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10 Questions And Answers About The Final Fantasy VII Remake

Yeah if there's one thing Nomura is good at its all flash and no substance so I can't wait for more action games from him. There's too many big budget turn based JRPGs today, while we dearly lack action RPGs. Keep on changing everything Square Enix you've never messed up a franchise before good job guys

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Sakujou

Banned
They recently said the development time for the Remake would be less than FFXV. Less than 10 years for the whole remake is pretty impressive. Not surprising since they have a lot of outside companies working on this.

well, things have changed... but just rethinking this.... ff6 came out in 94, 3 years later ff7 came out.

you couldnt tell that those two games had anything related... they were separate dimensions.

now all games look the same despite the fact that they have been doing bad in development hell for 10 years.

i actually dont want the remake since it wont do justice to the original. my bigger problem are fans who are simply throwing money at the devs instead of punishing bad devs for shitting out bad remakes/remasters.

the remaster of ff10/x-2 was a joke but i know tons of fans who were happy to buy them for 50bucks.

i wonder how they want to split ff7.

will there be separate discs/retail/releases?
how much money for each part of the game?
will there be a collection or the full game on one disc one day?
 
Yes, FFVII is truly a stale game to play. That's why it was so successful!

Sometimes I wonder if the people who are hyped for this game even liked the original to start with.

I loved the original and I'm hyped for this. You people act like FFVII is going to disappear into thin air when the remake comes out. No one is taking anything from you.
 

Alfredo

Member
All I want to know right now is if you can backtrack and if (and what) your saves carry over between installments.

Answers to those questions would go a long way in demystifying exactly wtf these games will be.
 

wtd2009

Member
well, things have changed... but just rethinking this.... ff6 came out in 94, 3 years later ff7 came out.

you couldnt tell that those two games had anything related... they were separate dimensions.

now all games look the same despite the fact that they have been doing bad in development hell for 10 years.

i actually dont want the remake since it wont do justice to the original. my bigger problem are fans who are simply throwing money at the devs instead of punishing bad devs for shitting out bad remakes/remasters.

the remaster of ff10/x-2 was a joke but i know tons of fans who were happy to buy them for 50bucks.

i wonder how they want to split ff7.

will there be separate discs/retail/releases?
how much money for each part of the game?
will there be a collection or the full game on one disc one day?

Loved the ffx remaster, only paid $30 for what amounts to two full, remastered games. I should also note that I never got the chance to play them before, so it was well worth the price in my opinion.

Can't wait for this, and will gladly shell put for an HD rebuilding of the the world of ff7, that alone is worth it to me.
 

RamzaIsCool

The Amiga Brotherhood
Whatever they do with the battle system, it would be an upgrade to the original FF7! The only psx mainline FF game where the battle system wasn't a total mess is FF9. Both FF7 and FF8 were really unbalanced and had weird design descisions (draw system of FF8... lol). This resulted in OP characters where you only needed to mash X 90% of the game for normal attacks and the other 10% for limitbreaks, summons and the occasional heal.
 

Sesha

Member
If you don't think that's the tightest shit then gtfo

I've been playing DMC games for 15 years and NG for 12, in addition to games like God Hand, Bayonetta and Vanquish. Doesn't look like the tightest in the slightest.

There are also turn-based games with more impressive combat systems, like Grandia 3.
 
I've been playing DMC games for 15 years and NG for 12, in addition to games like God Hand, Bayonetta and Vanquish. Doesn't look like the tightest in the slightest.

There are also turn-based games with more impressive combat systems, like Grandia 3.

Do you even know what the combat system is?
 
With squares track record. I gave hard time believing this will be finished this console gen. Scratch that. I have hard time believing this will start this gen.

But im hoping:)
 
If you don't think that's the tightest shit then gtfo

It looks exactly like what I don't want Final Fantasy to be. Type 0, XV Platinum Demo and Dissidia have all told me the people involved are trash at making action games.

I used to think a VII remake was safe at least because, you know, it's a game that exists already. But hey, I guess people that hated the original are happy at least :/
 

Nerokis

Member
It looks exactly like what I don't want Final Fantasy to be. Type 0, XV Platinum Demo and Dissidia have all told me the people involved are trash at making action games.

