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MS: "gamers have spent more than 100M total hours playing Backward Compatible games"

Guys, were better than this, I think. Lets leave the flame wars for IGN and gamefaqs. That being said. Im a big fan of bc and have been using it quite a bit! I beat banjo kazooie three times on my xbox one! I like the initiative of providing 360 games as pre order incentive too! Got alan wake and american night mare for digitally preordering quantum break, and got ds1 for pre ordering 3!
 

JMY86

Member
Guys, were better than this, I think. Lets leave the flame wars for IGN and gamefaqs. That being said. Im a big fan of bc and have been using it quite a bit! I beat banjo kazooie three times on my xbox one! I like the initiative of providing 360 games as pre order incentive too! Got alan wake and american night mare for digitally preordering quantum break, and got ds1 for pre ordering 3!


LOL! I certainly appreciate and agree with the sentiment, we would like to think that but this thread and others argue otherwise...
 
What an insanely oppressive thread.

"Turned into"? The tone was set when the thread literally began with the following:

So it was doomed from the start thanks to OP's inability to keep his warrioring under control, as per.

You're a tad sensitive about what was clearly a tongue-in-cheek joke.
 
So it was doomed from the start thanks to OP's inability to keep his warrioring under control, as per.

Was it warrioring when Sony made the video about how easy sharing games on PS4 was?

Doesn't change the fact that out of the big three, Sony's the only one charging you for your old games, beyond the traditional remastered fanfare.
 
Was it warrioring when Sony made the video about how easy sharing games on PS4 was?

Doesn't change the fact that out of the big three, Sony's the only one charging you for your old games, beyond the traditional remastered fanfare.

Everyone is charging you for your old game. You had to pay for them either at the time or release, or now. Being able to play them on one platform is nice, but if you own the games, you probably own the platform and if you don't own or never owned the platform, you have to pay for the games.
 

gamz

Member
Everyone is charging you for your old game. You had to pay for them either at the time or release, or now. Being able to play them on one platform is nice, but if you own the games, you probably own the platform and if you don't own or never owned the platform, you have to pay for the games.

What if you dont? What if it broke or sold it to buy your new platform?
 

icespide

Banned
Was it warrioring when Sony made the video about how easy sharing games on PS4 was?

Doesn't change the fact that out of the big three, Sony's the only one charging you for your old games, beyond the traditional remastered fanfare.

what does that have to do with this thread?
 
Been playing a shit ton of Halo Wars since it has been BC, a game I sadly would have never touched again if it wasn't. Best part is that I'll be ready once the Definitive Edition drops :]
 

Ushay

Member
I got

- Alan Wake
- American Nightmare
- Red Dead + Undead Nightmare
- Gears 2, 3

To play through yet, so yeah.. very pleased with the BC. Most of those were free with preorders too.
 
If all 20 million people used BC, than maybe you'd have a point... but we all know that isn't the case.

It still lacks context. Say half the userbase does, it's still not an impressive number. 5 million? Still, nope. It adds value to the console, but the number of hours in itself isn't impressive.

Nothing at all as far as I can tell. I'd have thought anything related to Sony would be irrelevant to the thread, but ¯\_(ツ)_/¯

OP intentionally turned it into shit from the start.

Stream me on PSNow if old.
 
Was it warrioring when Sony made the video about how easy sharing games on PS4 was?

Doesn't change the fact that out of the big three, Sony's the only one charging you for your old games, beyond the traditional remastered fanfare.

Yeah Nintendo certainly doesn't do that... oh wait.
 

shandy706

Member
It still lacks context. Say half the userbase does, it's still not an impressive number. 5 million? Still, nope. It adds value to the console, but the number of hours in itself isn't impressive.

I'll give it context for me. Not a single PS1, PS2, or PS3 game I own is BC on my Vita or the PS4.

I re-bought a lot of games for my Vita. I've not been able to play PS1/2 games on the systems as one broke and I can't find my PS1 power cable. Emulation and using my owned discs is what I do.

