Personally, my expectations are pretty realistic. I'm going in for the Nintendo exclusives alone. Anything else (like Dragon Quest or Monster Hunter, both of which are likely to happen) will be a wonderful bonus.
sörine;183667499 said:Well, some of those were indeed underway but got canceled. Crysis 3 being a good example. Even formally announced stuff like Ghost Recon Online or Aliens Colonial Marines got canceled. And some other NDA'd titles ended up releasing (like COD) weren't confirmed until close to release.
There was a ton of speculation on what 3rd party games were Wii U bound and while much of it didn't pan out it wasn't totally unfounded either. By early 2013 plans changed considerably for 3rd parties.
I'm not assuming much outside of games that the publishers themselves have said/teased and games that will likely not leave the Nintendo ecosystem unless the NX is a disaster (MH and Yokai Watch)
Expecting games on a Nintendo console might not be wise (madden, Bethesda games, etc) but at least Japan should very much be on board with the portable/shared library thing
sörine;183669131 said:I think we can realistically expect much of Nintendo's Japanese handheld support and western indie support to migrate to NX. It's not quite that dire.
Sure but I'd don't think anyone's suggesting NX will get the majority of 3rd party games either. People's expectations seem pretty tempered already here.True but people were assuming Wii U was going to get the majority of multiplatform games and then were in denial when game after game skipped the platform. Actually the best times were when publishers came out as specifically announced stuff wasn't for the Wii U, as if they were proud of that fact.
The biggest Japanese 3rd party games are still 3DS bound. That the system is seeing pehaps it's commercially strongest 3rd party lineup in 2016 is pretty mind boggling. Also, I think a solid argument can be made for Nintendo passing Xbox with indie support, due to both policies and market performance. At the least, things aren't as dire as being a Nintendo-only platform.It's still pretty dire. Their Japanese handheld support has seen much better days and they have the worst indie support out of pretty much every digital vendor(PSN,XBL,iOS,Google Play, Amazon, Steam, etc.).
I also wouldn't be surprised if publishers see Nintendo entering mobile as a loss of confidence in their handheld products and decide to avoid the system.
Thinking on it atm, that is true, and I guess Nintendo could implement a way to lock out any attempts of modifying the data. Otherwise you could get a scenario of people taking the card of one game, erasing the data, then copying the data of an installed game on their drive to the card that way a buddy can play it on their system. And they probably wouldn't want that.Flash may not be quite as durable as durable as ROM memory, but reading it isn't going to wear it out. The thing that wears out Flash is program/erase cycles (i.e. modifying data). In a Flash based cartridge, you'd still only be writing the data once. The only part that runs a risk of wearing out is memory for save data.
I'll have to look into those guys but realistically speaking how much can they hope to do? Even EPROM is going to be costly once the sizes start to add up, and I doubt a manufacturer is going to go all-out in a flash-rivaling solution for what is, by all measures (and with much respect) a video game company. Masked ROM chips (the kind old cart games used) would be even more expensive per bit, I imagine.sörine;183674114 said:Nintendo won't switch to flash, they'll stick with rom. I'm sure Macronix is cooking up a new high density / low cost solution for them right now.
Can you elaborate on the fighting game fan base? Is it based on the success of Smash? If so, I don't think this stands, as SSB is a different style of fighting game and appeals to the Nintendo faithful in part because of the Nintendo characters. It's like saying there's a big racing game fanbase on the system because of Mario Kart, but I don't think sim racers would do very well on it.Might have already been mentioned, but when the PR announcement was made for Tekken 7 coming to other consoles beyond PS4, it was announced for "home systems" and not specifically PS4/XB1 only.
I think most of us expected a NX version, given that the game runs on Unreal Engine 4, Bandai Namco's close relationship with Nintendo, and the fact that there's a fighting game fanbase on Nintendo's consoles already, but the ambiguity of the announcement is another point in a NX port's favor.
It's still pretty dire. Their Japanese handheld support has seen much better days and they have the worst indie support out of pretty much every digital vendor(PSN,XBL,iOS,Google Play, Amazon, Steam, etc.).
I also wouldn't be surprised if publishers see Nintendo entering mobile as a loss of confidence in their handheld products and decide to avoid the system.
