now whether CTF and Oddball even exist as game types in Halo 5. Hearing that Team Objective "may return" is a little off-putting.
Breakout is terrible and the fact that it is effectively replacing these modes, at least for the time being, kind of sucks.
So can we start a pool on how long it takes them to remove Breakout from Arena?
I knew this would happen. Free maps seemed way too good to be true. And ill make another prediction for you, expect more Forge maps to be included in those free DLC ones.
SWAT is incredibly popular. And with the new movement and verticality, it's become something really, really different. If you use muscle memory to think about how you normally play Halo SWAT - there's a lot of locked gliding and orbiting of levels in loops. You can't do that any more.
I expect that to be an interesting learning curve.
I'm normally inclined to agree, but here is how just changing the lighting on Forge supposedly changes the look of maps.
The cold hard reality is objective is not popular amongst the Halo player base, and it has been this way since there was matchmaking.
It doesn't matter how it's set up, what the weapon starts are, the timers or the maps. The vast majority of players simply do not like playing the mode. When we were updating playlists for Bungie the statistic was something like in mixed slayer-obj playlists, players tended to leave the playlist and never come back after getting objective twice.
This is a large reason why Team Slayer tends to have the largest or most stable population in each release.
And to be real to some folks out there: there were a lot of people that yell for pure objective playlists on Waypoint, GAF, b.net, and elsewhere, and I'd also see those same people brag about being shitty ambassadors for Objective by flag holding or otherwise griefing randoms in objective, pushing them away from the modes. There needed to be an active community effort to be good ambassadors and sportsmen for Team Objective, and all I saw is people just go "fuck you, got mine" and killgrind or mock the other team. This just served to drain the population of those playlists anymore, and I can't blame people for leaving objective and never coming back because they don't want to spend 20 minutes playing Infinite Slayer.
SWAT is incredibly popular. And with the new movement and verticality, it's become something really, really different. If you use muscle memory to think about how you normally play Halo SWAT - there's a lot of locked gliding and orbiting of levels in loops. You can't do that any more.
I expect that to be an interesting learning curve.
Halo objective was built for LAN and has not received any matchmaking updates. The gametypes are riddled with scoring and spawning holes that are too easy to abuse and exploit, so that's why they are not popular.
We literally sealed up a bunch of maps to the point that people started complaining that the soft kills were TOO aggressive. Some people wrote angry posts that they couldn't kill easily from a spot in CTF or Infection
Unless you force the flag holder to helplessly run towards their capture point once grabbing the flag or some other measures which would take all the gameplay out of objective, people can still grief.
We literally sealed up a bunch of maps to the point that people started complaining that the soft kills were TOO aggressive. Some people wrote angry posts that they couldn't kill easily from a spot in CTF or Infection
Unless you force the flag holder to helplessly run towards their capture point once grabbing the flag or some other measures which would take all the gameplay out of objective, people can still grief.
This is why I'll be keeping an eye on Warzone. It may be a way to have Objective-ish scenarios with no griefing.
Do you work for bungie?
This just proves halo is a lot of different things to everyone. Tough pickle.
Tough pill to swallow for me i was a big OBJ/BTB guy but i have to wait for btb, have to try WZ
No obj playlist either
No team snipes dam
Or doubles
I think part of the reason i enjoy those modes was the change of pace from just playing slayer all the time
We literally sealed up a bunch of maps to the point that people started complaining that the soft kills were TOO aggressive. Some people wrote angry posts that they couldn't kill easily from a spot in CTF or Infection
Unless you force the flag holder to helplessly run towards their capture point once grabbing the flag or some other measures which would take all the gameplay out of objective, people can still grief.
This is why I'll be keeping an eye on Warzone. It may be a way to have Objective-ish scenarios with no griefing.
no was part of a community group that was involved in building playlist updates for Reach and Halo 4. The people still in it were in that recent Forge video.
Cant wait to Ground Pound people in sWAT
Not sure if this has been answered yet, but will the BTB maps be their own maps or just forge variants?
Better or worse than the Meatcube video?oh btw, Landin, one of our amazing video editors, has created the single greatest Water-tech video of all time. I hope we can show it during the launch.
All I need to know is why Truth is not available as a slayer map in either playlist.
All I need to know is why Truth is not available as a slayer map in either playlist.
I believe it is in the Team Slayer list, just not Team Arena.