Wow, does it really bother you that much?I can't wait for Microsoft to give up on this like every other time and hope it doesn't ruin too many third party games.
Wow, does it really bother you that much?I can't wait for Microsoft to give up on this like every other time and hope it doesn't ruin too many third party games.
I can't wait for Microsoft to give up on this like every other time and hope it doesn't ruin too many third party games.
I hope it's the opposite, I hope MS actually succeeds and make it a viable platform for gamers. Why? For shit like Netherrealm saying fuck you to PC gamers with MKX. Using a UWA, if it's the "same" code, there's a lot more reason why it would be dumb to not have a PC port. Look at Madden, a game people don't get on PC, I wish we could get it on PC (and have mods and such...granted EA would never want that for their annual ass over expensive DLC game). Yea, i get that a number of gamers have their gripes right now, I hope that changes so that developers make more games for the platform that usually are only on consoles.
Didn't now Microsoft killed your pet, i'm sorry for that, now I get your hate towards them...
Yes just like every other ms pc gaming thing since the start of time. They all go so well.
Yes just like every other ms pc gaming thing since the start of time. They all go so well.
So just because you've made mistakes it means that you can't do something right ever again, this time the Xbox division is handling the PC gaming part, and I guess they know what they do, especially guided by Phil Spencer
Uh-huh, because I'm sure people who solely get Windows 10 for Quantum Break and other Microsoft exclusives make the majority of the people who get Windows 10.Trying to using dx12 and the ported games to bludgeon people into accepting windows 10 and the app store is the same shit they pulled with vista and halo 2.
Uh-huh, because I'm sure people who solely get Windows 10 for Quantum Break and other Microsoft exclusives make the majority of the people who get Windows 10.
Do you deny it is the same exact thing they did with Vista and Halo 2? A game which was hacked to run on windows xp within like a day.
I hope it's the opposite, I hope MS actually succeeds and make it a viable platform for gamers. Why? For shit like Netherrealm saying fuck you to PC gamers with MKX. Using a UWA, if it's the "same" code, there's a lot more reason why it would be dumb to not have a PC port. Look at Madden, a game people don't get on PC, I wish we could get it on PC (and have mods and such...granted EA would never want that for their annual ass over expensive DLC game). Yea, i get that a number of gamers have their gripes right now, I hope that changes so that developers make more games for the platform that usually are only on consoles.
Actually I do deny it, since Halo 2 ran on DirectX 9 which ran on XP, not DirectX 10 which was Vista and up.
If Quantum Break is released supporting only DirectX 12, it will only run on Windows 10.
As for sticking with Windows 7, it's really time to just let it go. 8, had a lot of under the hood improvements which 10 built on. If you want to game with modern hardware with all of the new graphical features move on. Take the free upgrade.
I'm saying the market has plenty of reasons to get Windows 10, they don't need to be strong-armed. Outside of a minority who like to stick with XP/7, 10 is actually a great OS, which is shown by its adoption rate.Do you deny it is the same exact thing they did with Vista and Halo 2? A game which was hacked to run on windows xp within like a day.
Zero?Then you are ignorant of history. There is zero reason they couldn't offer a dx11 version of the games other than trying to strong arm the market.
Ah yes, the magical port code! Despite there yet to be a actual UWA APP/game that actually runs on both platforms! Despite Quantum Break having separate versions!
Let's be clear: as of yet, no, they don't share "the same code" more than Win32 programs do. And it's unlikely there will ever be a major game that is released as a UWA on Xbox One, so it's just a dumb statement altogether.
Let's be clear
Xbox One versions of games are not UWA apps
Ports to PC still need to be made all the same. Putting the method of delivery as a UWA app doesn't make the porting magically easier. That's not how shit works.
Thanks for letting me know how porting works and informing me how UWA development works. /s
Wow. You must really think MS is making UWA for no reason. But you can make your assumptions.
Then you are ignorant of history. There is zero reason they couldn't offer a dx11 version of the games other than trying to strong arm the market.
