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HTC unveils Vive Pre, its second-generation VR system

AgeEighty

Member
They called it the "Pre"? Can't wait until the first ads come out.

palm_flow_ad2.jpg
 

MaLDo

Member
Yes? Don't tell me you played the Wii/PS Move with obstacles in your way.



Exactly. Vive is for PC and most people will be playing at their desk. It would be wise to clean up your desk area before swinging your hands around.


The video in the OP shows a woman that finds a chair with the headset. That's pretty awesome if she is not using the passtrough video feature.
 

Snore Crime

Neo Member
I'm intrigued by VR but I'm not gunna be an early adopter, not even sure my PC is capable for it right now anyway.
Vive seems to be pushing more types of motion control and I just don't know if I'd be as bothered about that as just being able to use VR sitting down and not fumbling into stuff. I know that's what the camera's supposed to solve but I dunno.
 

Nzyme32

Member
Ehh I don't know. This seems like a pretty important feature that Oculus and Sony won't have.

The way they have presented it doesn't seem to make it out as much of a breakthrough, but if the 3d mapping is good enough, there is some great potential for AR and mixed reality uses.

Third-party developers will be able to tap into it for their own purposes, and an HTC spokesperson says that its software can map 3D space, which would let virtual objects respond to real-world ones — similar to Microsoft’s HoloLens room-scanning tech.

It also doesn't help that we can't see and interact with this stuff and the chaperone benefits. Until some devs actually make use of it and HTC / Valve find a way to demo the benefits well, it will remain pretty meh to most people
 

tuxfool

Banned
Exactly. Vive is for PC and most people will be playing at their desk. It would be wise to clean up your desk area before swinging your hands around.

That is why this system is great. It can actually show you your desk and stuff that is on it. You could potentially use a keyboard (or any other peripheral) while wearing the headset.
 

PolishQ

Member
Oh man, I just imagined a horror game that mimics the "Chaperone Mode" to make you think a real person has come into the room with you.
 

Z3M0G

Member
Thread title should be updated... those of us not deep into the VR scene don't realize this is just a 2nd gen Dev Kit. I don't know why Dev Kits even go through multiple "Gens" anyways... why would a single Gen only last a few months or a year or so?

Just call it a "Version"...
 

tuxfool

Banned
Thread title should be updated... those of us not deep into the VR scene don't realize this is just a 2nd gen Dev Kit. I don't know why Dev Kits even go through multiple "Gens" anyways... why would a single Gen only last a few months or a year or so?

Just call it a "Version"...

Why not? Gen is absolutely the correct nomenclature for device versions/generations.
 
Thread title should be updated... those of us not deep into the VR scene don't realize this is just a 2nd gen Dev Kit. I don't know why Dev Kits even go through multiple "Gens" anyways... why would a single Gen only last a few months or a year or so?

Just call it a "Version"...

"Version" usually applies to software and not hardware.
 

Comandr

Member
Oh man, I just imagined a horror game that mimics the "Chaperone Mode" to make you think a real person has come into the room with you.

Fuck. Now I'm imagining exploring an environment only to turn around and there's someone sitting on my couch. Why did you do this, Polish.
 

KillySG10

Neo Member
This doesn't seem like the 'major breakthrough' they were claiming to have made, i'd like to think they have something more up their sleeve, but my faith in Valve is all but gone, so i expect nothing but more disappointment.
 

KingSnake

The Birthday Skeleton
Oh man, I just imagined a horror game that mimics the "Chaperone Mode" to make you think a real person has come into the room with you.

Haha, changing the "reality" while you are in the virtual reality. That's a great idea.

Edit: that could maybe work also as some kind of co-op?
 

KingSnake

The Birthday Skeleton
Another good use of this new feature is that I assume some teenagers (and not only) will want to know if someone comes into the room during their summer lessons or something.
 

EVIL

Member
This doesn't seem like the 'major breakthrough' they were claiming to have made, i'd like to think they have something more up their sleeve, but my faith in Valve is all but gone, so i expect nothing but more disappointment.

A HTC PR rep called it a major breaktrough. A company that is used to making phones with tiny improvements each year.

Valve never said anything about it.
 
Holy cheap HTC is determined to spoil the well. WTF announcing the next version if he hardware before the first has even reached regular folk?

People were worried about Oculus SMH

Is a front facing camera that big a deal.
 

tuxfool

Banned
In case people aren't paying attention, it has better lenses, a better screen, a better implementation of Lighthouse, it is a smaller headset.

Holy cheap HTC is determined to spoil the well. WTF announcing the next version if he hardware before the first has even reached regular folk?

It is an improvement on their older devkit? Fuck progress, we've invented the wheel lets stick with that.
 
The front-facing camera is a good addition that should help reduce the concerns some folks had about real-world isolation.

The whole "major breakthrough" stuff was just marketing speak by a HTC PR person to draw attention and build hype. That's part of his job. Who cares.