I used to think a VII remake was safe at least. But hey, I guess people that hated the original are happy at least :/

I wonder if this "people who like the remake must hate the original, how ridiculous, que injustica" line of thinking will ever die. The refusal to see the millions of acres of space to both appreciate the original and appreciate the need for changes is amazing.
 

butalala

Member
well, things have changed... but just rethinking this.... ff6 came out in 94, 3 years later ff7 came out.

you couldnt tell that those two games had anything related... they were separate dimensions.

In terms of mechanics, 6 and 7 are two of the most similar FF games.
 

Merc_

Member
I loved the original and I'm hyped for this. You people act like FFVII is going to disappear into thin air when the remake comes out. No one is taking anything from you.

Who said anything about something being taken? I've just noticed how folks get strangely down on the original in order to prop the remake up. The other threads we've had here about this game were odd to read because of it.
 
I wonder if this "people who like the remake must hate the original, how ridiculous, que injustica" line of thinking will ever die. The refusal to see the millions of acres of space to both appreciate the original and appreciate the need for changes is amazing.

You're absolutely right in that it's an inflammatory mindset, but to say it's not out there is false. The "turn-based is outdated" mindset exists more among non-fans, but it has no basis in reality beyond the genre frontrunner being more reluctant to make them "just because".

And I say this in all these threads but "a need for update" is not the same as "a need for change". Shifting genres is not a necessary change, it's a divisive one. There's still loads you can do within the confines of semi-traditional ATB, and to say people don't have the right to be upset over Square abandoning it is similarly dumb.
 

daveo42

Banned
I wonder if this "people who like the remake must hate the original, how ridiculous, que injustica" line of thinking will ever die. The refusal to see the millions of acres of space to both appreciate the original and appreciate the need for changes is amazing.

Hate is strong word. More like certain people feel that older combat systems have aged poorly when it comes to RPGs.

Some people just do not prefer the move towards action RPGs in game series that have predominantly been turn-based or ATB. As well, some don't see the change in combat as "need" for the series but as a way to make it more stylish and flashy while removing substance and depth. Personally, I would have preferred something closer to ATB than what we are getting, but old beggars can't be choosers when it comes to FF anymore.

Yes, there are always the older titles to go back to and other RPGs that can better iterate on more "classic" combat systems like SMT and Persona.
 
It looks exactly like what I don't want Final Fantasy to be. Type 0, XV Platinum Demo and Dissidia have all told me the people involved are trash at making action games.

I used to think a VII remake was safe at least because, you know, it's a game that exists already. But hey, I guess people that hated the original are happy at least :/

My first Final Fantasy game was VI, and like a lot of people hold VII in the highest regards as far as video games in general - not just RPGs.

To say that I or others hated the original because we think the remake is treading incredible ground ignores all subjectivity in enjoyment. It's another way to experience this incredible game, in gorgeous HD.

I've been playing DMC games for 15 years and NG for 12, in addition to games like God Hand, Bayonetta and Vanquish. Doesn't look like the tightest in the slightest.

There are also turn-based games with more impressive combat systems, like Grandia 3.

To be fair, I don't think any of us are even remotely aware of how impressive the combat system is/could be. We probably won't see the first portion of the game released for 2-3 years.

From a pure nostalgia point of view, there isn't much that's tighter than seeing Cloud in full HD kicking ass in real time. I can't wait to play this game, regardless of the detractors.
 

Inuhanyou

Believes Dragon Quest is a franchise managed by Sony
I hope they leave the "communication with their fans" to a minimum. I dont want a frankenstein, just give me what the developers feel the game should look like today. If it fails, that's what happens. if it succeeds, you did good
 

HeelPower

Member
Are they going for an iffy pseudo-action system again? why?

Seriously,draw on KH for the battle system.Maybe make it more strategic,refine it to fit FF7 but stop beating around the bush.

The battle system in XV is really awkward because of this hesitation.It doesnt know whether its an action system or quasi turnbased...just bleh.
 

Audette

Member
Problem I have with the game being split into three or more parts would be the disconnect between character progress each game.

Just look at the final fantasy 13 games, none of the gameplay carries over very well between games. Everything is a fresh start, the systems change between games, each one very much it is it's own thing.

Another example would be mass effect. None of the three games feel the same and progress between them does not always reflect the gameplay choices you made in the previous title.

I don't want to see it end up where the only title worth playing is Final Fantasy 7R part 2 of 3.
 
