I'm in a closed thread!!!
Also, there is no way they are going to release one without the camera. No way. Devs would have to make two versions of their experience. Nope, it wil have to come with the camera.
$428 = £297.62 + 20% VAT = £357.14. So yeah they'd actually be doing you a favour at £349. Somehow!So...£349 in the UK somehow.
You do realise PSVR literally doesn't work without the PS Camera, right? Devs will be making one experience.
Are we sure it's the same camera as from the PS4 launch? Or does it require an updated camera.
Have you thought of the practicality of that? DS4 has a light on only one side facing one direction. That's only really useful for games designed specifically for that, not as a Move replacement. Try waving the DS4 around like a magic wand, making sure to keep the light facing straight forward - not a simple task.not really.
camera, you need of course. DS4 has a light and tilt sensors. if you have a Move game (Dreams) you probably only need 1 Move, 2 would be bonus.
I never understood this argument.
"But the PC + Oculus costs $1,200!! And there are MILLIONS of PS4's!!"
First of all, The market that would be interested in an Oculus is NOT the "I don't even own a PC" market. It's the "I already own a PC" market. Secondly, the market of PC gamers with specs the same or better than a PS4 right now, nevermind half a year from now, is LARGER than the PS4 market. Nearly 50% of active Steam users alone qualify (or about 70 Million people - just in terms of the active Steam user base).
Finally, you tell me: out of these two who is MOST likely to actually be willign to spend severla hundred dollars on a VR headset?
- Random average console gamer?
- Random Average PC gamer with specs matching or beating a PS4?
The PSVR needs to be as inexpensive as possible, because for most console gamers, price is all that matters, not so much the quality the experience (although all current data suggests that while PSVR is not quite at the level of Oculus or Vive, it should still provide pretty compelling experience - but it doesn't matter if it was better than the Oculus - if it costs $600 it's dead in the water - the Oculus? Not so much, as it is targeting a very different market - if the Oculus was cheaper but lagged behind the Vive in terms of quality experiences, I think a PC market would likely go for the Vive instead.).
the fact that the bundle price is 428 and not 429.99 tells me this is all made up. Total bullcrap, but if I'm wrong then I'm wrong.
The camera and move controllers go for cheap nowadays.
I think that the move controllers have to be new cause I doubt the old ones can connect to the PS4.
Your point comes over as poor supposition. Id love to see the Venn diagram of people too stupid to work out the box contents yet are comfortable early adopters for VR.Sure, 15% adoption rate at launch is pretty good. But back then the PS4 had sold 6 million. Right now we're nearing what, almost 40 million consoles sold?
The complete drop-off of support for the thing post-launch is not making me think it kept selling at that pace. So is it really worth selling seperately if (at best) 5% of the current PS4 userbase owns one right now?
I don't think Sony are going to risk consumer confusion and backlash just to satisfy such a small percentage of users. There should be one box for a set price that every PS4 owner can buy and use immediately without even considering having to buy peripherals. The barrier to entry has to be as low as humanly possible.
If this thing is $299 I seriously question its quality.
Have you thought of the practicality of that? DS4 has a light on only one side facing one direction. That's only really useful for games designed specifically for that, not as a Move replacement. Try waving the DS4 around like a magic wand, making sure to keep the light facing straight forward - not a simple task.
Your point comes over as poor supposition. Id love to see the Venn diagram of people too stupid to work out the box contents yet are comfortable early adopters for VR.
One box for standalone PSVR and another for the whole package doesnt seem like a challenge from the Krypton Factor (though Im not giving any credence to this rumour)
ps3ud0 8)
Didn't Nvidia's estimate put the PC VR ready user base at about 13m users?I never understood this argument.
"But the PC + Oculus costs $1,200!! And there are MILLIONS of PS4's!!"
First of all, The market that would be interested in an Oculus is NOT the "I don't even own a PC" market. It's the "I already own a PC" market. Secondly, the market of PC gamers with specs the same or better than a PS4 right now, nevermind half a year from now, is LARGER than the PS4 market. Nearly 50% of active Steam users alone qualify (or about 70 Million people - just in terms of the active Steam user base).
Finally, you tell me: out of these two who is MOST likely to actually be willign to spend severla hundred dollars on a VR headset?
- Random average console gamer?
- Random Average PC gamer with specs matching or beating a PS4?
The PSVR needs to be as inexpensive as possible, because for most console gamers, price is all that matters, not so much the quality the experience (although all current data suggests that while PSVR is not quite at the level of Oculus or Vive, it should still provide pretty compelling experience - but it doesn't matter if it was better than the Oculus - if it costs $600 it's dead in the water - the Oculus? Not so much, as it is targeting a very different market - if the Oculus was cheaper but lagged behind the Vive in terms of quality experiences, I think a PC market would likely go for the Vive instead.).
The majority of the games I've seen videos of require a Move. I've only seen one that uses the light on the DS4 to track its motion.Any seated or cockpit-based game would work perfectly with a DS4. You get the benefits of a full-fledged controller with light motion inputs.
What, do you honestly expect every VR title to be an arms-flailing Kinect-like experience?
I have 400 set aside. More if necessary.I have the camera, I have Move, I have 300 stashed in a drawer ready.
I can be there day 1.
Put us out of our misery Sony.
No way it will be 299 with camera.And that's exactly why they are packing in a camera. They are not going to sell paperweights to the large majority of PS4 owners.
Read it again. 428 is 129+299. They're just saying 428 would be the combined cost for both packs, it's not an actual price.
And that's exactly why they are packing in a camera. They are not going to sell paperweights to the large majority of PS4 owners.
And that's exactly why they are packing in a camera. They are not going to sell paperweights to the large majority of PS4 owners.
I remember when everyone thought the PS Vita (or Sony NGP as it was called then) was supposed to be at least 400$ too according to specs and display tech used. Let's hope Sony can surprise us with this thing.