I wonder which which game will steal the other's sales more, Persona or Final Fantasy. Final Fantasy has the bigger draw, but by releasing Persona first, Atlus may be able to steal some sales from people who are just rpg fans in general. Either way September will be a huge month for ps4 whether we see it in retail or we don't because of used sales.
Kamiya blaming Nintendo for Star foxs' design choices.
Didn't Toukiden for PS4 ultra bombed on the west? I don't think they're trying to appeal the west. Seems more like they needed a change on the gameplay since they want to move it to home consoles (where hunter genre isn't popular) and something went wrong.
There's a Japan-only PS4 beta for Toukiden 2. Compare that to Ni-oh, which has a global beta going on right now. If Toukiden 2 were angling for a western audience, that would also be global. Heck, Toukiden 2 has yet to actually be confirmed for a western release. Assuming the brand could make it big in the west would be a dumb decision, Kiwami sold poorly on PS4 everywhere.
I watched the live stream where they presented that. The Youtube comments were basically a sea of "This looks terrible" and "I'm cancelling my preorder." It's astonishing that Koei Tecmo felt that's the kind of product they could serve the main audience for the game.
I imagine they see trying for the Western audience as more important than retaining the modest Japanese audience.
Thanks for the info, it's a shame such gameplay concepts couldn't be used a US baseball game.
Kamiya blaming Nintendo for Star foxs' design choices.
No one here pretend to know the budget of the games. If you read my post again without bias, you know there is nothing unfair by considering XenobladeX being a bigger game than Star Ocean V. And I would add that XenobladeX did a very good 200K last December in NPD, something I'm pretty sure Star Ocean V will not be able to do this summer.
Just a note about digital since you talked about it. Some weeks ago, Famitsu estimated something around 50 000 digital sales for Dark Souls III. That changed quite a lot the perception around here because we came from "yep, franchise fatigue, I told ya" to "ah, actually the results are similar to Dark Souls II". Only thing I said about Star Ocean V was the game could be close to 200K with digital and I see nothing ridiculous with that estimation, since it's 150K+ at retail now.
Anyway, between your last remark and the one before from the Genius, it's funny how the simple fact I don't want to join the GAF burial party of Star Ocean makes me a dedicated console warrior (to make my case worse, I even believe Street Fighter is not dead, mind you). Both of you, feel free to spend 10 minutes in my history post to collect how much I like to shitpost and downplay every games and companies I don't like. After that, maybe you can tag me as you see fit.
Oh sorry, the Genius is actually mocking everything equally ? My mistake, then ( ͡° ͜ʖ ^)
They did at one point when they localized two of the games, see my post earlier in the thread.
While we're on the subject of Xenoblade Chronicles X, do we have any further sales data for it? The latest known figure we have is from Famitsu which they estimated 114,665 by the end of 2015 (not including ~22,000 digital copies from the first month).
I've also been begging CreamSugar on the NPD threads to release the latest number for XCX in the US.
While we're on the subject of Xenoblade Chronicles X, do we have any further sales data for it? The latest known figure we have is from Famitsu which they estimated 114,665 by the end of 2015 (not including ~22,000 digital copies from the first month).
I've also been begging CreamSugar on the NPD threads to release the latest number for XCX in the US.
Thank you! I hope Nintendo someday will share its numbers for this and XC/XC3D/XCVCXenoBlade Chronicles X numbers
USA (february 2016) - 235,000 *
Japan (May 2015) - 130,000 ***
France ( first 2 weeks ) - 40,000 ***
UK (first week) ~ 10,000 **
* Retail only
** Retail including bundle
*** Retail including bundle and digital
Confirmed numbers from those 4 markets has XenoBlade Chronicles X at > 415,000
USA (february 2016) - 235,000 *
Japan (May 2015) - 130,000 ***
France ( first 2 weeks ) - 40,000 ***
UK (first week) ~ 10,000 **
* Retail only
** Retail including bundle
*** Retail including bundle and digital
Confirmed numbers from those 4 markets has XenoBlade Chronicles X at > 415,000
A good indicator was also the number of time the first Tyran of the game was killed, the number was confirmed to be worldwide and it was very accurate as you fight the boss very early into the game (like 2h) and can only kill it once per save.
Yeah sadness.TT i mean, golf and soccer is also one of my fav here.TT
Well if we add asia and maybe the whole europe. 500k would not be farfetch here.^~^
On the topic of baseball, it's shame Nintendo has basically abandonned their Mario baseball series (well, they've pretty much abandonned anything not Mario Kart / Tennis / Golf / Party, but heh...). Did the last few entry tank or something?