Ah yes, the magical port code! Despite there yet to be a actual UWA APP/game that actually runs on both platforms! Despite Quantum Break having separate versions!
Let's be clear: as of yet, no, they don't share "the same code" more than Win32 programs do. And it's unlikely there will ever be a major game that is released as a UWA on Xbox One, so it's just a dumb statement altogether.
Let's be clear
Xbox One versions of games are not UWA apps
Ports to PC still need to be made all the same. Putting the method of delivery as a UWA app doesn't make the porting magically easier. That's not how shit works.
Oh yes, Xbox One development will now be exclusively UWA!
(no it won't)
For the love of god, stop parroting that shit until MS actually publishes a game as a UWA that is actually a UWA for both PC/Xbox, not different versions altogether and then claim that it's some kind of magic porting ability.
Luckily, there's a product available which lets you avoid their PC offerings and still play their games.I would rather have Microsoft just leave well enough alone, to be honest. I would gladly sacrifice all of their potential PC game output if it meant that we didn't get a repeat of what happened last time, with their stuff messing up tons of console to PC ports for long after they had given up on their "we're totally serious this time" PC gaming push.
Oh, I totally forgot to mention cross-play, cross-save, and cross-buy. Pre-order Quantum Break for Xbox One and get it for UWA for free. How cool is that? Nothing like that existed for GFWL.
Those are benefits for Xbox One owners, not for PC gamers.
And there certainly isn't a subset that do both. No way.
I don't believe any of those exist as a UWA. At the very least they're also able to run on an Xbox One... the source of the games in the first place.
Of course there is, but it is highly dishonest to claim that those are universal benefits and that it is "ridiculous" to state otherwise.
Wow. You must really think MS is making UWA for no reason. But you can make your assumptions.
If you are simply anti-MS
Oh they are making it for a reason. Its obvious really. They are making UWA to artificially bind "apps" to their store and OS.
Just wait until MS scraps their current shop because it failed like GFWL and has lost it's support because MS gave up on their phones and comes out with their new and better system. Have fun re buying your stuff on the next thing Microsoft thinks will succeed.
There are games coming to PC that otherwise wouldn't be. How is that bit a universal benefit?
This situation will likely have no effect at all to those who don't want it. If you are simply anti-MS and don't think they should leverage their IP into profit (which is the goal of any company that owns IP) then you can
just continue to buy games the way you normally do. You'll miss out on MS games, but then again, you weren't going to be playing them anyway.
There are games coming to PC that otherwise wouldn't be. How is that bit a universal benefit?
This situation will likely have no effect at all to those who don't want it. If you are simply anti-MS and don't think they should leverage their IP into profit (which is the goal of any company that owns IP) then you can
just continue to buy games the way you normally do. You'll miss out on MS games, but then again, you weren't going to be playing them anyway.
Yep. Why the fuck would someone trust MS when they have yet to fix the GFWL situation and let people download their legally bought games when they are a damn multi-billion dollar company is beyond me.Truth to be told, I doubt the Windows Store is going to succeed in any of it. It's not about being 'anti-MS", it's just about having short term memory, because GFWL was shut down 2 years ago. And download have been stopped this month.
So, when the very same healthy and wealthy company comes back, with a similar service but worse, with no backup of their previous mistakes, there's no chance to give them.
UWA, GFWL, Store being closed, Microsoft lack of trust... every of this can't be fixed. It can't. At this point, every sane consumer should call them on that. Because consumer look for what is best to them.
You are a little late, MS has already given up on their phones, lol.
Really? So my awesome Lumia 950XL is just a fake, and the weekly updates of Windows 10 mobile preview is just me dreaming, also the new third parties Windows 10 phones coming this year from VAIO, HTC, Acer and HP must be just toys
You are a little late, MS has already given up on their phones, lol.
They have resigned themselves to a distance 3rd place(1% or 2% marketshare). They will throw some bones every now and then, but don't expect much support. You are getting updates(fixes for a broke ass Win10Mobile) because they might as well since the OS's are tied now and they might as well keep it around. That HP device is not a consumer phone anyway. What HTC phone is coming this year for WM? The 950, while a great device, is over priced for the market(MS wants to make a little money and not lose money on each device sold, lol) and was sent to die in the marketplace.
btw, I also own a WP.