I also wouldn't be surprised if publishers see Nintendo entering mobile as a loss of confidence in their handheld products and decide to avoid the system.
Tremondous relationship? You haven't released a new game for the system since 2012 launch (Need for Speed was a port, and Fifa and Madden were based off the '12 versions not PS3 and 360's '13 versions).
They probably haven't even talked in three years.
Do you think Nintendo will pull a MS with their hardware numbers? With a shared library it makes more sense than it would otherwise and it makes them look a lot better where their singular hardware sales would be less impressive
Instead of reporting selling 2 million consoles and 3 million handhelds, reporting "5 million NX systems sold throughout the last two quarters"
Honestly, Nintendo saying totally new gaming experience makes me shiver with worry.
I mean, it didn't work with the Wii U. At all.
Sure, but would they benefit from it?They're pretty honest with their numbers, both on the hardware and software front so I think they'll break it down properly.
You'll get a donut screen and it'll be awesome.
Wii U's "new experience" costs 100 to pack in.
As long as it's not something like that, it's fine
The 3DS Japanese 3rd party support into late 2015/2016 is strong and much better than anything else coming to market on other platforms. Plus Pokemon.
Japanese 3rd parties can only stick their heads in the sand with regards to the home market for so long, and outside of a few key established franchises they aren't finding some miracle western successes that they couldn't have just as easily found on a handheld with an actual home market presence. Its either going to be the NX handheld, or the market is going to fold into mobile when the 3DS migrates out. The software is depressingly bad everywhere else (we've all seen the numbers), and no amount of sacrificial offerings to the PS4 is going to make that a tenable product or bring in market stability. The WiiU and PS4 (which is getting crutched hard by the Vita and PS3) are on similar levels of software with the former being a dead platform and the latter getting its support made feasible by the fading presence of two other platforms.
There is no health in the home console market. Burning the Vita bridge (and whatever fans were caught on the otherside) was the killing blow for anything outside of the major niche lines.
sörine;183676193 said:Sure but I'd don't think anyone's suggesting NX will get the majority of 3rd party games either. People's expectations seem pretty tempered already here.
sörine;183676193 said:The biggest Japanese 3rd party games are still 3DS bound. That the system is seeing pehaps it's commercially strongest 3rd party lineup in 2016 is pretty mind boggling. Also, I think a solid argument can be made for Nintendo passing Xbox with indie support, due to both policies and market performance. At the least, things aren't as dire as being a Nintendo-only platform.
sörine;183676193 said:I think this largely depends on how Nintendo approaches mobile. I doubt efforts like Miitomo or Pokemon Go will cause DQXI, MH5 or YW4 to suddenly lose confidence in Nintendo handhelds and drop NX.
The 3DS Japanese 3rd party support into late 2015/2016 is strong and much better than anything else coming to market on other platforms. Plus Pokemon.
Japanese 3rd parties can only stick their heads in the sand with regards to the home market for so long, and outside of a few key established franchises they aren't finding some miracle western successes that they couldn't have just as easily found on a handheld with an actual home market presence. Its either going to be the NX handheld, or the market is going to fold into mobile when the 3DS migrates out. The software is depressingly bad everywhere else (we've all seen the numbers), and no amount of sacrificial offerings to the PS4 is going to make that a tenable product or bring in market stability. The WiiU and PS4 (which is getting crutched hard by the Vita and PS3) are on similar levels of software with the former being a dead platform and the latter getting its support made feasible by the fading presence of two other platforms.
There is no health in the home console market. Burning the Vita bridge (and whatever fans were caught on the otherside) was the killing blow for anything outside of the major niche lines.
Now please really excuse my ignorance, I do not follow Japanese 3rd parties that closely. But isn't their 3DS support also relatively bad? Do Sega, Namco Bandai, Konami, or Capcom have anything big in the pipeline? I can only think of all the Atlus RPGs and the new Dragon Quest.
Well I think people have largely given up on Western stuff but people still seem overly optimistic on Japanese stuff still. I've seen people suggest FFXV, FFVII and KH3 could come to NX which is frankly ridiculous at this point.
sörine;183676193 said:The biggest Japanese 3rd party games are still 3DS bound. That the system is seeing pehaps it's commercially strongest 3rd party lineup in 2016 is pretty mind boggling. Also, I think a solid argument can be made for Nintendo passing Xbox with indie support, due to both policies and market performance. At the least, things aren't as dire as being a Nintendo-only platform.