Number of hours playing backwards compatible games on current-gen Sony hardware in my house = 0

Number of hours on current-gen Nintendo Hardware = 100s

Number of hours on my current-gen Microsoft Hardware = 10s...possibly at or near 100s

100000000 is greater than 0.

There, context....and I included all 3 hardware providers.
 
I'll give it context for me. Not a single PS1, PS2, or PS3 game I own is BC on my Vita or the PS4.

I re-bought a lot of games for my Vita. I've not been able to play PS1/2 games on the systems as one broke and I can't find my PS1 power cable. Emulation and using my owned discs is what I do.

Number of hours playing backwards compatible games on current-gen Sony hardware in my house = 0

Number of hours on current-gen Nintendo Hardware = 100s

Number of hours on my current-gen Microsoft Hardware = 10s...possibly at or near 100s

100000000 is greater than 0.

There, context....and I included all 3 hardware providers.

I get it. It's impressive because there is no other competition for it. It's an easy thing to boast about.
 
A joke that no one had a problem with until page ~12. But of course that's why this thread turned out like it did.



Aren't you that dude who completely derailed that PC thread because he saw an imaginary comma?

Sorry, what?
You know what I'm not?
That dude that goes hunting down other GAF members to try and talk shit to them in other threads. PM if you feel like getting personal.
 

statham

Member
OP intentionally turned it into shit from the start.
a simple joke makes it okay to shitpost the entire thread? Was that a greenlight? One of the comments when I got banned, was I'm taking stuff too personally and I agree, I think you should take his joke as a slight jab and move on.
 
a simple joke makes it okay to shitpost the entire thread? Was that a greenlight? One of the comments when I got banned, was I'm taking stuff too personally and I agree, I think you should take his joke as a slight jab and move on.

What I replied to was the first (and only) time I even addressed it. Go ahead and check my post history.
So, relax. What I'm more interested in is how impressive this 100m number is.
It's a big number after all.
 
I would say it is way below 5%. As an example Black ops 2 had 150 million hours in 15 days.
Both sides are failing to see the other sides point of view. BC is great and adds value at the same time it is not very widely used in comparison to current gen games.

Another example: Destiny has 876M hours logged one game (though several platforms) and not included with GWG.

In a way then, if you can get gamers to sink the same time into a single triple A title you could argue that the investment in backward compatibility would be better spent on another triple A title. If they get better playtime for cash expense that is.

The other perspective is how it affects consumer perception of Microsoft and the XBOX though. While only 5% of people may use it, a larger percentage of people probably like to know it's there.

It reminds me how Codemaster's removed cockpit view from GRID 2 because "only 5% of players used it", even though many didn't use it, I think a lot of them appreciated it being there. Maybe I would only flick through that camera 1% of my game time, but it had a big impact on the games immersion. So I guess usage rates are only a partial picture.
 

Chobel

Member
Any idea how many hours played on XB1 is the last six months? That could give us a good perspective on the use of BC on XB1.
 

icespide

Banned
Any idea how many hours played on XB1 is the last six months? That could give us a good perspective on the use of BC on XB1.

we had something like that earlier in the thread:

It's way less than 10%. This year in January alone Xbox One was played for more than a billion hours. Some naive extrapolation would put total BC playtime around 1% of all gaming on the system. That apparently doesn't include TV time, streaming video, etc. so the percentage of total engagement time would be lower.
 

Kill3r7

Member
It's way less than 10%. This year in January alone Xbox One was played for more than a billion hours. Some naive extrapolation would put total BC playtime around 1% of all gaming on the system. That apparently doesn't include TV time, streaming video, etc. so the percentage of total engagement time would be lower.

That would mean that the average X1 user spent roughly 50 hours playing games during the month of January. Those are some insane engagement numbers. That just sounds off to me.
 

Gwyn

Member
That is not the point... it small any way you look.

If 1m users tried BC for 30 minutes that is already 30m hours.

SNBbmAl.gif
 

Vire

Member
I'm just happy at the end of the day I will be able to play Red Dead Redemption again on Friday.

That is seriously awesome.
 

bill.cosby

Neo Member
Guys, were better than this, I think.

I really truly wish you were right, my friend. We haven't been better than this for a long, long time.