Problem I have with the game being split into three or more parts would be the disconnect between character progress each game.

Just look at the final fantasy 13 games, none of the gameplay carries over very well between games. Everything is a fresh start, the systems change between games, each one very much it is it's own thing.

Another example would be mass effect. None of the three games feel the same and progress between them does not always reflect the gameplay choices you made in the previous title.

I don't want to see it end up where the only title worth playing is Final Fantasy 7R part 2 of 3.

Well XIII never felt like it NEEDED a sequel. XIII-2 gave us the dumbest reasoning for the story continuing. Given this is set up to be multiple games and is also being worked on by CyberConnect2 (The devs behind .HACK which had a main story encompassing 4 games that kept your character progression throughout) I feel like character progression and gameplay should stay the same throughout.
 
There's going to be at least 4 parts.

By not day anything a comparing the game content to one part of XIII it gives the appearance of a trilogy.

Also the smart thing to do would be to finish almost everything before releasing the first part otherwise it could take over half a decade to the tell the story of one game.
 
Are they going for an iffy pseudo-action system again? why?

Seriously,draw on KH for the battle system.Maybe make it more strategic,refine it to fit FF7 but stop beating around the bush.

The battle system in XV is really awkward because of this hesitation.It doesnt know whether its an action system or quasi turnbased...just bleh.

Yeah, agreed that the in-between approach hurts the game design, though there's definitely some neat stuff you can pull off in FFXV.

The problem is that it's hard to do fully action-based combat AND have a full diversity of abilities in the moveset.
 

BocoDragon

or, How I Learned to Stop Worrying and Realize This Assgrab is Delicious
I hope they leave the "communication with their fans" to a minimum. I dont want a frankenstein, just give me what the developers feel the game should look like today. If it fails, that's what happens. if it succeeds, you did good
The idea of a developer giving their pure vision without feedback is kind of a myth these days. Even if they didn't do a big community outreach program, they'd do play testing, take surveys, etc.

Actually, with the scale of games today, many game developers don't even know what will be fun until they have it in front of people and see what works. Reaching out to the community might actually help them more than its "helping us" by feeling we have input...
 
There are certain scenes that are ingrained in the memories of our fans – like Cloud dressing a female ... So, everyone’s probably wondering how those scenes will be brought back to life in current, realistic graphics and how they will be expressed.
ffxiii-2-lightning-final-fantasy-xiii-18792709-985-509.jpeg
 

HeelPower

Member
Yeah, agreed that the in-between approach hurts the game design, though there's definitely some neat stuff you can pull off in FFXV.

The problem is that it's hard to do fully action-based combat AND have a full diversity of abilities in the moveset.
I should probably withold judgement on XV's system...


Maaaaaaybbbeee it will be successsful and fun in the final game ? maaaaaaybbbbee hopefully.
 
I wonder when this will come out.

Seems like it will be forever. That's why I'm not really paying much attention to it yet.

It will just hurt more knowing it's going to be so far away.
 

ethomaz

Banned
Please don't fuck the battle system... I'm begging you SE.

One of the strongs points of FFVII is the battle system.
 

Inuhanyou

Believes Dragon Quest is a franchise managed by Sony
The idea of a developer giving their pure vision without feedback is kind of a myth these days. Even if they didn't do a big community outreach program, they'd do play testing, take surveys, etc.

Actually, with the scale of games today, many game developers don't even know what will be fun until they have it in front of people and see what works. Reaching out to the community might actually help them more than its "helping us" by feeling we have input...

Sure, but i hope that they don't go around changing everything on the fly just because there are a section of people raising a stink about whatever. They are already at a point where this is a completely different thing from FF7 besides the basic story and base characters. They are really coming at it as a new FF project inspired by the original FF7, and nostalgia really has no part in it, despite ironically the nostalgia aspect of having this project floated in the first place.
 
I should probably withold judgement on XV's system...


Maaaaaaybbbeee it will be successsful and fun in the final game ? maaaaaaybbbbee hopefully.

I agree. Personally even though I'm very excited for XV and have been for 10 years I still found the demo to be disappointing and lacking in the combat department. I mean, they decided to hide the shuriken and shield weapons instead of just giving them to you when it's time to play as Adult!Noctis. I'm gonna reserve judgment until the game comes out and we have a larger variety of weapons and we have our full party of four to perform combat with.