Capcom have Monster Hunter and Ace Attorney, the former much bigger than the latter. MH Stories will probably be massive.
Biggest thing Namco has is Project X Zone 2. Konami and Sega have next to nothing(might actually just be nothing).
SE have not even announced it for Xbone but will make a port for NX? Not happening unless something big happens.
Completely missed that they have a new Monster Hunter coming. Digging the new art style!
Konami and Sega don't have much for anything.
If they're revealing the Console or Handheld version (or both) of NX, they MUST have a conference. It's a big deal, and the best way in getting the the word out to the media. A Digital Event is not big enough for huge reveals like this.Nintendo at E3 next year. Digital or full fledged press conference?
Does anyone really care what EA does on the NX? I get that it has a loyal userbase from their sports franchises but what was the last great game they have made?
I also wouldn't be surprised if publishers see Nintendo entering mobile as a loss of confidence in their handheld products and decide to avoid the system.
Now please really excuse my ignorance, I do not follow Japanese 3rd parties that closely. But isn't their 3DS support also relatively bad? Do Sega, Namco Bandai, Konami, or Capcom have anything big in the pipeline? I can only think of all the Atlus RPGs and the new Dragon Quest.
I see the market folding into mobile as the more likely option. Publishers will keep trying on PS4 though, we've already seen some(like Koei Tecmo) persevere even when results have been somewhat lackluster.
Slow Saturday. Here's my NX home bracket of speculation:
upper extremum - 85W envelope*:
8x A72 @28nm 2GHz / 4x Zen @16FF @ ~2.5GHz - 30-40W**
GCN Cape Verde @ 28nm 512ALUs @ ~0.7GHz - 30-40W***
6GB DDR4, 32MB eDRAM (or another similar pool)
lower extremum - 45W envelope:
4x A57 @28nm 2GHz - 12W
GCN Cape Verde @ 28nm 512ALUs @ ~0.5GHz - 30W
6GB DDR3
* Peripheral buses (e.g. USB) non-withstanding
** The bracket here is really pushed up by the Zen option; the A72 option might take as little as half the TDP.
*** The 16FF option apparently affects the GPU node as well, which in practice would bring down the GPU-related portion of the TDP to or below its lower margin, or throw the GPU family bracket astray altogether. Or heck, bring CoWoS into the picture.
MH:Stories, MHX, YW3, Snack World, Pokemon Z, Ace Attorney, and others I am forgetting. MHX, admittedly, is this year.
Sure, its a very real possibility. I just don't think the industry is so suicidal as to die on the sword. Even SE wasn't willing to go that far.
I on the other hand wouldn´t be surprised if they take a closer look at the total trainwreck PSV has been and the in general mediocre software sales on any PS systems when it comes to more Japan focused IPs in Japan. I really doubt they´ll follow blindly a only PS ecosystem strategy. Keep in mind that their PSV support was mostly due to the positive momentum of PSP over there, and to a lesser degree also PS3 had something like a positive momentum leading into this gen. Currently the PS4/PSV/PS3 ecosystem is keeping them somewhat "viable" but PS3 is already on its last legs and PSV is also declining and PS4 will eventually have to proof its viability in Japan on its own in just a few years.
Here a little list I just copied, a Top 10 or Top 20 would have highlighted even further how bad any system besides the 3DS is performing in Japan.
MH:Stories, MHX, YW3, Snack World, Pokemon Z, Ace Attorney, and others I am forgetting. MHX, admittedly, is this year.
Sure, its a very real possibility. I just don't think the industry is so suicidal as to die on the sword. Even SE wasn't willing to go that far.
Publishers seem more than happy with the performance of their Vita software though. Its support has actually gotten stronger over the years.
NX should make a play for Vita's pervert market in Japan.
It's a group of people that will always come out reliably and will defend your system to the death.
3DS got Japan's biggest software while Vita got the more mid tier titles. I'm hoping that the NX portable is powerful enough to appease to those devs since they'll need a new main system in about a year or two.
