Is the crash game new? I thought it was just a remaster.
Platformers are my favorite genre so the more the better. There is some good indie stuff still on slate for this year too.
The Crash games will lean more towards remake than remaster, speaking as someone who knows a shitload about Crash and how it was made
A. They're hardcoded to the PS1 architecture in weird ways to achieve a lot of what they pulled off
B. They're programmed in a proprietary language that only a few people out there even know how to use
C. Up-rezzing the game and touching up the textures isn't going to do anything for the look, so you'll need completely redone graphics most likely
D. The sound is lowish quality in places, and will likely need to be redone
E. The "remaster" contains three games that are very different from each other in sometimes subtle, sometimes massive ways -- which means that if they're doing a remaster, not only do they have to make ONE awkward, specific engine into a version that works today, they have to do at least TWO -- Crash 1, and 2/3. 2/3 are pretty similar under the hood, from what I know.
F. If they are remaking them ground up, they would need two subsets of a new engine for Crash 1 and then 2/3 -- I doubt they'd do this, so Vicarious Visions remaking all three with unified physics and a single new engine (based on their Alchemy engine, most likely) is probably the way to go.
Plus for what it's worth, certain Sony employees have referred to the games as "remakes" and then deleted their tweets when the tweet got even a little publicity. This is also how we learned that Sony started the project and themselves went to Activision to get the Crash ball rolling again.