Its another "Nintendo SUCKS and it should DIE in a FIRE" thread
there has been a lot of these on gaf
No idea how the perception of the first post is "Nintendo Sucks". I was asking about indie Devs, PC ports, and Nintendo. Already addressed. Other people brought their biases. Many Devs have come Offering various viewpoints. It has been a super informative thread. In 2016, I hope that we see more PR for the indie titles that many don't know about, as well as a push to get more higher profile indie games on the system. I think that the gamepad makes a great screen for many indie games.
It's disappointing that so many people came in to snipe at Wii U. I certainly wasn't and had legitimate questions. Several people stated that I said certain comments out of ignorance, which is totally true, but that's kind of the point. I go to the Eshop frequently looking for games and many simply aren't as well promoted as they are on other Eshops.
I'll say again: I derailed the conversation by adding my personal opinion about the quality of what has been released instead of acknowledging the quantity of what is available. Nintendo's indie dev relationship is obviously improving, and the number of growing releases is testament to that.
Also, yes, the correct word was ' virtually', not 'literally', and the among the games recalled, Rebel Galaxy, not Rogue Galaxy, was the title I meant to bring attention to. Also, There was a significant gap of time between Don't Starve and Nintendo's launch. Don't Starve, Affordable Space Adventures, Typoman, and the Binding of Isaac represent Nintendo's continued efforts at obtaining great indie games - platfom exclusives among them - on the wii u.
This was not meant to be a Nintendo shit posting thread and it's disappointing that's how it would be perceived.
Initially, I remembered Nintendo's overture to court indie Devs, and I was frustrated by the fact that most of the exciting games on many Game of The Year podcasts would either be on other consoles, or that it was a forgone conclusion that they would be on iOS.
While I could easily get those games on other platforms, I was curious about why they weren't on the Wii U. The questions I raised to Devs were asking about clarity of the Eshop environment, perception of Nintendo, if there were monetisation bottlenecks because of the perception of the Wii U, and so on.
Many Devs and more educated fans came in to fill the gap and answered questions as well as spotlighted things that the average person might not know about.
It's 430am PST and as I go through the Eshop indie tab, I have to admit my personal biases have colored my perception as well. I expected more PC ports and edgier releases frankly, and that's my bad. I was looking for more stuff like the recently released 'Never Alone', which was great to find here. But also more of the types of games that we see on Steam, Xbox, and ps4.
Either way, the conversation was informative.
Edit - perhaps someone who has played a lot of these games could start an ongoing Best of the Eshop thread? I just found some interesting titles like Star Sky and The Bridge that I knew nothing about.