Sales have been mediocre at best from the beginning and show an obvious negative trend, it´s a sinking ship that´s one of the reasons we see more PSV games("IPs") beeing released as PSV+PS4 multiplat in an almost desperate attempt to transfer the audience to PS4.
Nintendo at E3 next year. Digital or full fledged press conference?
But have the Japanese gamers? hihihiDevs/Pubs have already decided PS4 is their next home.
Does anyone really care what EA does on the NX? I get that it has a loyal userbase from their sports franchises but what was the last great game they have made?
But have the Japanese gamers? hihihi
they would be insane not to have a real ass press conference for a new hardware reveal
so I'm thinking it'll be a digital event
they would be insane not to have a real ass press conference for a new hardware reveal
so I'm thinking it'll be a digital event
True but the fact that all those publishers see PS4(and Steam) as more natural paths is damming in the first place. Of course NX isn't formally announced yet so there could be some betrayaltons.
The decisions for already announced games have been made at least 1-2 years ago. At that time they saw PS4 taking off in the West and at the same time they couldn´t foresee that PS4 would perform as bad as WiiU until now in Japan.
Slow Saturday. Here's my NX home bracket of speculation:
upper extremum - 85W envelope*:
8x A72 @28nm 2GHz / 4x Zen @16FF @ ~2.5GHz - 30-40W**
GCN Cape Verde @ 28nm 512ALUs @ ~0.7GHz - 30-40W***
6GB DDR4, 32MB eDRAM (or another similar pool)
lower extremum - 45W envelope:
4x A57 @28nm 2GHz - 12W
GCN Cape Verde @ 28nm 512ALUs @ ~0.5GHz - 30W
6GB DDR3
* Peripheral buses (e.g. USB) non-withstanding
** The bracket here is really pushed up by the Zen option; the A72 option might take as little as half the TDP.
*** The 16FF option apparently affects the GPU node as well, which in practice would bring down the GPU-related portion of the TDP to or below its lower margin, or throw the GPU family bracket astray altogether. Or heck, bring CoWoS into the picture.
Even a year ago it was obvious the PS4 was struggling in Japan. That hasn't really slowed anyone down. If you look at how JP Publishers talk about the system they don't really pretend it's doing amazing in Japan.
Can you elaborate on the fighting game fan base? Is it based on the success of Smash? If so, I don't think this stands, as SSB is a different style of fighting game and appeals to the Nintendo faithful in part because of the Nintendo characters. It's like saying there's a big racing game fanbase on the system because of Mario Kart, but I don't think sim racers would do very well on it.
Well I think people have largely given up on Western stuff but people still seem overly optimistic on Japanese stuff still. I've seen people suggest FFXV, FFVII and KH3 could come to NX which is frankly ridiculous at this point.
Does anyone really care what EA does on the NX? I get that it has a loyal userbase from their sports franchises but what was the last great game they have made?
True, there will be many PS4 games released in the years to come. I remember seeing a similar arguement for Vita (and maybe WiiU too) back in 2012/2013 (i dont remember exactly who said it), that the games being released at that time were greenlit a long time ago, thats why they were released.Even a year ago it was obvious the PS4 was struggling in Japan. That hasn't really slowed anyone down. If you look at how JP Publishers talk about the system they don't really pretend it's doing amazing in Japan.
I dont think Deep Down was ment to be for Japan only. There was a beta planned for Japan only, that is true, but they did release an english trailer for it 2 years ago or so. The latest update (that i know of) is about 7-8 months old, that they wanted to change the game a lot, so thats probably why its delayed now. The trademark was also renewed in the US not that long ago. The game can still be canceled though, but i dont think they said that it was a Japan-only game.PS4 launched just 1,5 years ago in Japan, they surely wouldn´t cancel their ongoing projects just a few months in, consideing Western sales, and with no other options in Japan for their HD projects that use certain engines. But they´ve become more open to alternatives in the past few years, be it Steam and in SQEX case showing interest in DQ11 and FF14 for NX. The change in Sonys collaboration with Capcom from Deep Down (a game that was supposed to be Japan only) to Street Fighter (established IP with western appeal) could also be a consequence of disappointing hardware sales.
Did they say which version? The 3DS or the PS4 one?- Square Enix is already bringing Dragon Quest 11 to NX, a mainline game which is not a MMO. Typically when you see that you see other Square Enix titles on a platform.