They have resigned themselves to a distance 3rd place(1% or 2% marketshare). They will throw some bones every now and then, but don't expect much support. You are getting updates(fixes for a broke ass Win10Mobile) because they might as well since the OS's are tied now and they might as well keep it around. That HP device is not a consumer phone anyway. What HTC phone is coming this year for WM? The 950, while a great device, is over priced for the market(MS wants to make a little money and not lose money on each device sold, lol) and was sent to die in the marketplace.
btw, I also own a WP.
Your consistent replies to me in this topic dismissing my concerns by implying I have an agenda are getting very tiresome, and I have been extremely patient in fully explaining what my and others concerns with UWA are.
Oh they are making it for a reason. Its obvious really. They are making UWA to artificially bind "apps" to their store and OS.
Just wait until MS scraps their current shop because it failed like GFWL and has lost it's support because MS gave up on their phones and comes out with their new and better system. Have fun re buying your stuff on the next thing Microsoft thinks will succeed.
Truth to be told, I doubt the Windows Store is going to succeed in any of it. It's not about being 'anti-MS", it's just about having short term memory, because GFWL was shut down 2 years ago. And download have been stopped this month.
So, when the very same healthy and wealthy company comes back, with a similar service but worse, with no backup of their previous mistakes, there's no chance to give them.
UWA, GFWL, Store being closed, Microsoft lack of trust... every of this can't be fixed. It can't. At this point, every sane consumer should call them on that. Because consumer look for what is best to them.
It's not a universal benefit because you don't fucking need to publish it as a UWA to put it on PC..
As it stands, there's no real benefits, except if you want to play Quantum Break on a Windows Phone in 20 years :lol:
Yep. Why the fuck would someone trust MS when they have yet to fix the GFWL situation and let people download their legally bought games when they are a damn multi-billion dollar company is beyond me.
I'm a windows phone user myself and I'm actually quite happy with the phone. But not because of the app situation on it, there is tons of stuff not availabe for it you will only get on Android and iOS. The last thing was when Bethesda announced Fallout4 their free Fallout Shelter phone game, I was like "Nice... oh... only on Android and iOS"
I'm simplistic when it comes to smart phones though, I don't really use them beyond browsing the internet on commute and texting friends, sometimes snap a picture. Don't really play games on it or do other stuff.
Everyone who is looking for a smartphone and wanting to do more than I'm doing, I would advice to stay far away from windows phones. Similar to the situation now with the Windows 10 store, you don't have any standards and just want to play the games in whatever state they come, go right ahead. You want more, stay far away!
RotTR is UWA. Is it able to run on Xbox One?
That's why they are trying to make this universal thing so they can get developers to make apps and the only way to do that is to have people
I get the mistrust. But to label this a GFWL, like everyone else, is to miss the point.
Yes, their strategy is clear.
However, the reason why many PC users (both producers and consumers) are wary of it is that instead of going the route that people would want and that would probably gain them marketshare - making all Windows Phones run all windows programs, which immediately solves any 'lack of apps' issues - they are again following their Apple-envy by trying to push developers into a walled garden because thats how Apple does it.
It is a flawed strategy because it does not offer enough enticement to people already in someone elses walled garden, and it alienates those who do not want a walled garden at all.
But again, nobody has described any benefits to PC gamers that are not the same benefits that GFWL had. Benefits to people who don't have an Xbox One or have any interest in MS making as much money as they possibly can.
No .exe and no exclusive full screen are huge offenders. Anyone making apologies or saying "stop whining" are shills and should honestly stfu I feel.
Not being able to properly use Steam BPM or my steam controller is ridiculous. Not everyone is tethered to a desk with a mouse and keyboard desktop setup.
I understand what your concerns are. But they are largely based on how MS handled what was primarily a PC gaming platform, several years.