I'm afraid the only way we could get data is if the game sold 1m units and Nintendo mentioned it in their financials. That or an interview or something. I believe we have FR numbers (fake edit: 40k within first two weeks).
XenoBlade Chronicles X numbers
USA (february 2016) - 235,000 *
Japan (May 2015) - 130,000 ***
France ( first 2 weeks ) - 40,000 ***
UK (first week) ~ 10,000 **
* Retail only
** Retail including bundle
*** Retail including bundle and digital
Confirmed numbers from those 4 markets has XenoBlade Chronicles X at > 415,000
At the end of the day it all comes down to you defending SOV sales throwing a jab at an RPG from another company (I don't care if it's Nintendo or Microsoft but I was sure that it was not going to be a PS4/PS3/Vita RPG). It's not only a silly argument but a very poor attempt to stir some console wars here. So yeah, you deserve to be mocked.
But that's the reason for the mocking: Dark Souls/Bloodborne are the exception to the digital rule. If they sell 30% digital ratio it doesn't mean that SOV can do the same. And when someone comes here saying "SOV could've sold 40-50.000 digital by now because Dark Souls III did it 3 weeks ago" when we have tons of examples showing the contrary... well, you tell me!
After being some years on MC threads it's easier to see the preferences from the usual MC gaffers and you are not an exception
Whoa, just noticed that neither version of Punchline charted in Dengeki's Top 50. RIP.
Whoa, just noticed that neither version of Punchline charted in Dengeki's Top 50. RIP.
Poor Uchikoshi. Wasn't this marketed as some VN panty collection thing? Seems like the niche scope was far too narrow.
Whoa, just noticed that neither version of Punchline charted in Dengeki's Top 50. RIP.
localizing the modern games now seems like it could be a fairly costly endeavor without an obvious return. there is a ton of text in My Life, Best Nine, etc. to cover all of the events that happen each day. plus they'd have to remove all of the NPB branding, stadiums, names, and rework the appearances & stats of the players to be generic players for western game. then re-voice all the announcing and change all the music. finally they'd have to tweak the core game at least a little to change strategy, since the AI will generally behave like a Japanese team (you'll see a lot of bunts, no fastball counts, etc.) rather than an MLB team.
all that and i don't know if it would even sell.
Woah what's so good about that Konami Baseball game? Anyone playd it to offer some insight please?
+--+----------+----------+----------+----------+
| | Famitsu | Famitsu | Famitsu | Famitsu |
| | PS1 | PS2 | PS3 | PS4 |
|FY|1994.03.28|1994.03.28|1994.03.28|1994.03.28|
| | to | to | to | to |
| |2016.03.27|2016.03.27|2016.03.27|2016.03.27|
+--+----------+----------+----------+----------+
| 1| 780.000| | | |
| 2| 1.360.000| | | |
| 3| 4.076.469| | | |
| 4| 4.691.594| | | |
| 5| 3.883.435| | | |
| 6| 2.185.095| 969.197| | |
| 7| 1.029.962| 3.611.040| | |
| 8| 629.865| 4.053.081| | |
| 9| 182.129| 3.406.439| | |
|10| 35.709| 2.900.745| | |
|11| | 2.746.660| | |
|12| | 1.771.276| | |
|13| | 1.290.588| 812.074| |
|14| | 738.056| 1.197.418| |
|15| | 412.968| 999.903| |
|16| | 195.702| 1.925.429| |
|17| | 79.294| 1.407.126| |
|18| | 46.877| 1.531.402| |
|19| | 23.686| 1.162.949| |
|20| | 2.458| 730.229| 491.889|
|21| | | 343.871| 785.094|
|22| | | 117.567| 1.274.676|
+--+----------+----------+----------+----------+
XenoBlade Chronicles X numbers
USA (february 2016) - 235,000 *
Japan (May 2015) - 130,000 ***
France ( first 2 weeks ) - 40,000 ***
UK (first week) ~ 10,000 **
* Retail only
** Retail including bundle
*** Retail including bundle and digital
Confirmed numbers from those 4 markets has XenoBlade Chronicles X at > 415,000
+--+----------+----------+
| | Famitsu | Famitsu |
| | PSP # | PSV # |
|FY|2004.03.29|2004.03.29|
| | to | to |
| |2016.03.27|2016.03.27|
+--+----------+----------+
| 1| 1.099.769| |
| 2| 2.074.427| |
| 3| 1.971.859| |
| 4| 3.427.971| |
| 5| 3.230.563| |
| 6| 2.422.765| |
| 7| 2.640.499| |
| 8| 1.688.311| 619.419|
| 9| 836.165| 780.392|
|10| 267.142| 1.273.822|
|11| 33.007| 1.051.445|
|12| | 1.019.276|
+--+----------+----------+
+--+----------+----------+----------+
| | Famitsu | Famitsu | Famitsu |
| | XBX | 360 | XB1 |
|FY|2001.04.02|2001.04.02|2001.04.02|
| | to | to | to |
| |2016.03.27|2016.03.27|2016.03.27|
+--+----------+----------+----------+
| 1| 190.092| | |
| 2| 187.389| | |
| 3| 59.997| | |
| 4| 27.880| | |
| 5| 7.636| 123.222| |
| 6| | 244.018| |
| 7| | 235.318| |
| 8| | 398.633| |
| 9| | 251.911| |
|10| | 195.563| |
|11| | 87.237| |
|12| | 59.203| |
|13| | 16.964| |
|14| | 5.756| 52.039|
|15| | | 14.079|
+--+----------+----------+----------+
And last one: Is someone expecting FF XV to beat Splatoon sales? I'm seeing more cautious predictions now than some months ago.