100M hours seems like quite a large amount of hours to me in this industry of hype and consumption of the next, new big thing. I have used and enjoyed BC on occasion and seeing a growing mix of old and new in my games list is starting to remind me of an Xbox version of my Steam library. It certainly makes MS ecosystem considerably more attractive than it was a year or so ago, which is probably what their goal was with this initiative. As long as they stick with it and the BC library continues its growth, I personally will want to keep buying Xbox systems (not that I don't usually end up with every system anyways, but thats another matter :).
 

RawNuts

Member
You fools.

I knew MS would be tracking these statistics, so I rigged up a multitude of Xbox Ones in my home and left them running 360 titles for at least 50m hours in total, in order to provide an artificial demand for backwards compatibility.

You've all been had. You should all be smart enough to realize that no one actually utilizes backwards compatibility.
 

Gestault

Member
I like how the number wasn't even prefaced with an adjective, but people are upset that it theoretically could be misconstrued as an overstatement.
 

c0de

Member
Everyone is charging you for your old game. You had to pay for them either at the time or release, or now. Being able to play them on one platform is nice, but if you own the games, you probably own the platform and if you don't own or never owned the platform, you have to pay for the games.

Of course at some point you have to pay for a game. The question is how often do people pay for games they already own.
 

Hawk269

Member
I'm shocked that this seemingly innocuous statistic has generated this type of response.

fryshocked.gif

It is GAF of course it would. I been around these parts for a long time and no shock to me at all. The fact that MS is in the thread title is like an open invitation to shitposters/trolls. Just need to learn to move on/ignore most of them.
 
Everyone is charging you for your old game. You had to pay for them either at the time or release, or now. Being able to play them on one platform is nice, but if you own the games, you probably own the platform and if you don't own or never owned the platform, you have to pay for the games.

Good thing 360 titles are dirt cheap everywhere used.
 
I really hope that Microsoft's Play Anywhere initiative is also a move to provide a Steam-like ecosystem where your games will at least still run on whatever hardware you adopt down the line.
 

zerotol

Banned
You fools.

I knew MS would be tracking these statistics, so I rigged up a multitude of Xbox Ones in my home and left them running 360 titles for at least 50m hours in total, in order to provide an artificial demand for backwards compatibility.

You've all been had. You should all be smart enough to realize that no one actually utilizes backwards compatibility.

You would've gotten away with it if it weren't for these meddling kids!
 

Welfare

Member
That would mean that the average X1 user spent roughly 50 hours playing games during the month of January. Those are some insane engagement numbers. That just sounds off to me.

That's not a lot. 50 hours a month would be ~1 hour 40 minutes a day.

I do time math good, right?
 

c0de

Member
I really hope that Microsoft's Play Anywhere initiative is also a move to provide a Steam-like ecosystem where your games will at least still run on whatever hardware you adopt down the line.

Yes, I think that's what they are trying to achieve. Say in six years, if Microsoft still does consoles, a newcomer reads about RDR and wants to play the game. The only option was “buy the console and the game“. RDR being bc now means you can play the game on Scorpio and what follows there after.
 

c0de

Member
That's not a lot. 50 hours a month would be ~1 hour 40 minutes a day.

I do time math good, right?

The question is how MS is gathering the data. They could gather the data and wait for the next time a console goes online or they could just gather the data when a console is online, meaning that consoles played offline (If this is actually a thing) don't add to that numbers.
 

Welfare

Member
The question is how MS is gathering the data. They could gather the data and wait for the next time a console goes online or they could just gather the data when a console is online, meaning that consoles played offline (If this is actually a thing) don't add to that numbers.

They can't track how long someone plays an offline Xbox, I would think. They were seeing people logging in +1 Billion hours played on games in January while online.
 

SOR5

Member
You fools.

I knew MS would be tracking these statistics, so I rigged up a multitude of Xbox Ones in my home and left them running 360 titles for at least 50m hours in total, in order to provide an artificial demand for backwards compatibility.

You've all been had. You should all be smart enough to realize that no one actually utilizes backwards compatibility.

Now you've done it, now you've really gone and done it!
 
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