And some folks here are really overthinking this whole "generation" stuff. This is a devkit revision. Therefore it's sensible to say that it's second-gen. Generation incrementing is common in development (both hardware and software). The retail box probably won't say "second gen".
 

Durante

Member
Thread title should be updated... those of us not deep into the VR scene don't realize this is just a 2nd gen Dev Kit. I don't know why Dev Kits even go through multiple "Gens" anyways... why would a single Gen only last a few months or a year or so?
Because progress in VR is happening at an incredible pace.
 

KingSnake

The Birthday Skeleton
Holy cheap HTC is determined to spoil the well. WTF announcing the next version if he hardware before the first has even reached regular folk?

People were worried about Oculus SMH

Is a front facing camera that big a deal.

Devkit, not hardware.
 
I don't get it. They said they delayed the Vive because of a breakthrough, yet it's not really a breakthrough and it's not related to the release of their original Vive since the new one is only a dev kit. Is it just that the focus has shifted toward the new tech?
 

KingSnake

The Birthday Skeleton
I don't get it. They said they delayed the Vive because of a breakthrough, yet it's not really a breakthrough and it's not related to the release of their original Vive since the new one is only a dev kit. Is it just that the focus has shifted toward the new tech?

The commercial version is a mirror of Pre according to the news today.
 

EVIL

Member
Holy cheap HTC is determined to spoil the well. WTF announcing the next version if he hardware before the first has even reached regular folk?

People were worried about Oculus SMH

Is a front facing camera that big a deal.

Its the second generation DEVKIT. the consumer version will be a slight improvement on this second generation DEVKIT and will release in april.

Front facing camera should be a basic part of any VR HMD imo, especially for the Vive since its the only system that does roomscale out of the box.
 
also, from Tom's HW article:

Pricing was also not discussed, but Mcree stated that HTC is focusing on making the most premium home VR experience possible, which the final price will likely reflect.
 

EVIL

Member
They called it the "Pre"? Can't wait until the first ads come out.

palm_flow_ad2.jpg

there wont be TV ads since this is a devkit, not the consumer version. which will be an even further improved design

the trailer posted by ashecitism, is just a fancy presentation for CES like they did for their first devkit
 

Bsigg12

Member
there wont be TV ads since this is a devkit, not the consumer version. which will be an even further improved design

the trailer posted by ashecitism, is just a fancy presentation for CES like they did for their first devkit

How much could possibly change when the device is supposed to be available to consumers in 3 months? Manufacturing takes time, especially for new devices where errors will pop up pretty often in the first few batches.
 

majik13

Member
I know this is for devs, but doesn't this kinda kill the hype for consumers when the first version isn't even out?
Is sort of like showing off the PS5, before the PS4 is even released.

And didn't they say this breakthrough was the reason for the 1st gen versions delay? But its not in the 1st gen? What am I missing? Should I read some stuff?

edit: I see they are kinda using "generation' her loosely. As well as not having "Dev kit" in the article title or OP.
 

Bookoo

Member
Ehh I don't know. This seems like a pretty important feature that Oculus and Sony won't have.

Not really since Oculus is mainly a sitting down experience and when Touch comes out in second half of 2016 you will mostly be standing in place and possibly moving around a smaller area.
 

dsk1210

Member
I personally believe anyone that posts without reading the OP should be banned.

People dying to post without properly informing themselves .
 

majik13

Member
I personally believe anyone that posts without reading the OP should be banned.

People dying to post without properly informing themselves .

I read the OP, and it is not completely clear. Doesn't mention "2nd gen dev kit" in the op. Just that they unveiled their "its second-generation VR hardware for developers". With a new name. Which can easily imply, hey this is our next gen VR, basically Vive 2.
 

kuroshiki

Member
So every pre-beta software can also be considered as 'second, third' gen of software?

They should have just named it as ver.2.
 

hohoXD123

Member
Don't get the people who are underwhelmed by this. This just made room-scale VR a lot more realistic, how many people actually had a completely obstacle-free space planned out? Also, if devs can make it so that you can physically interact with real-world objects represented in VR, that's going to help with presence.

Right, but that's not a "generation". They're using console nomenclature as a marketing term to sell unfinished hardware to devs to screw around with. Hardly a "generation", especially if the "first" is only a few fucking months old.

Wait what? Have you seriously only heard the term "generation" in regards to consoles? Your post literally doesn't make sense.


Edit:
I read the OP, and it is not completely clear. Doesn't mention "2nd gen dev kit" in the op. Just that they unveiled their 2nd gen VR hardware for developers. With a new name. Which can easily imply, hey this is the next gen devkit, for the Vive 2.
But basic common sense tells us that it's the former.
 

atr0cious

Member
The original controllers didn't have that ring in the middle right? Is that in response to Oculus Touch's design? Maybe in how it interacts with the cameras?
 

Schryver

Member
Wait so this will be implemented in the first retail version? I assumed this would be for retail version 2 only but that would make no sense right
 
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