God damn this thread is full of whiny insufferable complainers. Capcom can't go back in time and give you story mode in february and had the game been delayed until say august or september , they wouldn't have had a SFV pro tour this year. Certainly this game has an uphill battle ahead of it to win back the players but is everyone seriously so miserable in their day to day lives that they have to spend every waking moment shitting on this game ?
For the record I think the Bengus DLC character poster actually looks pretty good but then I didn't hate every bit of his art in the character story either.
It also sounds like the cinematic story mode is exactly what I expected , that is - just like DOA5's or MK9/MKX. A couple of fights with every character surrounded by a 2+ hour long cheesy anime level storyline (well in MK's case it was more like a cheesy 80's straight to VHS movie). I'll take that over a 3 hour movie/digital comic that you just watch but it would be nice if they at least set the difficulty level at 3 or 4 stars instead of 0 stars character story got. This is a fun diversion from standard SF single player stuff , something they've never done before. Realistically everyone is going to play through it once or twice and be done with it.
More important if you ask me is that they are adding daily challenges, EXTRA battle (probably a variation of the traditional arcade ladder mode) and a standard VS CPU option. Hell, it might take until September or October but SFV will finally feel like a fully featured game in the coming months.
I'm also glad Capcom has stepped up , as they promised , on the blog updates. Hopefully they can keep it up and give us new info or a progress report on a weekly or even bi-weekly basis going forward.