I wonder which which game will steal the other's sales more, Persona or Final Fantasy. Final Fantasy has the bigger draw, but by releasing Persona first, Atlus may be able to steal some sales from people who are just rpg fans in general. Either way September will be a huge month for ps4 whether we see it in retail or we don't because of used sales.
Oh wow! Thanks!
Not that I doubt you, but can you provide the source for the USA numbers? I only saw "200,000" from the December 2015 NPD thread.
+--+----------+----------+----------+----------+
| | Famitsu | Famitsu | Famitsu | Famitsu |
| | GMB # | GBA # | NDS # | 3DS # |
|FY|2000.03.27|2000.03.27|2000.03.27|2000.03.27|
| | to | to | to | to |
| |2016.03.27|2016.03.27|2016.03.27|2016.03.27|
+--+----------+----------+----------+----------+
| 1| 1.590.816| 935.190| | |
| 2| 243.092| 4.089.231| | |
| 3| 61.578| 3.867.729| | |
| 4| 2.107| 3.238.634| | |
| 5| | 1.993.485| 1.809.306| |
| 6| | 1.089.024| 4.709.270| |
| 7| | 270.704| 9.307.638| |
| 8| | 53.309| 6.343.547| |
| 9| | | 3.983.205| |
|10| | | 3.922.762| |
|11| | | 2.523.142| 801.423|
|12| | | 250.190| 4.640.601|
|13| | | 15.069| 5.651.428|
|14| | | | 4.291.950|
|15| | | | 3.099.837|
|16| | | | 1.978.887|
+--+----------+----------+----------+----------+
+--+----------+----------+----------+----------+
| | Famitsu | Famitsu | Famitsu | Famitsu |
| | N64 | GCN | WII | WIU |
|FY|1996.04.01|1996.04.01|1996.04.01|1996.04.01|
| | to | to | to | to |
| |2016.03.27|2016.03.27|2016.03.27|2016.03.27|
+--+----------+----------+----------+----------+
| 1| 1.278.075| | | |
| 2| 759.414| | | |
| 3| 1.336.151| | | |
| 4| 881.885| | | |
| 5| 211.823| | | |
| 6| 41.427| 1.289.171| | |
| 7| 6.000| 853.534| | |
| 8| | 1.121.273| | |
| 9| | 456.411| | |
|10| | 245.350| | |
|11| | 42.748| 1.953.633| |
|12| | 258| 3.741.946| |
|13| | | 2.257.575| |
|14| | | 2.183.938| |
|15| | | 1.397.498| |
|16| | | 804.614| |
|17| | | 349.020| 860.786|
|18| | | 54.385| 833.351|
|19| | | 2.657| 556.180|
|20| | | | 845.261|
+--+----------+----------+----------+----------+
Fair enough. To be honest though focusing on Vita right now would be delaying the inevitable. They either try to establish it on console/in the west or just let it die with Vita. Either way it's a dead end.
There isn't any point continuing this discussion, so I'll kindly request to not respond for me again. I read almost every post in these threads and if you do a little research you'll see you agree me.
Jarod McChicken you have given life again in these threads, but in a bad way. It's not bad you are one of the biggest supporters of Sony, but really get over it. Your only contribution in here is finding excuses for everything Sony related.
I thought SalesGAF might appreciate this.
Japanese ads for the top 32 consoles in sales order. It's a few months out of date, but it's still pretty cool.
Thanks for the information, and the other two replies above that I can't quote on cellphone.It's not that impossible. Unless you take your sweet time like pushing for 100% on first playthrough or you are just inherently busy with other stuff, 1 week for finishing JRPGs like Persona is pretty average, with weekends and a little late night sleep days included. But if P5 is much, much longer than the previous 2 entries then that's a different story.
And with 2 holidays during that time, then all the more possible lol.