Sure, but i hope that they don't go around changing everything on the fly just because there are a section of people raising a stink about whatever. They are already at a point where this is a completely different thing from FF7 besides the basic story and base characters. They are really coming at it as a new FF project inspired by the original FF7, and nostalgia really has no part in it, despite ironically the nostalgia aspect of having this project floated in the first place.

Yeah, I'm not even expecting FFXVI to be announced for awhile at this point. VIIR is the next big Final Fantasy game and I don't think we'll see the next big mainline until they're done with one of their big titles like VIIR or KH3.
 
Yes, FFVII is truly a stale game to play. That's why it was so successful!

Sometimes I wonder if the people who are hyped for this game even liked the original to start with.

The fighting system was the worst thing about the game. Outside of bosses it basically boils down to leaving X pressed to spam attack all the time. The materia system was nice, but the actual fighting was terribly boring.

Plus outside of Limits all characters were pretty much the same, unlike IX or X when each character had meaningful strengths and weaknesses.

If they can make fighting regular mobs fun and make the characters more distinctive, it would certainly be a welcome improvement in my book.

Please don't fuck the battle system... I'm begging you SE.

One of the strongs points of FFVII is the battle system.

What??? See my above post.
 
The fighting system was the worst thing about the game. Outside of bosses it basically boils down to leaving X pressed to spam attack all the time. The materia system was nice, but the actual fighting was terribly boring.

Plus outside of Limits all characters were pretty much the same, unlike IX or X when each character had meaningful strengths and weaknesses.

If they can make fighting regular mobs fun and make the characters more distinctive, it would certainly be a welcome improvement in my book.

So rebalance it, add fun functions like the brave and default system/attack interrupting/light positioning elements/etc. Don't change it to a bizarre amalgam of Dissidia and Kingdom Hearts.
 

Inuhanyou

Believes Dragon Quest is a franchise managed by Sony
Soooooo it's being made but he FF XIII team... This cannot be good.

Its being made(atleast partially) by CC2 and the lead heads the original FF7(Nomura, Nojima, Kitase ect). Its not being made by the FF13 team themselves, Kitase references 13 as a series because he was the producer of FF13, like he is with basically every FF game
 

Meesh

Member
So Aeris living, is confirmed? For real?

I remember the effort I put into grinding for her limits only to have it fall to pieces... That's why her death had a two pronged effect on me, lost time and effort investing energy into a character I can't use, and emotionally I was pretty shocked when the flower girl I enjoyed using was pushing up her own. I remember falling for some dumb lie about an in game trick to get her back...put hours into that too, just to be disappointed all over again. Bringing her back is a great move and I'll gladly play 7R just for that alone :)
 

Ganondorfo

Junior Member
Will Sephiroth still be the main villain? If yes, why havent we seen anything of him yet, he is as iconic for this game as Cloud and Aerith are.
 

Inuhanyou

Believes Dragon Quest is a franchise managed by Sony
So Aeris living, is confirmed? For real?

I remember the effort I put into grinding for her limits only to have it fall to pieces... That's why her death had a two pronged effect on me, lost time and effort investing energy into a character I can't use, and emotionally I was pretty shocked when the flower girl I enjoyed using was pushing up her own. I remember falling for some dumb lie about an in game trick to get her back...put hours into that too, just to be disappointed all over again. Bringing her back is a great move and I'll gladly play 7R just for that alone :)

Um...no?

Will Sephiroth still be the main villain? If yes, why havent we seen anything of him yet, he is as iconic for this game as Cloud and Aerith are.

We haven't seen anyone yet besides the opening scenes.


That is Kitase in reference to SE in general, not the team. He is the one who is in charge of overall production of these titles
 

BocoDragon

or, How I Learned to Stop Worrying and Realize This Assgrab is Delicious
So Aeris living, is confirmed? For real?

I remember the effort I put into grinding for her limits only to have it fall to pieces... That's why her death had a two pronged effect on me, lost time and effort investing energy into a character I can't use, and emotionally I was pretty shocked when the flower girl I enjoyed using was pushing up her own. I remember falling for some dumb lie about an in game trick to get her back...put hours into that too, just to be disappointed all over again. Bringing her back is a great move and I'll gladly play 7R just for that alone :)

You are so gullible.
 
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