Yes because in the end, I know that the product will be complete in a way that I know Square's developed it from start to finish as a complete package. There won't be any 'cuts' in-between acts like a fucking HBO TV-series.
The thing is that this would cost such an enormous amount of money.
Again, from a business standpoint, NO BIG STUDIO EVER would take on this job today. You're asking for years of putting money down the drain, especially by the time where new consoles will come out too, with technology constantly changing, and having to invest in other projects.
I reiterate that a game of the exact same scope of FF7 made with today's production and with the same amount of fidelity, done in a decent amount of time and without making a company lose a shitload of money is
impossible. For years I thought that if a remake was going to be announced, it was never ever going to be like the original. Probably that people at SE thought the same thing. Probably why they didn't want to do it for the longest time. The amount of stuff there is in FF7 that you'd have to recreate today, being all polished and 3D and voice acted is absolutely insane.
Especially, SE is not ubisoft. They don't have thousands of employees. They're making a shitload of games at the same time all the time. Hell even FF14, the big mmo, has made money only because it's powered by a skeleton team of about 30+ people now ?