In this case Microsofts UWA initiative is much broader in scope, and frankly, having a hand in PC gaming is a tiny component of their overall aims. So to assume this is a attempt at a hostile takeover of the PC gaming industry is to completely ignore what MS' goals actually are.
Obviously, they want to make more money. But they want to do it buy giving developers a way to access more customers across more devices, which in turn, gets their customers more software to use, including gaming software.
MS isn't going to scrap their store after giving away 200million+ free copies of there OS in hopes that sales in the store will replace that revenue. you too think this is about gaming. But the scope is much larger.
same as above.. The store isn't closing. And it isn't just about games.
I get the mistrust. But to label this a GFWL, like everyone else, is to miss the point.
MS doesnt want to line the pockets of another entity or enhance a 3rd parties marketplace in order to distribute their own IP
Based on what Satya said and what makes the most sense for them is to leverage their continuum paradigm o get back in the phone OS war but I don't think they are gonna try to become the next iPhone or anything like that, they proabably want to be the next Android, basiclly have OEMs make phones (and give them a value for it to customers, like the HP Elite x3) for businesses at first before going back into the mainstream market. It seems like a smart play if it can work. I think Continuum is the only way they could make ish work for their phone OS. A surface phone that can be your phone (duh), laptop, desktop, and tablet would be intriguing. Obviously there's that app issue that's the main reason for MS' failure in the market.
That's why they are trying to make this universal thing so they can get developers to make apps and the only way to do that is to have people, hence why they gave Windows 10 away for the first year (over 200 million people active on it). That's also why they are putting more 1st party games on the store. Get engangement to the store so that they can tell developers how many people go to the store and look and possibly buy stuff (hardest part for a store is getting people to go in it...a la Malls). So release good apps (AAA titles) on the store to get that engangement and gaming is the number one thing people buy on app stores. This why some people in these threads say it's much bigger than just a GFWL clone.
Xbox succeeding helps the whole Windows ecosystem (one of the three big products as stated from Satya, Office and Azure are the others). If gaming can't take off for Windows store, it will have a cascading effect on their other products unless they can bring another device (hololens) that sparks the interest and build from there. But Xbox and Windows are very intertwined in what they need to succeed in the near term (where Hololens is a longer term play for consumers). If xbox succeeds, then they can get app developers to use their store to release games and apps on their platform, and since it's universal, it's easier to port their code to the phone with minimal work, then their phone os business will have their biggest issue "solved".
MS is betting the farm on the success of Windows 10, and everything around it to help it become that, and that includes Xbox.
Damn, I didn't mean to type that much.
EDIT: I agree with your advice Auto-Reply. I do the same when people ask me about phones.
If distributing software through third party vendors (as has always been the case) is so objectionable to MS, then you have to wonder why MS developed software such as Visio, Visual Studio or non-mobile Office isn't only available as UWAs through the Windows 10 Store.
e: the real answer is that the Xbox division wouldn't dare to try and impose the limitations of UWA on successful divisions.
A cynic might say that the reason high performance software that by its nature is a poor fit for UWAs is being only distributed as UWAs by the Xbox team, is that if a high profile game release sold substantially better on Steam than on the Xbox One there would be more serious questions asked internally about the point of the Xbox team having control over gaming than are already being asked.
I don't think that distributing through 3rd party is objectionable to them...they do it all the time. It's just that distributing through 1st party means is preferable, provided one has the infrastructure and audience to make it worthwhile.
I don't think I have to explain the benefits of cutting out middle men...
Again; cui bono?
As an MS shareholder, yes, I can definitely see the benefit to being the sole vendor of a product.
As a consumer, no, I cannot see benefit in eliminating vendor competition.
I don't think 1st impressions from core gamers will "make or break the store" as the store's success doesn't hinge solely on core PC gamers. Microsoft intends for the Win10 to be a Windows users primary source for applications. the type of gamer who wants to play AAA, hardware intensive games makes up a tiny portion of the target market. That's probably why they still have so many kinks to work out on the gaming front.
If MS releases a kick-ass game, and they aren't bothered by UWA technical limitations or MS fixes those limitations, people will come and buy it...