Abilidebob
Member
And the downplaying began, oh well.
DUDE! I can't believe that the developer of Proxy Blade Zero is here!
I just played that like 4 days ago and wrote about in another forum (would link you to it, but I'm pretty sure you can't understand arabic lol)
the game was super cool and fast-paced, just my kind of game
I wish it got more attention though
And the downplaying began, oh well.
I'm still waiting for a Proxy Blade One with more polished/developed combat and encounters =DAs an authority on making a solo 3d Character Action Game by myself (and I also made my own game engine for it), I'd say that of course it's possible.
Given that this guy is on UE4, can use the asset store for trees and buildings, and has a much better artistic talent than I ever will (I'm shit), I'd say it's perfectly believable. It was only a matter of time till we saw someone like that pop-up.
Tho it's also possible that he was helped there and then by more experienced friends on stuff he got stuck on.
Also don't forget that it took him a whole 2 years to make that prototype. A quality studio can make such things in mere months (it took less than 2 years for Platinum to entirely finish Rising).
The main difference is time.
With that said, I hope it plays as good as it looks, because this potentially could be its downfall.
Seriously!Also the fact he was able to do all that solo in 2 years is about the biggest sell for UE4 ever. Can't wait until more indie UE4 games start coming out. Gonna be some incredible looking stuff.
Why try to downplay others? Either it's "Holy shit! One dude can do this but a whole company like Square can't do it, what fucking lazy devs" or "this guy didn't do all that much."
It's amazing what this guy did and I love that he took inspiration from FFXV. On the other hand, FFXV is trying to accomplish a whole lot more.
And the downplaying began, oh well.
absolutely insane work if he did it by himself
hell even if he didnt
Source on that?.
Idk about china and Square. But A LOT of Ubisofts work is outsourced to India at a much cheaper price. I am assuming its the same for many AAA devs. This dude Buying Assets off the store is really no different.
It's still a lot of work put toward the whole thing despite using premade assets.And the downplaying began, oh well.
It honestly looks better to play than FFXV.
Sure it doesn't have town and the production value of FF... But this looks very close art wise and combat seems very DMC ish.
Square-Enix or Platinum are gonna hire this man, right?
Please.
Seems like that kid is getting swamped and overwhelmed with the feedback on twitter. :lol
"plz stop bashing ffxv ,thank you everyone"
Seems like that kid is getting swamped and overwhelmed with the feedback on twitter. :lol
"plz stop bashing ffxv ,thank you everyone"
This dude models better than Square WTF. His character has the near exact facial features, and looks near identical as the 2013 Render. What did square do here?
Hello everyone, thanks a lot for supporting me so much, I'm really glad to see that people like it. I have been working on it in full time for two years and feeding myself by doing freelance things, and actually my plan was to release the trailer at the end of fulltime development and find a full time job then continue it in part time with a really slow speed, maybe ten years or more.
My plan should disappoint you but by that way I can be less stressful, It's kind of selfish but just as Kazer said in the end scene, it's just for saving myself. I really haven't expected there are so many people like it which makes me hesitate to do as I planned. Actually a bit stressful right now.
This may disappoint you but I can't tell a lie that the game will come out in another 2 years. Maybe there will be some opportunity in the future allowing me to finish it within a team or in full time. But right now I'm tired and want a rest.
Sorry to disappoint you guys, and thank you again for encouragement.
There will be updates though.
Thank you again.
He just posted this on his FB page.
Edited wherever needed. Seems like a very passionate guy.
- You could have 30 of this man and finish Uncharted5 in a weekend, if my calculations are correct.
- When Visual Studio finds a syntax error in this guy's code, it automatically adds it as a feature to the programming language, because this guy cannot make a mistake.
- When this guy is not developing the game, he runs c64 assembler in his mind for fun.
- A snake bit this developer, and after two painful days, the snake learned how to develop an IOS game.
This dude models better than Square WTF. His character has the near exact facial features, and looks near identical as the 2013 Render. What did square do here?
This dude models better than Square WTF. His character has the near exact facial features, and looks near identical as the 2013 Render. What did square do here?